Originally Posted by
Babylonius
I think a major problem with discussing utility is that everyone seems to have a different definition. Some consider offspecs utility (for awhile thats what Blizzard seemed to believe). Others think the ability to provide something that your role doesn't inherently have is utility, like damage as FW. Some think its some ability to do your job at an enhanced level like a raid or personal cooldown. The problem arises when most classes "utility" does not quite compare to another's 1:1. I personally think being highly mobile, with great personal defensives, raid blanketing heals, and immunity to ranged mechanics is a pretty big utility for MW, but others may disagree that its not utility, or that it somehow compares poorly to other classes.
Discussing utility is often a losing battle because everyone defines it differently. Unless there is some way to quantify things or compare the 1:1, like Pain Sup vs Cocoon, or Revival v Tranq, its pretty hard to convince others one way or another.