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  1. #21
    Quote Originally Posted by Aydinx2 View Post
    I don't understand this.
    If I were to buy the videogame Bioshock 1, should I just not play it because I'm not experiencing it when it's new?
    Different concepts. Dar is referring to a game with far less immersion in which you spend >99% of your time at the end whereas Bioshock is a journey that ends when you reach the end. He worded it a bit poorly but that would seem to his the point.

    Quote Originally Posted by Eiserne Drossel View Post
    As said before.

    If they just make everything in the game relevant instead of the 10% that exist at max level, the game would become more interesting.
    For all of two people. Max level is the point of WoW and to focus on content below it would be a waste of time, energy, money and potential.

    You're looking for a new game, not this one.
    Last edited by TheWindWalker; 2014-03-07 at 05:21 PM.
    Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
    Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
    [What's half of minor?]
    "Statue casts Soothing Mist at a nearby ally for toddler healing."

  2. #22
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    Quote Originally Posted by Gheld View Post
    Because the market dynamics have changed. Subscription based gaming is going the way of the dodo and micro-transaction funded games are the most profitable.

    But really to go back to the original question here the answer is simple:

    They can't. Less and less people look upon each new expansion as "Something new and exciting" and instead see "more of the same". The majority of the gaming community looks at the Warcraft franchise and sees a franchise where nothing new has been offered in almost a decade.
    For small games or games with a rather low playerbase it is. For a game as huge as WoW they would maybe need to gain 20 times the amount of players it has now to be more profitable in non subscription.

  3. #23
    Deleted
    The numbers don't need increasing, lol.

  4. #24
    New Kid Zaelsino's Avatar
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    They need to do what they did with 5.4's launch: grab people's attention, get involved with the community (that huge Twitch thing), generate a ton of hype -- all of which helps to compel old players to resub -- and of course keep trying to make WoW accessible to Warcraft virgins who've never touched the game before.

    Who knows though. WoW's biggest problem is the dearth of new blood, and the longer the game lasts the harder it'll be to garner it.

  5. #25
    Scarab Lord Anzaman's Avatar
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    Quote Originally Posted by Itisamuh View Post
    Remove the subscription.
    I have a feeling that if they'd do that, player-numbers would actually go down instead of up.

  6. #26
    Over 9000! ringpriest's Avatar
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    Start making a quality game again, instead of focusing on a pretty-looking, addictive casino designed solely around maximizing revenue.
    "In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)

  7. #27
    Quote Originally Posted by Anzaman View Post
    I have a feeling that if they'd do that, player-numbers would actually go down instead of up.
    Not a chance. I know a ton of people that would come back and check it out, but aren't willing to spend a penny to do so when their gaming time is already spread so thin.

  8. #28
    Quote Originally Posted by Zoneseek View Post
    Not a chance. I know a ton of people that would come back and check it out, but aren't willing to spend a penny to do so when their gaming time is already spread so thin.

    A significant number of people would leave if the game went to the free to play model.

    I know me and my friends all quit Secret World, SWKOTR, and a few others the moment they went free to play.

    The new accounts they would get would just be people trying it out. Not people staying and paying for ingame items. IMO

  9. #29
    The Lightbringer OzoAndIndi's Avatar
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    You know in my day it was only a ten day trial!

    AND I'd have had to walk 15 miles through the snow to Dun Morogh! Had there not been a convenient tram.

  10. #30
    Quote Originally Posted by Itisamuh View Post
    Remove the subscription.
    This is pretty much the only way, yes. And its funny to see people thinking it would only be bad for the game. Most of my real life friends don't bother with WoW simply because they don't feel like paying the sub, while they can play better games for a lot less.

    Imo they should remove the sub and just expand their store more to make up for the revenue they lost. Yes I would be fine with an in-game store if there's no sub, I've always been against it while the game has a sub.

  11. #31
    Aside from jsut going F2P and opening the gates to everyone who might have quit and is curious i think mists attempt-and for the most part failure- to bring in a younger generation of players shows wow is kind of reaching its saturation point of users. Kind of like the Nintendo Wii did in the end. Everyone who wanted it went and got it. When that happens there aint really anyone left to sell to anymore.
    -Hence the whole free 90 and "the time for retired war veterans to return when the war effort needs them most" u turn with warlords. As a sub mmo that got as widespread as wow did and, lets be honest, is showing its age in more ways than just graphics, their only catchment left is to draw back players that left. Hence the nostalgia expansion story focus.

    Although they sort of tried this before with catalcysm and the warlords response has been lukewarm compared to every other expansion -even mists with its extremely vocal "WTF PANDAS?!?" reactions so we will see if this nets them the catchment they are after.

  12. #32
    Quote Originally Posted by Anarch the Conqueror View Post
    People want new innovative things... Not half-assed attempts at innovation.
    Indeed.



    As for what they can do, I'm not truly sure it matters, and I certainly don't buy the 'it's just old' excuse. I'd say that in very general terms, trying to be the mmo that represents all things to all players has, so far, not worked out for them. Pick your target audience and stick with them completely.
    Last edited by melodramocracy; 2014-03-07 at 09:56 PM.

  13. #33

  14. #34
    I think they've already done the best thing they could - give free level 90's with WoD. A game this old isn't going to attract a bunch of new players, but putting in ways to attract old players is great. You can get the new expansion and immediately begin playing it. Hopefully you get addicted and keep up your subscription.

  15. #35
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    Quote Originally Posted by Themanintobuildafire View Post
    Pretty simple: make content faster.
    Its probably worst thing they could do, because for Blizzard content=raids.

    Spamming us with new raids surely is not the way to revive this game. Adding more of everything, besides raids, is.

  16. #36
    Titan Frozenbeef's Avatar
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    Don't have the first half of the expansion stuffed with content then the final half completely bare...

  17. #37
    The Unstoppable Force Chickat's Avatar
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    Id be fine with wow going ftp until 60. Let them experience the old raids. Outlands is off limits however.

  18. #38
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    Quote Originally Posted by Maneo View Post
    I know me and my friends all quit Secret World, SWKOTR, and a few others the moment they went free to play.
    And 100 new players would come in your place. Big deal really.

  19. #39
    Dreadlord Paarthurnax's Avatar
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    The simplest answer is often the best one: Give players a reason to stick around. One of the pitfalls of letting everyone and anyone see all of the game's content within a 1-2 week period of time is that there is little reason to keep playing the game after a month or two of doing the same thing over and over again. There is nothing in the game pushing you towards doing normal modes or heroic modes nor is the game even trying to properly teach you how to play at that level or prepare you for content of that level.

    The reason TBC and WOTLK had such high sub numbers was besides the amazing raid content there was always something to do outside of raiding, something to work on in terms of character progression and if you were in that small category of players who didn't have anything to work on those expansions were VERY alt friendly so the journey could easily start over again for you.

    Compare that kind of game to what we have now, leveling and gearing alts now is a chore, and beyond raiding there really isn't much to do outside of the game that won't get tiresome after a few weeks.

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  20. #40
    Quote Originally Posted by Arberian View Post
    2- Recycle Old Content. Scale Vanilla Raid/BC Raids/WoTLK Raids/Cata Raids etc.
    You mean even if I did all these raids when it was actual content I will have do it again and again and again? Expansion after expansion after expansion?

    No thanks!

    BTW Naxxramas and Ony were horrible enough. I don't think WOW needs more shit like this.
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