1. #4881
    Quote Originally Posted by Giscoicus View Post
    Right, and flight paths are the equivalent of fast travel. Fast travel takes players from major points to another, not all around absolutely every inch of the game. Portal systems and fast travel can move you to a hub, not to every node of ore.

    If you have ANY suggestions for designing up, please do share, I'll happily poke holes in them. The game isnt designed for flying as a major part of playing, it will always be just a form of travel. The problem is that it is too strong as a form of travel

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    Chopping off the chunk of flight that says "New Zones" can balance the scale.

    However, when you have a feather and a led block, you arent going to balance it, but removing the led block would be more balanced then leaving it on.

    If you are seriously calling flight paths fast travel I don't know what to say to you. Going from point A to C to E to F to get to B isn't fast travel.

    Grand Theft Auto 5 if I want to go anywhere on the map all I do is call a taxi .. and bang I am there.

    I have already gotten a refund on my pre order and am only paying attention to the forums in hopes they change course on this.

    The ONLY way I would even give this no flying at max level a shot is if they did 5 things

    1. Portal masters at every (or most) quest hubs that have to be discovered just like flight masters once discovered they provide instant transport. Still keep the flight masters in case you need to poop or alt tab cause lets be honest that is all they are good for.

    2. Increase ground mount speed (how much I am not sure maybe 30%)

    3. Farming nodes are now personally phased ala the chests in Timeless Isle

    4. Rares and quest mobs all share a tag ala rares in the timeless isle

    5. Reduce mob density and/or remove stun dismount features

  2. #4882
    Quote Originally Posted by cabyio View Post
    The reason we are judgmental is becuase it really does affect us. We like the game more difficult and focused on the more difficult raiding (no flex or lfr), but the more and more whiney casuals make their way into this game and gaming in general the more companies will shift to casual dumb shit (like pet battles) so that they can keep making the profit they want. So your "brand" of entertainment is actually poisonous to our "brand" over the long term. That is why we hate you.

    Please, dont try explaining it to him. Superman is convinced everybody players in a vacuum and has no impact on others.

  3. #4883
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    Quote Originally Posted by Raeln View Post
    I find it remarkable that three of the pro-flyers in this thread have made very loud threats about putting others on ignore - yet, I just don't remember those ignore threats coming from the other side of the thread.
    I don't mind having discussions and arguments with people that actually listen and don't spout catch phrases. If they actually think out their responses and we can have 2 way dialogue, then I'm fine. When they blatantly don't listen, lie, parrot the same crap over and over, there is not discussion to be had. I'm tired of it and don't want to see their nonsense anymore.

  4. #4884
    Quote Originally Posted by Wrathonia View Post
    You know what? Do whatever you want with raiding, I don't care. I'm over raiding. I just want 5 man heroics to be an alternate to LFR and provide small group challenge. Not time trial garbage like CMs. I just want them to be tough and give decent rewards for effort. Also, if you care so much about raiding, why do you want flying mounts removed? /boggle
    I don't really care one way or another. But knowing it pisses off the pet battle kiddies makes me want it bad.

  5. #4885
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    Quote Originally Posted by Giscoicus View Post
    Please, dont try explaining it to him. Superman is convinced everybody players in a vacuum and has no impact on others.
    To be fair, people rarely affect me in a positive manner in the open world in WoW. They are either taking your resource node, killing a rare you wanted or wiping out all the quest mobs you need. Yeah, totally fun and interactive. That and a lot of quests still aren't made with groups in mind, forming a party together doesn't even solve the questing problem. So pardon me if, because of the way WoW is designed, I find people in the open world more of a hindrance than a help.

  6. #4886
    Quote Originally Posted by Maneo View Post
    If you are seriously calling flight paths fast travel I don't know what to say to you. Going from point A to C to E to F to get to B isn't fast travel.

    Grand Theft Auto 5 if I want to go anywhere on the map all I do is call a taxi .. and bang I am there.

    I have already gotten a refund on my pre order and am only paying attention to the forums in hopes they change course on this.

    The ONLY way I would even give this no flying at max level a shot is if they did 5 things

    1. Portal masters at every (or most) quest hubs that have to be discovered just like flight masters once discovered they provide instant transport. Still keep the flight masters in case you need to poop or alt tab cause lets be honest that is all they are good for.

