Who cares? These threads always come up and nothing changes
You haven't seen the blue quotes about th 40%? look it up, not going to waste my time keeping you up to date.
- - - Updated - - -
that was my point right here. blizzard is more free to do what they want with their own product.
- - - Updated - - -
already beat you too it lol.
and i'm sure most of that 1.3 million in Q1 were chinese gold farmers who could no longer make money off of motes!
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Well Blizz doesnt do math like the rest of us. Like when something will be release on August 28. it really means Sept. 10.
And how do they get 1 month content cycles from only a 40% workforce increase? In reality they would need a 400% worker increase to get down to 1 month cycles.
There is a limit to the increases. The more people, the more overhead. The more overhead, the longer it takes to do any one thing.
What I'm objecting to is the idea that a 400% increase in staff would be needed to reduce content cycles instead of streamlining the process
Some of you reaaalllyyy need to get over the whole subscription numbers thing. We all knew exponential growth wouldn't last and would contract. You're not a genius for saying "LAWL THEY LOSE SOME EVERY QUARTER LAWL!!!"
most of the subs are prolly pvpers since we dnt see any love or fixes inthe game its PVEand MOney>all mentality for blizzard thats all they care about pvpers are treated as undervalued customers in 8 years we have had to major things in pvp arena back in TBC and rated bg's in CATA dnt give me the new arena skins and bg's most of them are just rehashed anyway
Educated guess, i pulled my number from the same dark place that the dev pulled his number.
We're on like a 4-3 month cycle between content patches. Granted all manpower isn't equal. On what premise does increasing manpower by only 40% correlate into one month patch cycles? IF they were really committed to 1 month content cycle they would need to triple or quadruple workflow based on the length of their current cycle.
Unless Blizz considers 1-2 new battle pets a month to be new "content". They got me there.
You mean this thread where people claim that bi-weekly updates and the main city don't count? If you meant real debunking then I recommend heading to those forums with it.
http://www.mmo-champion.com/threads/...ll-alive/page4
To move it back to the topic, could someone post screens of the new event on their server? It'd be nice to see how many people are around to enjoy it, the casual stuff seems like a good change, and how people respond to it is probably important to this conversation.