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  1. #21
    Doesn't matter how many servers get connected. Zones like Silithus will still be deader than dead if you don't have a much larger server pool to draw from.

  2. #22
    Quote Originally Posted by Tenjen View Post
    CRZ will still be needed in old content zones. Most likely will be activated in Pandaria come WoD
    why exactly tho? its not like theyn are going to bring bck any reason to grp with people in pre wod leveling content. plus SOME people will just use the boosted 90 to skip the lower leveling.

  3. #23
    Brewmaster Yuuki Asuna's Avatar
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    The only thing I hate about CRZ is when you have a 2 person flying mount, you fly over the border to another zone, the person on your back falls off and dies
    I cried alone every single night. It felt like every day that passed here stole another piece of my real life away. After i cried, I’d go and fight as hard as I could. My only thought was winning, moving forward, and getting stronger. — Asuna Yuuki

  4. #24
    Quote Originally Posted by Netherspark View Post
    It always seemed to me that CRZ only actually benefits griefers.
    this i agree with

  5. #25
    Immortal Nnyco's Avatar
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    got ganked on a pvp server? oh my!

    cant get a RARE mount? oh my!

    another of these threads? meh.
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  6. #26
    Epic! videotape's Avatar
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    Without all the criticism of CRZ implementation - which isn't perfect but I think was good enough to ship and could always be improved - I generally agree. CRZ was probably, at least in part, a short-term solution to placate some of the frustrated players on low-population realms. It was also probably a way for Blizzard to look at useful data regarding how a transition to higher zone populations would impact players' gameplay and perception of the game.

    I think it's obvious that if server connections are done properly, there is no more need for CRZ.

  7. #27
    The Unstoppable Force Orange Joe's Avatar
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    Quote Originally Posted by Kelimbror View Post
    Mostly agree. The only activities people do in old zones are level and do achievements. It's not really fun or interesting gameplay to make it more difficult to get X Rare Mount or Y Achievement simply because the entire population of WoW can be merged in a virtual space. They say it is 'how it was intended' when the reality is the game has never been like that. Just sounds like a bit of hypocrisy to keep dangling a carrot really. I think they should make CRZ optional(with a toggle). That way people wanting to do specific activities can choose to only be on their server without other players.

    Speak for yourself. I was leveling in westfall the other day. grouped up with a random person from another server and we blow through some quests until we hit 15. then proceeded to do some dungeons together. Sadly they had the exp potion also so it only lasted for 3 dungeons
    MMO-Champ the place where calling out trolls get you into more trouble than trolling.

  8. #28
    CRZ fucked up my TLPD farm. like. forever.

  9. #29
    Quote Originally Posted by Nerraw View Post
    Doesn't matter how many servers get connected. Zones like Silithus will still be deader than dead if you don't have a much larger server pool to draw from.
    thats more to do with its leavel range and where it is. its a 55-60 zone when i level i hit 57 and then get stuck if most ppl are in that situation they spam the dungeon finder for a level insteadt of going to sithilus or winterspring ect. or if ppl have exp potions they hit 58 without having to go there
    Last edited by thunderdragon2; 2014-02-28 at 03:46 PM.

  10. #30
    Quote Originally Posted by Binki View Post
    I agree, CRZ brought nothing good to game.

    Aside from PvP realm issues it brought competition over resources, over rares and over quest objectives. If quest objectives were shared it could have been a good idea, but they are not - "collect X of Y" quests encourage competition, not cooperation.
    So competition is bad? Before CRZ, things like "rares" were not rare at all. Especially with account wide acheivements, One could just roll a DK on a low pop realm and go farm things like poseidus or whatever with ease. And Competition over resources is moot and a terrible argument because spawn rates are based on the rate resources are collected. More people = faster respawns = everyone gets more resources.

    Collect X of Y quests not encouraging cooperation has nothing to do with xrealm and more to do with the person behind the computer. When I'm leveling, I turn down random invites because thats what I do. Long has it been since people actually whisper first and invite second. If people actually asked for help to speed things up, you wouldn't run into this issue as often.

    Theres also the difference for those quests that they don't have ridiculously low drop rates anymore like in Vanilla or TBC where grouping honestly did make things go faster.

  11. #31
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    Quote Originally Posted by Binki View Post
    I agree, CRZ brought nothing good to game.

