Nope, rather sure that was Nairobi.
Though I totally agrees with it, and Prom, some things needs to be repeated. How often do we tell people to not stack dodge/parry in fix my tanking thread, or trying to max out GCD usage.
It is the nature of forums, you need to repeat the obvious things over and over again.
Oh, I'm not denying that. I must have just thought it was you. Oh well.
I actually hate EF and will do what I can to avoid using it until 4P.
The maths flies over my head too but one thing I took from the discussion on his blog was that in dangerous burst situations, overhealing is not an issue. His metric focuses on the chance of a few hits killing you, which usually (impales etc excluded) means you are below full health and so not being overhealed. Hots being wasted in other times of the fight is not such a big deal if they are there for you in the dangerous times. One extreme illustration the discussion was lay on hands: if you could use that every GCD, the overhealing would be awful, but still it would be great for your survivability.
theck hasn't provided his weak aura strings for 5.4 by now, has he?
since I'm using his "SS actual and estimated absorb value" string (or however you want to call it), it would be nice to see an update for it, as well as a similar string for the new EF.
if anyone hears something about this, would be nice to post it here. at least on sacredduty I haven't found anything for now.
I've seen several Paladins mention the potential viability of the 4pc and the "Harsh Words" glyph? I find this a very interesting idea and a potentially overpowered one, anyone have any more insight on this?
It was overpowered. It was a 20%+ dps increase and as much as +30% increase in sotr uptime. It was fixed a few weeks back because it was OP and unintended (sadface)
At some point on the PTR, you could get the t16 4pc buff at 3+ BoG stacks, use harsh words (which consumed the tier buff, but not the BoG stacks), then SotR to get the tier buff back and harsh words again. You could repeat it over and over as long as you stayed at 3+ BoG stacks. It was rightly fixed though.
Now Glyph of Word of Glory will be pretty nice when running t16 4pc, as is fishing for DP procs.
Looking at his pastebin, he hasn't updated it recently (he has one from Aug 28th, but it doesn't contain the changes he recently said he was going to make, that will give some indication of current HoPo+BoG+Vengeance for EF vs currently ticking EF) but keep an eye out. I'd expect he'll also have a blog about it in the near future, but you never know (and even if he does, the pastebin will likely get updated first)
So i'm going to be hitting SoO with my guild tonight. After reading a few pages of this post I've started to implement the changes suggested for 5.4. However I have a few questions before tonight. Namely the value of the tanking meta and the nerf to the dps cloaks/meta procs. I've pretty much accepted that the dps stats on the legy cloak are the way to go. However with the meta being "buffed" and the dps one being hit with a 40% nerf, i'm almost considering switching to it (low cost, good for progression till farm).
Oh and i almost forgot, before tier 16 4 set, what glyph are we generally accepting as the replacement for battle healer?
Thoughts please?
Last edited by Cheekun; 2013-09-10 at 09:59 PM.
Amazing Signature by Yoni
Yes, switch to the tank meta. Go back a few pages in this thread to see discussion on the glyphs.
Anyone remember in what page are the lengthy discussion over which cloak to take?
I'm switching to tank meta gem but still not convinced about the cloak but I was told that there were some changes that made the tank one the best option?
Anyway, don't want to cause repetition so if anyone could point me to about the right page, I'll be happy to go look.
Been off a couple weeks and missed all the iterations.
Also, has anyone made a BiS gear sheet somewhere?
I feelz lazy.
I don't know exactly what page this long discussion is on, but i can give you the TLDR version.
The dps cloak is generally worth going for strictly based on stats.
The tanking cloak is essentially an old designed Ardent Defender (it procs to save your life). But because of its long cooldown and the tanking cloak's horrible stats, the dps cloak is generally better.
The real meat of the discussion is that the tanking cloak is only really worth taking if it cheeses the fight in such a way as to make it considerably easier. Furthermore, most tanks agree that the fights aren't really designed around needing the cloak in the first place (bosses aren't going to OHKO you without any warning) so a good paladin will always be able to buffer the damage INC (SoTR etc), making the proc effectively wasted.
Dps stats help you all of the time, throughout the whole fight. The tanking cloak is only useful if you make a huge mistake (avoidable) so your essentially getting a cloak with two terrible stats and a realtively useless effect that only gets used once every two minutes (max uptime) assuming you make a critical error every two minutes (isn't going to happen).
Maybe not so much TLDR but this is what i recall from that convo.
Last edited by Cheekun; 2013-09-10 at 11:36 PM.
Amazing Signature by Yoni
Did anyone notice the vengeance nerf hitting us kind of hard?
I didnt break over 150k vengeance until Galakras came down. Just felt weird compared to the giant jump in vengeance from t14 heroics to t15 normals