Man, your stuff always sounds like it's translated from High Atlantean.
You sound like timecube guy. Nature's harmonious roguecube?
There is a great deal of class hatred aimed at rogues, but the devs are aware of that to at least some degree. I will agree that this is a legit level of class hatred based on not liking being jumped and killed by invisible ninjas (but somehow being ok with all the other ludicrous things that befall your character in pvp).
Your very hard to understand assumptions regarding combo points versus energy are, frankly, nonsense. The only downside to cheap builders is that you can hit a global cap. The only downside to expensive builders is that you can "feel bored", even if you have superior burst when you DO have the resources.
Please remember that energy comes back from a few things, including haste. 28 energy builders could make you push into a global cap, and also don't neglect the energy return from performing finishers.
Rogue dps is not in a bad place. We don't need to "fix the damage" and definitely not "fix the resource". Neither are broken.
But since we're on this spiritual journey, I'll throw this out there: one spec having access to a combo point builder that GAINS you energy, and a combo point builder that COSTS you energy, would be interesting. There's a lot of unexplored territory with finisher costs as well.