    2. Increase ground mount speed (how much I am not sure maybe 30%)

    3. Farming nodes are now personally phased ala the chests in Timeless Isle

    4. Rares and quest mobs all share a tag ala rares in the timeless isle

    5. Reduce mob density and/or remove stun dismount features
    I said they are the EQUIVALENT of fast travel.

    Does it go as fast as instant? No. But it will quickly take you between hubs.

    1. Flying is fine. Two minutes is THAT BIG OF A DEAL? Really?

    2. Animations get screwed up. Some mounts like mushans already look weird running

    3. No. This is a multiplayer game, the chests were a one time thing, nodes are not. It is ridiculous to expect guaranteed ore with no influence from other players.

    4. What if I'm not interested in dealing with personal loot? Personal loot cant be DEd by another player in your group. Dropped loot can.

    5. This is what roads are for. Roads are longer but have fewer mobs. If you are going to cut through the vegetation, then you deal with mobs. It keeps a balance. Go on long roads unhindered, or fight through a shortcut.

  7. #4887
    Quote Originally Posted by Wrathonia View Post
    I'm tired of it and don't want to see their nonsense anymore.
    Hopefully they remove flying and you all quit, so we don't have to see your nonsense anymore.

  8. #4888
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    Quote Originally Posted by cabyio View Post
    I don't really care one way or another. But knowing it pisses off the pet battle kiddies makes me want it bad.
    So you don't want flying removed for yourself, you just want it removed to anger someone else? And you wonder why we have to put people on ignore?

  9. #4889
    Quote Originally Posted by Wrathonia View Post
    To be fair, people rarely affect me in a positive manner in the open world in WoW. They are either taking your resource node, killing a rare you wanted or wiping out all the quest mobs you need. Yeah, totally fun and interactive. That and a lot of quests still aren't made with groups in mind, forming a party together doesn't even solve the questing problem. So pardon me if, because of the way WoW is designed, I find people in the open world more of a hindrance than a help.
    Not everybody is supposed to help you. This is a multiplayer game and it becomes competitive.

    That doesn't change a thing though, what others do still impacts me, and it is in Superman's regard that I was speaking. He doesn't care about how others want to be able to PvP or just interact because he wants to be able to get his pet battles done quickly and farm ore quickly, and cant understand why people take an issue with his playstyle being supported.

  10. #4890
    Quote Originally Posted by Shadowpunkz View Post
    There there little superman kid

    Let me tell you whats going to happen. WoD comes out, you play it. And that's it, that's what will happen.
    Maybe you'll try and play another MMO for like a month or 2. But then you realize WoW is the best in the business, so you come back.

    You can drop your act of "ima leaving if ima no can use Flyig mounts".

    Kids don't know any better of what is better for the world. All you want is "easy access", "accessibility", "easy rewards" to boost you lowly ego of a kid.

    Nice try making me look like a liar -_-
    LOL really wow.

    Ok I can promise you this if no statement is made about flying being put in place in WoD prior to its release I will not be playing (free weekends excluded). I won't come back. You see I may play other MMOs and I may or may not stay with them.. That being said my life isn't so depressing that I need a MMO to make me happy. If you do I really feel sorry for you.

    You speak of lowly ego... that tells me you are either a kid or have the intellect of one.

    Adults (not just in age) have no ego on what they achieve in game cause its a game and in the end it doesn't really matter. If your attributes and success in games somehow defines you ... STOP PLAYING this game now and get a life.

  11. #4891
    Quote Originally Posted by Wrathonia View Post
    I don't mind having discussions and arguments with people that actually listen and don't spout catch phrases. If they actually think out their responses and we can have 2 way dialogue, then I'm fine. When they blatantly don't listen, lie, parrot the same crap over and over, there is not discussion to be had. I'm tired of it and don't want to see their nonsense anymore.
    I can understand that - I really do, but I've spent a lot of time on several forums over the years. I've done a lot of lurking and jabbering - most of the time when someone gets to the point where they start "threatening to ignore someone", it's a signal to me that they are losing/feel like they are losing/stomps their feet in a childish rage.

