From a PVP standpoint it started out about an 8 1/2 then dwindled to about a 6. Pretty much giving everyone 70% plus dropped the quality of the PVP a few notches for me personally. I don't mind the longer fights and not being able to smoke an undergeared player in 3 seconds. And, undergeared players were supposed to be more useful, but they're not, most of them simply live longer to do still do nothing. The changes made healers that much more of an asset and the role cue system was intended to mitigate this, but the system never worked as intended. Plus, I hated being 40 I-levels below PVE heroes in World PVP.