Originally Posted by
Creations
I created a thread on the US Battle.net Warlock Forums and decided to share it with MMo-Champ.
Here are some changes to the class that I thought of that could help developers for our class.
Developers usually look around the class forums during expansion times to see what we want and here is what I feel we need. Im going to break it down with all three specs.
Affliction
[ul][1] Remove Malefic Grasp and make Shadow Bolt / Drain Life our filler again. Why would they do this, malefic grasp works very fine at the moment.
Create a Glyph of Malefic Grasp turning our Drain life to have the same visual as malefic grasp.
[2] Return Haunt to the way it worked in cataclysm and remove the soul shard requirement. Instead, have soul burn modify it. Haunt is one of the few spells that makes the difference between a good affli lock and a bad one together with snapshotting, removing half of the gameplay from affli doesn't sound like a good idea does it?
[3] REMOVE SOUL BURN: SOUL SWAP. Please, it's unbalanced and this is the reason for most of the MoP Drama in the first place. it's currently imbalanced due to snapshotting, this will be removed in WoD so why change a thing that presumably works with a new system.
[4] Make Unstable Affliction Cleave whenever it ticks. It's unstable! So if it cleaved it would make sense. Affli already has enough cleave you can't just make spells do stuff because it fits the name.
[5] Give us back Soul Harvest. It was a spell every warlock had to love. It generated shards and healed us.
[6] Curses are cool, but they feel a bit clunky. Having to always apply Curse of The Elements in pve is annoying. Just make it a passive aura.[/ul]warlocks already buff 2 things having a 3rd one passive sounds slightly OP, though maybe adding it to immolate wouldn't be too bad of an idea.
Demonology
[1] At lower levels shadow bolt has a 1 second cooldown, which turns into 2.3 seconds at 90. This causes caster form to feel very clunky. and you still want affli to have it as baseline? Also a balance issue, at lower lvls you need a spell to cast all the time at max level you got other spells which you should use.
[2] Bring back the old Demonic Leap, and create a glyph for our current one.
[3] Metamorphosis , In my opinion should become a stance like shadow form. The new 100 talent that causes touch of chaos to generate fury should be baseline. Make a minor glyph that turns the meta stance to the dark apoth wings. Dark apoth was false hope for warlock tanks anyways.It is already a stance like shadow form, it just works in a different way and it costs to be in it, it's great for class distinction and skillful play with the specc.
Destruction
[1] Honestly, Destruction is amazing this expansion but alot of people still miss old aspects.
Personally I like destro because of the whole min/maxxing aspect of it, but for others it's boring and way too easy to play.
Talents
Tier 15 - This in my opinion is a good tier. the shield spell is pretty much the only thing ever used, some use the heal + healing effects increased, but noone uses the drain life component due to it being a dps reduce.
Tier 30 - Demonic Breath should become baseline, and replaced. It doesn't compete
with the others. adding more cc to the warlock does not sound like a good idea, just reworking the spell slightly would do more good, just adding an interrupt or making it an disorient with 3 sec duration, or 2 sec + 3sec slow.
Tier 45 - This also seems to be a good tier.
Tier 60 - Alot of people have problems with burning rush in PvP. Other than that, its pretty good also.its high risk high reward in pvp, and its the only valuable talent in PVE, the only other useful talent is subpar to gosac imp.
Tier 75 - Grimoire of supremacy was a good idea, but too many people missed their felhunter. Make this glyph increase our base pets damage and create a glyph for the new pets, or create an item that changes our current pets. ...I dont really get what you wrote here, but too much usage of the word glyph either way, a quick fix would be to have a minor glyph that just makes the pet look like the normal pets, personally I prefer the supremacy pets.
Grimoire of Service - It's not really an interesting choice. Most people choose it because they either like their old pet, or use it when their demonology for the extra spin.
It's subpar so noone use it except for demo locks where it's the best one. Noone uses it because they like their old pet... really?
Grimoire of sacrifice is good. is OP as soon as you get the KTT trinket
Tier 90 - It's good, but Kil'jaedans cunning should become baseline and replaced. Having one of the best spells in a tier become baseline is not a good idea from a balance perspective.
Of course most of these are what I want, so you can leave your opinion on what you want.
What do you want for warlocks in Warlords of Draenor? Whats your opinion on these changes?