    I'm not saying that you or anyone else is really doing this but this is exactly how it comes across to me. I regard ignoring someone just like quitting WoW - yay if you do it, but it's not something that needs posted about. Just do it. Posting to the thread about it just comes off as needless drama.

    Stomping feet and yelling in caps/increased font while threatening to ignore people just comes off as childish to me. To each their own though, I guess.

  12. #4892
    Quote Originally Posted by Maneo View Post
    Adults (not just in age) have no ego on what they achieve in game cause its a game and in the end it doesn't really matter. If your attributes and success in games somehow defines you ... STOP PLAYING this game now and get a life.
    Now who is judging?

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    Quote Originally Posted by Wrathonia View Post
    So you don't want flying removed for yourself, you just want it removed to anger someone else? And you wonder why we have to put people on ignore?
    Ya. I don't really have strong feelings on way or another, take it or leave it. But knowing it can piss off people that I already dislike in general... that right there is golden.

  13. #4893
    Quote Originally Posted by Wrathonia View Post
    To be fair, people rarely affect me in a positive manner in the open world in WoW. They are either taking your resource node, killing a rare you wanted or wiping out all the quest mobs you need. Yeah, totally fun and interactive. That and a lot of quests still aren't made with groups in mind, forming a party together doesn't even solve the questing problem. So pardon me if, because of the way WoW is designed, I find people in the open world more of a hindrance than a help.
    If you haven't tried GW2, I'd encourage you to try it. Resource nodes are all personal and you only need to tag mobs for them to count for their "quest" system credit. I get miffed at those same things too. There isn't flying though, so I'm not sure how that would affect you.

    I'm finding it very refreshing.
    Last edited by Raeln; 2014-03-27 at 09:58 PM.

  14. #4894
    Quote Originally Posted by Maneo View Post
    LOL really wow.

    Ok I can promise you this if no statement is made about flying being put in place in WoD prior to its release I will not be playing (free weekends excluded). I won't come back. You see I may play other MMOs and I may or may not stay with them.. That being said my life isn't so depressing that I need a MMO to make me happy. If you do I really feel sorry for you.

    You speak of lowly ego... that tells me you are either a kid or have the intellect of one.

    Adults (not just in age) have no ego on what they achieve in game cause its a game and in the end it doesn't really matter. If your attributes and success in games somehow defines you ... STOP PLAYING this game now and get a life.
    Children are the ones who can't comprehend why others would like a sense of accomplishment in everything they do. Caring about your success in a game is not the same as basing your self value on it. You can actually care about being a good player and being an accomplished play, AND have a life. I know, for somebody who can't accomplish much it seems crazy, but feeling good about what you do in the game is not wrong.

    Should you feel good if you play a great round of golf, despite not being a professional? Sure. Just because you dont base your life on golf doesnt mean you can't feel good about being a competent golfer.

    So how about instead of suggesting others dont have lives, you learn to play, because while others have real lives and play this game to a high degree, people like you excuse their bottom of the barrel skill level with claims of superiority based on nonexistance evidence of others inferiority.

  15. #4895
    Quote Originally Posted by Giscoicus View Post
    I said they are the EQUIVALENT of fast travel.

    Does it go as fast as instant? No. But it will quickly take you between hubs.

    1. Flying is fine. Two minutes is THAT BIG OF A DEAL? Really?

    2. Animations get screwed up. Some mounts like mushans already look weird running

    3. No. This is a multiplayer game, the chests were a one time thing, nodes are not. It is ridiculous to expect guaranteed ore with no influence from other players.

    4. What if I'm not interested in dealing with personal loot? Personal loot cant be DEd by another player in your group. Dropped loot can.

    5. This is what roads are for. Roads are longer but have fewer mobs. If you are going to cut through the vegetation, then you deal with mobs. It keeps a balance. Go on long roads unhindered, or fight through a shortcut.
    1. Two minutes Timeless Ilse to the Shrine is over 5 minutes... yes that does matter to me that is 5 minutes I am not playing the game.

    2. That I can understand.. however doesn't the feather from timeless ilse already boost you 30%?

    3. Seems to work fine in other games... or is it really that important to you to run up and gank someones node because they are stuck fighting the trash in front of it.

