What do you think of the new Feral changes/removes from its Rotation? Form what i understand (and read), the biggest change will be no DoT clipping anymore. We will benefit from it the most, since most of our damage came from Bleeding. I liked the idea of "high risk, high reward" in MoP, but to be honest, with all the Trinkets, RoR, Buffs, DoT snapshots and DoC it sometimes felt like a game of whac-a-mole So with the removal of the damage part of DoC, Mangle and Savage Roar Glyph, our Priority list will be a lot of easier. The Priority list in my opinion:
1. Rip and Savage Roar with Combopoints on CD and Bleeds, Moonfire (Talent), Berserk, Tiger Furry on CD. Ferocious Bite replaces Rip when the enemy has 25% or less HP. Since mangle is gone, it looks like we need to stay always behind the enemy for Shred.
2. For AoE heavy, Bloodtrash (talent) replaces Moonfire(Talent) so we can apply Rake on other targets with Trash and Swipe.
3. Optional Singletarget Prio.: Savegery(talent) replaces Savage Roar Combopoint usage with Ferocious Bite, but is seems to be not optimal.
At the end it seems we will have it easier to fight and i hope more ppl will discover(enjoy the Feral Druid for PvE. What is your opinion on this topic?