I know there are many of these ideas and dreams about new classes and you don't have to read it.
But if you would like here is my view. :)
The Tinkerer
Armor type : Mail armor, agility & intellect Resource : Phlogiston Gas Extra Skill: : "Tinker" Turn a ranged weapon (gun,bow or crossbow into a Pistol (new weapon type) retaining the secondary stats. Usable Weapons : Engineered Custom Pistols, offhand items, (intellect) shield Downside (minor) : Engineering is locked as a profession
Specs: Steamwarrior, Gunner, Combat Medic
Steamwarrior:
Heavily focuses on protecting the party and distracting the enemy with a Phlogiston-powered armor-suit, self-improvement inventions, a flamethrower, and many other useful inventions.
Example skills:
- Phlogiston-powered armor-suit* (tanking stance)
- Saw blade Slash
- Rocket Blast
- Tractor Beam
- Personal Force-field
- Deploy: Laser Beam
Mastery: Self-Repair, each time you prevent damage with 'Deploy: Force-field', you gain X% of the amount instantly healed. Also increases your attack power by 8%.
* Armor changes with chosen race, (similar to the druid bear-form).
Gunner:
A gunner that uses dual-wield pistols, grenades, flame-turrets and crawler-mines to deal heavy damage to their enemies. And many other combat ready useful inventions.
Example skills:
- Blazing Barrage
- Piercing Shot
- Stun Grenade
- Explosive Grenade
- Deploy: Flame Turrets
- Deploy: Crawler Mines
- Rocket Jump
Mastery: When you damage enemies with your Blazing Barrage, excessive gas is captured in an empty container.
Up to three gas-containers can be stored. Using a grenade skill will trigger all the containers and amplify the thrown grenade effect by X%.
Combat Medic:
A healer type spec, that uses most all inventions to prevent damage with force-fields and restore life with Healing shots, group healing by throwing down some Holy Light Grenades.
Example skills:
- Healing shot
- Holy Light Grenade
- Deploy: Potion injector turret
- Force-field
- Deploy: Time distortion device
Mastery: Nanobots, these little machines increase your healing by x% and your healing skills and some inventions trigger a Nanobot effect on the target.
Healing an additional X% over # seconds. Any over-healing creates a force-field on the ground that lasts for # seconds.
Comment if you feel like it and thanks for reading!