Hunters are good in pvp and they are easier then some other classes to pvp with.
That said if you want to pvp then why not play an actual pvp game?
Wow pvp sucks
Hunters are good in pvp and they are easier then some other classes to pvp with.
That said if you want to pvp then why not play an actual pvp game?
Wow pvp sucks
HUnter is really the easiest.. it's like 2 button spamm
Awsome signature and avatar made by Kuragalolz
Who are people to judge which class is easy, and which is not?
Personally, my main is a rogue, and it suits my play style, and the hardest class to play, and master, in my opinion is warrior, even most of the people would say it is one of the easiest.
The easiest class to play, is an opinion, a personal opinion, not a fact, so you must choose what suits you the most, and get comfortable playing it, then it becomes the easiest class to play
When creating a class, you have some big picture overview of what the class does, make one that seems most suitable for you, and go on from there.
Enjoy your game.
Ask yourself what you want to manage and what comes easy to you (cds, dots, resources, etc).
warrior or hunter, there's just no competition
"Don't play my class, it is waaay hard and involved and has tons of things to remember. Play the class that I complain about, they are sooooo easy to play and have 2 buttons".
i havnt played mage, lock, resto monk, boomkin, resto druid, or dk this expansion. so i cannot attest to those. but arms warrior has the least buttons right now and is probably the best melee also atm.
You can tune a piano, but you can't tuna fish.
nah, resto druids are the best healers right now, when 2 burst dds switch on you you have ton of cc and escape mechanism other healers don't have, you can still manage the situation for serveral seconds without any peeling involved.
Burst healing is there too, if you look for it(incarnation talent for example), but if you get cced and bursted in a hardswitch the best healer still is the one with a lot of useful cc and mobility and these are only rdruids and mw, whenever it comes to escape melee burst or rubble a pillar these are the best and can avoid a lot of dmg.
Last time a hard switch on an expierenced rdruid who doesn't act like a still standing target dummy has worked, was back in cata.
- - - Updated - - -
But they aren't, if you master the class and try a higher rating in arenas, you will find out the arms warrior is very similar just does everything better with better synergy and arena combs, in the end, arms is easier.
The dude is just incorrect on the rdruid spec, as its very easy and powerful in pvp right now or let say whole mop. Symbiosis is a game breaker and wasn't there in past expansions.(but looks like its going to be removed come WoD) It gives the rdruid another insanely powerful def cd, that simply wasn't there before. Having a stun breaker with dmg reduce or ice block/detterence is extremely powerful on a high mobile healing class.
My final verdict on the topic is:
melee: warrior - obivously easy to play easy to gain ratings many viable combs, a passive heal as second wind is not only powerful, but saves gcds and resources, too, unlike a dk's conversion wich does a similar thing. But thats just 1 example, i could prepare a list. Like how short each cool down of a warrior is compare to all other melees in this game. He wins there by design and numbers.
range dd: Hunter - just choose your spec - high mobility shooting while moving and jumping, endless cc, similar to a frost mage just without the casting and he counters them, too. Some very strong 3on3 specs like KFC comes to mind, but this one is the best ranged spec in duels too, and we all like them, isn't it?
Healer: Rdruid, high mobility, good heals a ton of cc and avoid mechanics, can avoid some cc too in different forms and symbiosis is simply op as it gives one of the best def cds in the game to your druid for free. Easy to play, especially in 2s and rbgs(a noob probably plays more of these brackets to learn the class anyways). You can escape easily with high speed and drink in stealthed cat form in arenas and rbgs.
Multiple burst dds that hardswitch to you is of course not that easy to manage, if they know their stuff and deal serious dmg, but no healer spec is deathproof here, so its not a serious argumentation at least you have more mobility and usually more cc too.
Last edited by Tyrannica; 2014-04-14 at 03:53 PM.
It's not that Frost DK is harder than warrior by any means, they're both the easiest specs to pick up, but Warrior is much more forgiving because of how tanky they are. Frost DK's seem to be really squishy vs most classes.
Agreed.range dd: Hunter - just choose your spec - high mobility shooting while moving and jumping, endless cc, similar to a frost mage just without the casting and he counters them, too. Some very strong 3on3 specs like KFC comes to mind, but this one is the best ranged spec in duels too, and we all like them, isn't it?
For Arena Rdruid, MW & Rsham are really close and all Rank 1 capable - depending on comp, with Pallies and Priests lagging behind. However, Rdruid seems to be the most fun because of the insane mobility (haven't really tried MW so need to consider that).Healer: Rdruid, high mobility, good heals a ton of cc and avoid mechanics, can avoid some cc too in different forms and symbiosis is simply op as it gives one of the best def cds in the game to your druid for free. Easy to play, especially in 2s and rbgs(a noob probably plays more of these brackets to learn the class anyways). You can escape easily with high speed and drink in stealthed cat form in arenas and rbgs.
Multiple burst dds that hardswitch to you is of course not that easy to manage, if they know their stuff and deal serious dmg, but no healer spec is deathproof here, so its not a serious argumentation at least you have more mobility and usually more cc too.
Start to try MW in 2s with a warrior or unholy dk, maybe a feral might work too. Uh + mw is really a powerful mw comp. MWs can't really die in 2s, easily the most unkillable healer there and the unholy dk sits in blood and probably is cced while his dots are still ticking and pet still does a chunk of dmg. While, any incoming burst gets countered by ring of peace on the uh dk.
I wonder how to counter this, if played well, seems its only possible, if this comb makes a fatal mistake.
Last edited by Tyrannica; 2014-04-14 at 09:12 PM.
Huntard, the most retardedly easy class in the history of the game, even fdk's require more brain.
We already know you are a huntard that defends his class with passion, now go back to your cave, you have no right to speak because you are biased as fuck.
P.S. if you actually think its traps that makes hunters annoying and broken then you are even dumber than i originally thought