Elegon and Durumu
Elegon and Durumu
Heroic Zor'lok because this is the only challenging boss whose mechanics weren't negated by MOP healing.
Lei shen heroic! love that fight!
also dark animus, durumu, klaxxi, garrosh, siegecrafter and spirit kings was wonderful fights.
Lei Shen, followed by the Sha of Pride.
Blackfuse, easily. So much stuff going on, things exploding all around you. Fire, blades, lasers. I feel like a ninja every time I finish that fight.
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I didn't. Wiping repeatedly on Shado-Pan Monastery and dying to the whirly boss in Scarlet Halls during 5.0 was annoying. "Oh god these dungeons are too easy, waa" they were non-stop wipefests when the expansion was new and people were in quest greens and thought they could pull anything with impunity. Those exploding Sha after the Windwalker boss killed tanks left and right because people would AOE them down all at once.
While there definitely were some wipes due to some of the trash in Shado-Pan (the Sha with the interruptable breath attack, the exploding ones you mentioned), as well as Harlan's Blades of Light, you have to admit that they were considerably more forgiving than any other launch heroics, and it was the exception where you ran into issues, not the rule. Calling any MoP dungeon a "wipefest" just seems odd compared to Grim Batol or ZG/ZA during early Cata.
General Nazgrim - I liked the area we fought him in. Malkorok - The encounter's mechanics were interesting. Spoils of Pandaria - While no one likes adds, I didn't find this one boring. Siegecrafter Blackfuse - It had a lot going on, and I liked the steampunk feel of the room he was in. There's some other ones from other tiers of MoP, too. Elegon was a cool fight, and I liked his skin model. Tortos, Ji-Kun, Durumu the Forgotten, and Dark Animus are some others that were okay. Never got around to doing much heroics this expansion, mostly because of real life, but I'm sure they were awesome.
That is what we call in the industry "a challenge",just because something isn't easy peasy and you whiners cry everytime you wipe doesnt make it a bad instance or a bad game,you have no idea the levels of challenge that were the 80's and early 90's,if you didnt see the game over screen back then 500 times or more you considered the game easy and you were lucky to finish it,if you ever did. Do me a favour try playing a game from the early 90s with no saves and brutal difficulty then try say that statement again,mists is like a walk in the park compared to old games. I for one relish the challenge of a hard game and dont mind wiping alot,it just means i learn more from it and become a better player!