As a casual,,I agree with this. Looking back,, the most fun I had in the game was running 5 man BC heroics with some friends in a small guild. It's was hard. My computer can handle it. Easy to organize. And then everyone got all serious in WOTLK and the fun ended.
Operation Red Wing
Well first they could learn how to play the game. It's not that difficult to read a guide and gem/enchant your gear. LFR is 90% full of people who don't seem to have any idea what they're doing. Atleast back pre-lfr people wouldn't be able to even get into a pug raid or guild like that.
The 98% of the player base, that hasn't set foot into SoO last wing, until it was released for LFR...
This is one of the key issues at hand.
Some heroic raiders completely overestimate their position. What one prefers the next one doesn't. Everyone is equally welcome as player and customer. The ultimate decision doesn't come from the best raiders. The ultimate decision comes from the activities that are done by the vast majority.
If saving the game would mean to scratch heroic raiding, you can bet your ass on it, that this is what Blizzard would do. The path and fate of the game was always and will always be determined by what the absolute majority likes the most.
And from there.... in fact, every serious raider should be thankful for the lower difficulties, and the success Blizzard has with it, in regard of player base taking part of it. Without LFR, and the now in between step of Flex, without that, raiding would have long been done. The costs to develop the content wouldn't be justified by those 2% who raid rather serious. If you are a heroic raider, you have to face the hard truth. You are not profitable for the company.
"The pen is mightier than the sword.. and considerably easier to write with."
LFR COULD be good, but that's not the case. It isn't a teaching tool or tuned for casual play, it rewards complete incompetence.
Do not underestimate us.
I think the current setup is pretty much the best it's ever been - if you can commit the time to raid, you can do NM and HM, if you can commit enough time to pug there's Flexi (which is brilliant), and if you're only ever online at odd hours etc there's always LFR for you. And outside of raiding there's fuckloads more to do than ever before.
If you refuse to raid then what the hell is LFR if not an endgame? Non-raiders HAVE an endgame now, which they've never had before, thanks to LFR.
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I would :P
In which case without LFR, you get to do absolutely nothing that's 1) challenging or 2) awards meaningful gear progression
In which case people then quit the game.
You honestly shouldn't "assume yourself" in a position to say "Oh you like doing X? Well, I think only I deserve to do X... but you should totally have fun doing Y instead! If you don't, then this game obviously isn't for you."
Last edited by Kaleredar; 2013-10-31 at 03:45 AM.
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
No, this is wrong. Flex is pre-made groups where qualifications to join the group are usually set quite high and exclude many players since it's up to the group leader. Whether or not you stay once you do join is much the same. This is fine and completely OK.
LFR is for anyone who can meet the minimal requirements. Granted it's not ideal but it's not as terrible as people make it out to be either. If you go in, keep your mouth shut and go about your business to the best of your abilities and gear, chances are you will be fine and not have any problems getting tossed out. And if you mess up and get tossed out, fine. Queue up again. You'll have to wait but you will get back in again.
To say that Flex does what LFR was meant to do is to completely disregard the different requirements to join a group and stay there.
More on topic: I agree with those who think we need more group content of every size and difficulty at end game: dungeons, scenarios, whatever. There's no denying that while this can be OK for a while, all of that will get old if that's the only PVE end game. So LFR, which isn't going anywhere and will not be replaced by Flex.
Last edited by MoanaLisa; 2013-10-31 at 03:56 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
It's called Normal and Heroic raids. If your casual you can still do them, just don't use casual as an excuse for being bad. If on the other hand you are actually just terrible at the game and can't do Normal or Heroic then that's a problem with you, not the game.
Difficult, heroic 5 man dungeons that tie into the main raid of that expac. Ones that drop exactly one epic from the final boss.
It doesn't have to be just raiding.
For TBC there was a very good balance in my opinion.
You could have raided, you could have run dungeons, you could have worked on reputations which didn't fly in like a joke, they took time actually, and you could have focused on professions, and of course pvp. Every aspect had some rewarding feature and one could keep themselves pretty busy with them.
The problem I see is one term... TIME...
it doesn't really matter what one does in the game... From Hardcore to Casual, from Raider to Farmer. From PVPer to PVEer. Everyone bitches and moans about how everything needs to be faster, or easier. That reputation? That's a horrendous grind. That dungeon, that goes too long. That Battleground, can't win it often enough.
What ever it is, every group of players claims to get ideally the entirety of the content presented with maybe 5 - 7 hours playtime weekly.
And Blizzard fell for that tendency... I think it is too late now, to turn back the time to what the game once was and what kept people busy.
"The pen is mightier than the sword.. and considerably easier to write with."
I think it goes even further than that. Heroic raiders vastly, vastly overestimate how much of even the tiniest shit casual player give about their very existence.
A guy I know is the best person I know at making his eyeballs vibrate. It's something he's good at, but nobody gives a shit about him either.
We're not obligated to either cross-subsidize content for heroic raiders or show any care factor when they clear internet dragons faster than us. Good for them. They shouldn't simultaneously be looking for outside validation from the same people they expect to pay for their content generation and. disparage them having access to
Knowledge is power, and power corrupts. So study hard and be evil.
Ever consider that a game like this just isn't for people that, you know, don't have time for it? Who'da thought!
I was able to commit to a raid schedule, WITH a full time job (36/hrs/week minimum), while at the same time being a FULL TIME student at a University. 2 1/2 hour raid, 2 days a week. Never even came close to failing a class or losing my job either. Cleared all normal t11 content, even killed some heroic bosses, too! Even had enough spare time to dabble in a relationship (didn't go well, but hey).
If you can't commit to it then you should find a better way to spend your time.
Sold better than Cata or MoP did, IIRC.Good luck selling that.