Excuse me, but isn't the point of doing flex that you can invite up to 25 people?
Excuse me, but isn't the point of doing flex that you can invite up to 25 people?
Well It's a double edged sword for all they know you could be fucking terrible some people always assume that lol thus making the raid ''harder''
15 players, 3 boosting.
3 boosters have huge effect on the raid
20 players, 3 boosting
3 boosters have decent effect on the raid
25 players, 3 boosting
3 boosters have almost no effect on the raid
It's an issue of the scaling, or more specifically, the coordination.
Same reason 40-mans died.
FFXIV - Maduin (Dynamis DC)
so, those of you supporting the problem, should we have Blizzard delete flex raids then? because this is not what was intended, getting denied because of "too many people".
Why allow flex to scale to 25 if it's harder? what is the point? what is the point of people even getting 25 people then? this is now going to discourage raid guilds too if that's the case.
No. The point of Flex raid is that it allows the raid organizers who were stuck in the limbo between having too many friends and/or guildies to do 10-man and not enough to do 25 to experience the endgame content with the privilege of being able to dictate and control the size of their desired raid compositions.
It may be rude to make assumptions but if you ask me, it's way easier to coordinate 10-15 idiots than 20-25 idiots.
I have incredibly low expectations of pug raiders. I'll take as few as possible any day.