HR should be reserved for OH SHIT moments. It shouldn't be the go to spell in all situations. Spamming it constantly is even more mindless than Holy Light spam ever was even in Wrath because at least we had to manage some damn cooldowns to maintain mana. The playstyle has been so boring since they took HR off of a CD. If they buff HR it should go back on the old cooldown so spells like Holy Light and Flash aren't simply tossed aside. Currently I've been messing around with Holy in the beta and I've found even the 5-man dungeons to be more exciting and fun than any raid I attempted after Dragon Soul was released on a Holy Paladin. Even though my experience with raiding since Dragon Soul on a Holy Paladin has been limited, but I know for damn sure every single log I read HL and FoL are hardly if ever used. Buff LoD for AoE heals, give it a synergy with EF, buff HR to be worth the cast but bring back that damn CD or buff the cost even more so you would never spam it for anything other than a super emergency.
Hell, I'd take the 4.0 Holy Paladin over the spam the HR Pally. With the death of 10-man progression healers no longer have to be jacks of all trades. A return to a semi-niche that Holy Paladins occupied in Cata prior to the HR spamfest would make players like myself quite happy again.
I can't be the only one who feels that this is more compelling
Than this style