    4. Then good for you group up I ain't stopping you.

    5. Roads don't take you near quest objectives you know this and if they did it wouldn't be very interesting.

    Bottom line is if you think taking away flying from max level players is a good thing I don't know what to tell you.

    Me personally I don't find riding through an area that I have already been, to get dismounted by a mob that poses no challenge threat or reward but do however take long enough to kill that someone runs by me and steals that resource node or tags that rare, as compelling game play. If you do their are tons of Korean MMOs and that shit is their bread and butter.

    This is all about making the devs jobs easier and cutting costs it has nothing to do with making a better game.

  16. #4896
    Quote Originally Posted by Giscoicus View Post
    3. No. This is a multiplayer game, the chests were a one time thing, nodes are not. It is ridiculous to expect guaranteed ore with no influence from other players.
    Personal resource nodes are awesome in GW2. They felt odd at first but now it doesn't make me frustrated with having other players around - especially when people skip off from an escort to loot a mining node - I now that I'll have my hits at it too.

    4. What if I'm not interested in dealing with personal loot? Personal loot cant be DEd by another player in your group. Dropped loot can.
    GW2 put in a salvage mechanic where you buy consumables from a vendor that DE's the gear. Crafters are pretty much expected to salvage nearly all their gear and drops for materials. This returns materials based on what type of item it is: ore, cloth scraps, etc. Higher level salvage kits have increased percentages to return rare crafting items.

    I'm not saying that WoW has to adopt these things - just an example of what I've experienced in other games.

  17. #4897
    Quote Originally Posted by Giscoicus View Post
    Children are the ones who can't comprehend why others would like a sense of accomplishment in everything they do. Caring about your success in a game is not the same as basing your self value on it. You can actually care about being a good player and being an accomplished play, AND have a life. I know, for somebody who can't accomplish much it seems crazy, but feeling good about what you do in the game is not wrong.

    Should you feel good if you play a great round of golf, despite not being a professional? Sure. Just because you dont base your life on golf doesnt mean you can't feel good about being a competent golfer.

    So how about instead of suggesting others dont have lives, you learn to play, because while others have real lives and play this game to a high degree, people like you excuse their bottom of the barrel skill level with claims of superiority based on nonexistance evidence of others inferiority.
    There is a difference between feeling good about what you have done and accomplished and having a ego about it...

  18. #4898
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    Quote Originally Posted by Raeln View Post
    If you haven't tried GW2, I'd encourage you to try it. Resource nodes are all personal and you only need to tag mobs for them to count for their "quest" system credit. There isn't flying though, so I'm not sure how that would affect you. I get miffed at those same things too.

    I'm finding it very refreshing.
    It's funny, it's a great community and people work together....but dungeons are a mess. The camera angers me and I despise jumping puzzles. That and I generally like getting loot from dungeons, but you can get what you need at 80 by just spending gold for the most part. I hated the lack of team play in dungeons and the feeling of being lost at 80. I couldn't really find an appearance I wanted, a guild that fit my style or anybody willing to do dungeons. So between all that and the controls, I just gave up on it. I like the ideas, but the presentation and implementation failed for me. Trust me, I loved a lot of things about GW2, but overall it didn't work for me. Same with TERA really. I loved some of the classes, dungeons were AMAZING and combat was so wonderful. But the leveling experience was garbage and you can't switch roles for the classes. Mystic heals. Period. Priest heals, Lancer tanks. Warrior is the only class with any flexibility, but you have to switch glyphs for that to really work.

    Maybe I have played too many MMORPGs. Really, I would love to make one myself. But I don't have the money for that so I just have to hope that I can find one that I can continue to enjoy.

  19. #4899
    Quote Originally Posted by Maneo View Post
    1. Two minutes Timeless Ilse to the Shrine is over 5 minutes... yes that does matter to me that is 5 minutes I am not playing the game.
    After doing Timeless Isle for a bit, you can purchase a teleport item that transports you there... in 10 seconds!

  20. #4900
    Quote Originally Posted by Raeln View Post
    After doing Timeless Isle for a bit, you can purchase a teleport item that transports you there... in 10 seconds!
    Yeah I have the item on my main. Far to much grinding to bother getting it on a alt.

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