Agreed with kongodo...
-Wake of Ashes: Animation change to a giant ball of Holy Fire or a giant "sword laser" that cleaves its way to the target then does the holy explosion.
-Echo of the Highlord: Either make it to offer a free Holy Power consumer to follow up OR instead of mimic the action have it just empower and add extra damage % like Hand of Light and have the animation make a nice holy fire glow.
-Divine Tempest: Increases Divine Storm radius by 100% and in addition when you use Divine Storm another triggers immediately after for 50% damage. (+20% removed IF Echo of the Highlord makes a free proc happen)
-Ashes to Ashes: Crusader Strike now deals Holy Damage and has a chance to blast the enemy with Righteous Fire. OR Judgment now blasts the target with Righteous Fire.
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Boom, fixed.
I just thought of the most epic Ret Paladin ability.
https://youtu.be/X3I49s3CcP8?t=56
Look at this vid of Final Fantasy Dissidia (squall) for an ability called BLASTING ZONE its about 1:00 into the vid.
For those who are lazy/unable to view it, it basically fills the sword with energy (in our case holy) covering the sword in light and making it seem larger than lifts up the blade up with two hands and shames it down hitting enemies in front for massive damage. Its done literally instantly. Could be a really cool way to bring back Final Verdict.
Another would be Rough Divide (holy charge with powered up weapon of light) that can be seen around 1:13 on the same video. Gap closer anyone?
Let me know what you think.
Last edited by mmoc34fe5577d0; 2016-03-23 at 02:37 PM.
Oh my god: reference
Stupid auto fail on phone
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Nvm change EotH: Your Holy Power consumers grant strength for 15 to 20 seconds and causes your attacks to deal Holy Damage. Grants 5% Holy damage per stack up to 3.
Does anyone else get the bad feeling that blizard is gonna leave it like this with Ashbringer being known for its deadly ability to make loads and loads of mini versions of itself strike your opponent and make no difference to the paladin him/herself?
It actually makes me sick to think this would be the case. The Ashbringer is superposed to feel as if it is one with the paladin (thats how it was for morgraine) and its energy should run through you. This actually makes me mad and severely let down.
You are the hero commander here's your Ashbringer of Participation
iam quite fine with it and think the talents work out quite well for the paladin dps cycle and system setup.
Hmmm well aesthetics wise, Light colored flaming constructs shaped like the blade that blur past would be better than small versions of the physical ashbringer.
Last edited by Tenjen; 2016-03-29 at 12:29 PM.
ara ara ara~
tinyurl.com/LegionSpoilerDKQuestPaladin
For me i think ashbringer should summon holy novas and concencration around the paladin=P I would like a holy aura of light to that burns demons and undead=P Retri aura!