Does HFC have any encounters where Spellsteal is really useful?
Does HFC have any encounters where Spellsteal is really useful?
Tyrant 10char
Edit: "really" usefull - no, you could always disspell that heal aswell but since it should be interrupted you really shouldnt have to use it.
Tyrant Velhari is the only one I can think of, but considering that the HoT put on Velhari by the add heals her for a fair chunk upon application, it shouldn't make it onto her in the first place (it ought to be interrupted). But it someone screws up the interrupt/s, then it can be used to hopefully recover and keep going. But any offensive dispel could do it.
The big robot trash has an absorb he puts up.
Thats pretty much it.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Isn't decursing usefull on Mannoroth? I use it there to spawn the doomlord instantly so we can zerg it down at the start.
Depending on your strategy your healers may be unable to get range to dispel. Being that mannoroth pretty has a set rotation of abilities, it's almost certain that you will be dispelling the curse at a specific time marker. Planning your actions a few gcds in advance with respect to mana levels can be handy!
Not entirely relevant to the discussion title, but I wouldn't recommend that. In a H-HFC sales yesterday, I as a buyer was asked to jump off the platform on pull after hitting the summoner. I got the curse before I jumped, and the doomlord spawned after I died below, spamming volleys for around a dozen seconds before forcing the fight to reset (or maybe the guild did something else to reset it, since I cannot see from my vantage point.) I imagine the same would happen, if you can pull that off without dying.
Relevant to the discussion, Felcasters (name not accurate, but they are caster orcs that look fel) in trash packs after Iron Reaver casts Fel Cauterization, which can and is good to be stolen onto ourselves. Only buff I can remember that isn't just dispelled on spellsteal.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Alter Time is a very strong skill if you know you will survive an ability, but it will leave you low.
Personally, I've used it on Mythic Council when I got targetted by the focus.
Completely disagree. Barrier just isn't that strong. If you're at 5-10% hp (how did you get that low?) use GInvis, Ice Block, health pot. Alter Time works wonders for helping you not get that low in the first place. Not to mention Barrier is on the GCD and Alter Time is not.
Places to use Alter Time in HFC:
Reaver -- Alter Time when you have Artillery, blink out, and immediately after Artillery hits you you are back in dps position and at full health. You can also use Alter Time before a Pound if your healers are struggling.
Kormrok -- Similar to Reaver, you can Alter Time before blinking away to soak a rune.
Council -- Alter Time before blinking out with Reap (seeing a pattern here yet?)
Kilrogg -- Alter Time before blinking away with Heartseeker. Combine with Evanesce to completely remove Heartseeker damage.
Gorefiend -- Alter Time before blinking away with Touch of Doom
Iskar -- Alter Time before blinking away with Chakram
Tyrant -- Alter Time on whichever ability you consider most dangerous, typically I would use it for Edict
Xhulorac -- Alter Time combined with a CD to clear fire for the raid
Mannoroth -- Alter Time before soaking Gaze
Archimonde -- Alter Time before breaking chains or before Infernals in last phase
It could be used on Socrethar and Fel Lord as well but that requires more attention and knowledge of the fight on the part of the player. That's still 10 bosses though with very strong uses for Alter Time that can easily be predicted by anyone. Barrier reduces your DPS and only absorbs 40-50k damage; Alter Time increases your dps and typically provides a 100k-200k heal. It's not even a contest.