I mean that snapshots can remain in WoD.Nothing about snapshot changes
I mean that snapshots can remain in WoD.Nothing about snapshot changes
Rather disappointing set of changes. I would have rather seen more abilities pruned, and not lost DoC along with the likely snapshot removal. Level 100 talents still suck. We didn't get nature's swiftness back despite it not affecting cyclone for all druids. Ravage still needs to be used from behind. Not even sure what they intend to do with pounce. Ferocious Bite and Berserk still seem to be rather lackluster. We still have 3 damage mitigation cooldowns, when especially with the SI change, even though losing Symbiosis, we could do without either Might of Ursoc or barkskin. Abandoning Combo Points to just make them like Holy Power or Rage or Chi is also disappointing.
The only things I really like are the level 90 changes to pure utility, the shred change, and that's about all.
I predicted quite a few things, though.
Last edited by hullaballoonatic; 2014-04-04 at 03:30 PM.
w-well, some of them were a bit controversial... like the level 90 talents changes, a-and some were a bit out of left field, like the primal fury thing, b-but.... oh, who am I kidding, you're right.
Important clarification. It seems our comb points will not be attached to us, but will shift from target to target as we change.
https://twitter.com/CM_Lore/status/452135276475711488
Not sure why this is unless they want to avoid having to make combo points expire like Chi/HP does. It will force us to pay attention and not be targeting a mob that is about to die, or we will only be able to use the combo points for SR. It doesn't feel like that would encourage good game play.
@Tinderhoof
Are not dead npcs still have remained combo points on them? I dont remember
Last edited by mmokri; 2014-04-04 at 06:07 PM.
Lots of summoned adds (lots of boss adds) that don't leave corpses lose their combo points as soon as they die. It has been happening since cata when we were able to use SR for combo points on dead targets. That is what I am getting at. You either have to swap off the target early or use SR right before they die. Encourages Ferals to leave early or risk losing the points.
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And just as quick, combo points being on the target are just a Visual thing, not functionally different then Chi. Nothing to see here folks.
https://twitter.com/Tinderhoof/status/452153200947101696
Yeah, sten was talking to me awhile back on the topic of my rage idea, and pointed out that having a third resource (energy, mana, and then rage) on the player frame would be extra clutter. The same would be the case for cps.
The default UI won't show your mana while shapshifted. However it is exposed in the back end and there are lots of addon's that will let you see it.
No need for addons really, there's been an option to keep your mana bar visible while shifted, right under your respective spec bar. Guess I have nothing else to say really.
Let me know when combo points can be used 2-3 at a time and keep 2 in reserve since it's like chi now.
Last edited by Kojo; 2014-04-05 at 07:07 AM.
I don't think Lore worded that tweet as well as he could have. Since Celestalon tweeted that combo points for Feral are on the player just like Rogues.
https://twitter.com/Celestalon/statu...94411544936448
You must've missed Tinder's post where he said it was Lore's mistake and then linked the clarification.