    Aside from PvP realm issues it brought competition over resources, over rares and over quest objectives. If quest objectives were shared it could have been a good idea, but they are not - "collect X of Y" quests encourage competition, not cooperation.
    I agree. Which is why I am pleased they are offering paid boosts. No more fighting a bunch of heirlooms and pandas in Westfall for some piles of dirt and coyote tails. I miss the days when I could quest all day in Westfall and maybe see 5 other people. Now there are 20+ there at any given moment.

    Another annoyance is CRZ forces my new realm to share Elwynn Forest with MoonGuard. Levels 1-10 have never been so painful questing when I hear moaning from upstairs while I fight my way through the pornstars just to get to Mr. Pestle to turn in Grandma's note and then again to get an elixir made for Maybel.

    Immersion on my RP realm is BLOWN.

  12. #32
    to me its silly that blizzard even defends crz while at the same time selling level 90 characters. i prefer my leveling areas empty.

  13. #33
    Quote Originally Posted by Superman-BladesEdge View Post
    Another annoyance is CRZ forces my new realm to share Elwynn Forest with MoonGuard. Levels 1-10 have never been so painful questing when I hear moaning from upstairs while I fight my way through the pornstars just to get to Mr. Pestle to turn in Grandma's note and then again to get an elixir made for Maybel.

    Immersion on my RP realm is BLOWN.
    Why dont you just get some elf booty while at it, lol

    I kid I kid

  14. #34
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    Quote Originally Posted by Nnyco View Post
    got ganked on a pvp server? oh my!

    cant get a RARE mount? oh my!

    another of these threads? meh.
    Can't post something constructive? Oh my!

    Can only mock others without some sort of solid discussion? Oh my!

    Another one of these posters huh? Meh.

  15. #35
    Quote Originally Posted by grimsanta View Post
    Even with the server mergers, there really aren't that many people in the old zones. CRZ populates these by combining a ton of servers, not just the ones that are being merged.

    That's one reason for CRZ.

    The other reason is that these server mergers aren't exactly ideal. I know my old server still has a completely dead horde side, even after the merger. They can't do world bosses without CRZ. Those who are unwilling to transfer rely on it to continue to play.
    I think the OP is referring to zones being defaulted to CRZ rather than removing the ability for players to form CRZ groups. I would prefer CRZ not to be the default state but something that players control.

    Quote Originally Posted by thunderdragon2 View Post
    why exactly tho? its not like theyn are going to bring bck any reason to grp with people in pre wod leveling content. plus SOME people will just use the boosted 90 to skip the lower leveling.
    And that's why CRZ will become active in WoD as there will be fewer people doing the MoP stuff.

  16. #36
    I picked a low population server intentionally because I wanted to be well known by the community on that realm, and I didn't want competition over world related things. (Like farming enchants, mining, herbs, etc). The population wasn't too high or low for me.

    We all have to play on "high population" servers now (since CRZ) and i don't like it.

    Almost everyone who PVP'd knew who I was on Demon Soul. I was loved or hated, and even as an Alliance player I had a horde guild invite me on Vent and I'd BS with them all the time. I can't make friends on a big server, because it's hard to recognize an individual when you're throwing lots of individuals at something.

    The only thing I do like about CRZ is my things sell faster, but that is, in all honesty, it.

  17. #37
    Epic! videotape's Avatar
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    I think it's ridiculous to assert that CRZ brought "nothing good" to the game. What you may mean is it brought more bad than good. That might be more fair, but I suspect that it's still not true since CRZ implementation was probably a technical and possibly a business prerequisite for connected realms.

  18. #38
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    Quote Originally Posted by Kavoo View Post
    Why dont you just get some elf booty while at it, lol

    I kid I kid
    lol... at 19, and without a g/f, it might seem like an interesting undertaking. At 40, married, and unlimited access to real booty and actual porn, I would rather keep my WoW and my WOW separate

  19. #39
    Sounds like OP just doesn't like playing with other people that much. Really the game is better when you only see 5 other people in a zone?

    That is true I guess for some of the zones that feel more immersive when empty (Ferelas; Silithus, Blasted Lands) but places like Westfall or Redridge (especially considering this is where the NEW players will be) should be full of players experiencing an MMO.
    Quote Originally Posted by Shalcker View Post
    Posting here is primarily a way to strengthen your own viewpoint against common counter-arguments.

  20. #40
    I disagree. The more people out in the world there are to kill, err, to quest with, the better. Even on high population realms, most zones are pretty much empty. I admit the zone transitioning is a little annoying, but still. The good outweighs the bad.

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