- ToC was complete crap, and it's pretty obvious they're only going to continue the awful systems it spawned.
- I've had to put up with "ur elitist" crap from people who die in fires, gem strength as clothies, can't CC, can't interrupt, have no idea what LoS is, and generally make no effort to play well. Once the Blues started echoing that same crap, I cancelled. I don't pay to be insulted.
- Most of these fights are just brute force with a little movement. Smash the crap out of your buttons and win. Where's the skill in that?
- There is no way they can balance 10 and 25 man. They'll have to dumb down fights because 10 man has less options. When that happens, people will go 10 man because it's easier to get a group.
- All the fights are the same, tank 1 holds the boss until Bad Thing happens. Tank 2 taunts and holds the boss until Bad Thing happens...*
- Blizzard is clearly putting its blessing in gearscore** and the idea that gear > skill.
- To optimize T9, you had to farm ToC in all four modes. That's rewarding spending lots of time, not spending time wisely.
- All we do now is just AoE between bosses. No CC, no real pulling, the tank just charges in like a moron. It's boring and the bosses aren't much better.
- There's no real healing game anymore. No snap decisions, no saving lives, just overheal and gloat over hps. I never have to choose who to save, whose death would hurt us more.