What bugs me the most is how easy the issues in pvp would be to fix without overhauling anything nor affecting PvE in the slightest. Making a different scaling for pvp power based on spec (already exists), so for example hunters with the same amount pvp power get 50% increased dmg while a feral gets 65%, thus fixing any out of control damage or too low of damage. Altering things in instanced pvp only (already exists) like tweaking health pools and increasing mana costs. Amazingly simple changes, of which similar effects are already present, could fix, or at least improve, many of the problems with pvp right now. Thats why its so difficult for me to give any sort of sympathy to the people in charge of pvp balance.