Why is this trinket ranked so low for Affliction? Even the Mythic version is below Copelands Clarity in sims. Or is it a sim error?
Why is this trinket ranked so low for Affliction? Even the Mythic version is below Copelands Clarity in sims. Or is it a sim error?
The application doesn't even trigger it. Only direct damage triggers it and none of our dots deal an initial hit of damage. The only spells that could proc it for affy are haunt and the explosion from seed of corruption.
It's so bad for Afflic, there was a recent hotfix so that Personal Loot and Charm rolls will no longer award it to Afflic Warlocks.
Might want to hold onto it if you manage to grab one, that is, if you ever seen yourself going up against Mythic Mannaroth.
What about this trinket for destruction? I see Sparkuggz logged out with it on a lot
Last edited by Drobo; 2015-07-27 at 04:38 PM.
Sims wise for patchwerk its on par with gsr and unblinking eye, all 3 of which scale into multi-target so probably not bad.
..and so he left, with terrible power in shaking hands.
Does anyone have a good weakaura for when this trinket procs?
we're not really stacking ms and with the theoretically best output of 4-6 novas per activation i dont really see how it could boost the damage compared to UGoS, but i may be too biased towards elemental/frostmage/arcane
Right. you're not going to base your dps allocation on the thought that "It will all be good IF the warlock procs mark of doom"...so that basically eliminates it as any kind of necessary item. And as you say, no successful strat is going to allow imps to last for 10 seconds.
Not sure if Sparkuggz is using the same bug that others are using, but there is a way to double force proc trinkets on the pull (i.e. Shadowmoon trinket), that would normally not do it. It's not using the fruit basket or anything else. It's not exactly common knowledge but it's 100% replicable and can be done as all warlock specs. it's been kept fairly under wraps because it's keeping warlocks competitive.
I don't have a prophecy, but having 20s of doom on the pull could make it pretty powerful; as you wouldn't want to run class trinket on Archimonde because it's a pain in the ass with how much moving there is on the Mythic version of the fight.
So it is the double proc on pull but not the same method as before?
aka not just precasting inc @ 4 seconds ??
I may need to look into this further i suppose.
Ok now youve made me curious? Isnt precasting already a way to ensure double trinket procs?
http://contrast-stormscale.com/guide...ck-protection/
Like this?
Last edited by mmocf07314a97b; 2015-07-28 at 12:13 PM.