DISCLOSURE: This is going to be a lengthy post and I would appreciate it if you read the entire thing before commenting, thanks in advance for reading it anyway.
Hello people of Mmo Champion I have come here today to try and resolve an issue me and my guild have been having with Garrosh Heroic 10 man. We seem to be having a massive problem with the first intermission phase and we cannot figure out what it is. We're all currently around the 575+ item level mark and are all decent players, we do more than enough damage for Garrosh Heroic.
We pushed Garrosh Heroic on phase two with only one intermission phase, so our damage is fine. The problem we're having is we cannot seem to kill the adds in the intermission phase quick enough before he reaches 25 energy, which is bad. We don't think it is our damage, but something else which we cannot put our finger on, is there any special trick to this phase other than kill the adds as quick as possible? We've gotten it to phase 2 with -25 energy once and in my opinion that doesn't count, because it was a fluke and we cannot seem to be consistent with it and it was only 24 energy anyway.
Our current raid setup is as follows:
Tank:
Blood DK.
DPS:
Frost Mage
Arcane Mage
BM Hunter
Survival Hunter
Fury Warrior
Destruction Warlock
Combat Rogue
Healers:
Disc Priest
Resto Shaman.
Is this comp viable? It seems like it is to me, the only person lacking on damage on the adds is the arcane mage which is understandable, but other 10 man guilds have the similar comps and killed it with 20 energy etc. Here is a demonstration how who kills what and interrupts what (I cannot post a link so I will have to try to explain it in words.)
So to start off, we have the left group. It consists of a frost mage, an arcane mage and a bm hunter. As soon as we enter the frost mage is deep freezing one of the adds and ice lance cleaving and almost one-shotting one of the adds, the arcane mage uses arcane barage with 4 stacks also doing a lot of damage to the adds and the bm hunter is single targeting an add we all single target interrupt the adds to stop them from casting. When the front add is dead the frost mage and bm hunter are making their way (while still dpsing) to the back left set of adds where the bm hunter throws down binding shot to stun them while the frost mage uses frozen orb and almost insta kills the adds.
In the middle we have the fury warrior and the dk tank soloing their adds, they die pretty quick because of vengeance and they don't cast because the warrior cast aoe stun and interrupt.
On the left side we have the destro lock, the survival hunter and combat rogue. To start with the combat rogue and the survival hunter are kill the front add while the warlock is havoc chaos bolting the back two and using shadow fury to interrupt the casts they die pretty quick too. Once the front add it dead, the hunter and rogue run to the back right where the hunter leads with binding shot and the rogue uses killing spree and the almost get one shot due to the rogue damage.
The healers are healing and finishing off the remaining adds with the lonely dps at the start while using the shammy cap totem for the middle one. Once the first adds are dead the dps are moving to the respected sides and we're using the arcane mage blood elf racial on the back left side.
All advice is appreciated and I thank you for reading my post.