Vendetta is a boring dps cooldown for assassination that gets stuck on one target and can not be redirected. Its a raw damage increase nothing more and has a 2 minute cooldown time.
Cloak and dagger is a non viable mobility talent for anything but leveling. Any rogue with a head on his/her shoulders would use Step or Bos for Raiding/serious pvp
Leeching poison is a pathetic healing poison that no one would ever pick over Feint.
Lets come up with ideas since blizzard seems to not care or unable to come up with their own ideas to replace these boring talents, abilities for rogues.
I feel that Cheat death is lousy but could be tuned to be more effective than it is. If it had less of an internal cooldown before it would work again and healed you somewhat or put you into stealth it would be a viable option over feint.
I detest spamming feint.
Vendetta: My idea) Venomous Blade 25 Yard Range. 30 Second Cooldown. You throw a blade at your opponent coated in a lethal toxin that slows their attack and casting speed as well as movement speed by 50% for X seconds. In addition this attack will always crit and deal X amount of Poison Damage over time for X seconds. Tuned so that you deal less damage than you would than with vendetta but it does more than dps and is usable more frequently. The dot applied would have to be more lethal than deadly poison or rupture.
Cloak and Dagger:My Idea)Sure Footing Edited. Active ability with a cooldown time (X?) Replaces Sprint Frees you from Roots and prevents you from being rooted by the same effect within a certain window of time.
Leeching Poison:My Idea)Lifestealing Poison A new Poison that counts as a non lethal poison but leeches health from enemies and transfers that health to you. The effect is increased to a point by attack power.(mastery for assassination because combat and sub get increased attack power and Muti does not)
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Im not asking you to like my ideas, if you dont come up with you own;discuss