I would like to play with my Draenei.
But currently there is nothing to do for her... so I can't play my Draenei.
That's why I would like more content.
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Yes, character progression is typically what drives MMOs, because most MMOs are rather pitiful when it comes to story telling and rely more on repetition than engagement.
I see this argument all the time. What then, would you propose Blizzard do to solve the problem? What type of content would you like to see? They ask this all the time to players complaining on the official forums, yet, they cant ever answer that, and only continue to bicker and complain.
What content do you want? Because is it really an issue of content, or is it an issue of you (generally speaking) being burned out on MMOs?
I don't think that there is ANY content that can stand up to 6 month+ of repetition. No matter how fun it is initially, after doing the same thing for 6 months on a weekly or even daily basis, most WILL get sick and tired of it.
For many a change of scenery and a further development of lore will help, for a while. But in the end, once you get burned out of the gear treadmill as such, MMOs are essentially a lost cause.
it was implied by you saying "i dont think that is allowed". And, okay, thank you for directing me to my other post
@emilylorange can we start fresh? I am really a nice guy, and I don't ever mean or intend to offend or hurt any other poster here. I understand my opinions on things are often different from other people here, but I really don't mean to offend. Really just discuss. Can we just start fresh and put any past issues behind us?Also, since you appear to have lost or forgotten my username, it is in green to the left of my post. You sure are forgetful today, scalywag.
Have a questchain and a dungeon every 2 months, a raid with 4 bosses (or a wing of a raid) every 4, a new zone every 6 months. Sure, there would still be people complaining that there's not enough content, but they won't be the majority anymore as there will actually be content.
I can agree with you on the change of scenery comment for sure.
Yes, it would be nice to see something different. Would you be in favor of monthly content patches, even if they were small quest lines added to the game, or an island that was discovered with some dailies? Something small like that?
The user @det have a very nice quote on his sig about this:
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
It's Blizzard's job to come up with *new things* not ours...
In earlier expansions there were so many options, activities and features that there was plenty to do for everyone... without having to engage in things you didn't care for. And there was enough things you liked to do to last 2 years until another expansion.
Now the content is so sparse and so repetitious that it lasts 6 months tops... less for most players. Blizz seems so hell bent on designing easy to generate, numbers based content (Garrisons, rift-like endless CMs, LFR, Normal, Heroic, Mythic.. OMG!) so they can get this game into some cheap "maintenance mode".
How in the WORLD did Blizzard create BC and Wrath with half the team size and manage to create content that lasted so long? (Wrath started to get thin in the lst 6 months.. but it made it.)
Now we have twice the team size, half the content patches, and a FULL YEAR of no content updates. It is absolutely ludicrous.
Jay you're a smart dude. I have defended some things you've said in the past, in part, because every once and a while you're pretty reasonable, and even have smart observations about player behavior/developer actions.
Whether or not we get along depends entirely on your decisions. I can respect you would leave your family and marry WoD if it were a sentient being capable of consent. I don't understand it, but I can respect it.
The part where everyone who disagrees with you is 'trolling', 'wrong', 'derailing', 'negative', or whatever other term you choose to shut down people with today, not so much. Oh sure, there's the guy on the last page who went too far and he'll get the infraction coming to him, I'm sure, you can justifiably dismiss that.
You act with a sort of insincerity, typically. I think you delight in it - after all, for all the 'negativity', you keep coming back. If your behavior is more of the same, then 'starting fresh' would be rather silly, we'd end up in the place.
So, I don't know Jay, I think this depends on you.
Are you turning over a new leaf of sincere conversation and discussion of opposing views, or am I going to see a 'remove LFR' thread tomorrow?
Too many roosters in the hen house?
I still think if they just spread out when content was released instead of having large huge deployments every 4-6 months. It'd at least appear there was more content. Such as.
Feb- release 4 5 mans,
March- ok transmog system is ready its goes out.
April - Remember the 5 mans back in Feb? Here is the raid for them.
May - Tweaks
June - Tweaks... new set of combat pets
July - Tweaks
Aug - We've added new costumes for tramogs to professions. Oh and here's a new single boss raid.
Etc. Instead of
Feb - *crickets*
March - RELEASE THE MOTHERLOAD!!!!
April - Tweaks
May - *crickets*
June - *crickets*
July - *crickets*
Aug - *crickets*
Maybe its just me.
i think players have too much content. i vote to remove all content one tier per week until there is only 1 relevant tier, and reset the ilevels back to vanilla
Just to get this out of the way you really should shut up about this since you've been banned from this forum at least 5+ times in the past two years so apparently the mods DO agree that you post crap. I'm amazed that for some strange reason the ban is never permanent. That being said let's move on to your topic...
Just because people are subbed doesn't mean their satisfied. I'm subbed but I am not at all satisfied with the state of the game. And before you say just unsub I enjoy playing with the people I've raided with for the past 7 years and I've invested far too much time and money in the game to just quit. Those are the reasons I stay, not because Blizz makes anything resembling good content at a reasonable rate.
This is some terrible logic here. Stop consuming content so quick and complaining about not having anything to do. Clearly you should go slower so you have more stuff to do for longer. That is seriously your argument. Maybe the game designer should take this into considering and either A, put stuff out faster (how many times have we heard that one?) or B, make things take longer.
QFT right here. This guy gets it.
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What the game needs is content with lasting appeal, not a bunch of sprinkles over the top that you'll be through with in no time. Unfortunately, due to how centered around end game Warcraft and its many clones are, it's difficult for anything like that to exist because at one point or another you're going to end up in the same position - waiting for a weekly lockout so you can do the same few activities over and over again.
But, that's the style of game they are shooting for and that's what people are content with.
Not like, say, Final Fantasy XI. A game where end-game viable items would come from a very diverse range of content of varying difficulty. Where progression from expansion to expansion was not so vertical and much of its content remained relevant until many years later when they finally increased the level cap beyond 75. This game ended up having an almost overwhelming amount of content much of which served a very legitimate purpose for character progression. Some items remained incredibly competitive or absolutely best-in-slot multiple expansions later.
So no, I don't want "more content" in the sense that I wish they would pack a bunch of crap in all at once for me to burn through slightly slower than the usual crop they yield during an expansion. I just wish that the content lent itself to longevity and having a genuine purpose for character progression, instead of it being a means to reach the one, singular end game that WoW has ultimately built itself around. Don't get me wrong, I love raiding. But there always comes that point where it's all I do in the game anymore until the next reset that comes with a new expansion.
The word content in gaming discussions makes me want to vomit, it's a buzzword which means nothing but "stuff" as opposed to what, not stuff?
The "content"-mongers are in my opinion the ones who do not understand what they want, so they push for more aimless stuff, when the problem of WoW has always been the lack of long term planning, the inability to satisfy the demands of the players with the extremely inefficient wasteful themepark design philosophy is glaringly obvious, they've been putting players into grindmode just a week after launching new expansions and updates which last for sometimes up to a year at times, they should be utilising the "content" which already exists, but this whole concept is being systematically ignored by them as they keep reinventing/changing the wheel to pull in new players, while alienating the veterans.
Utilizing old content isn't really possible though. Timewalking is just an awful experience every single time, and I don't think scaling everything will really be possible/worth the investment because most people only do dungeons for currency at the end
We wouldn't need content if content wasn't burned through on LFR. People bitch about content drought even though they create it themselves by demanding Blizz gives all content day 1 of release without effort.
nothing to see here its jaylock ppl
"I'm Tru @ w/e I do" ~ TM