Originally Posted by
AlarStormbringer
My top list of new race/class combos I'd like to see, and minor explanations on how they could fit into the lore. This is obviously a simple summary, but I feel like they could all work in the end.
Alliance
Gnome Paladins: They have Warriors, they have Priests, and they've already shown the capability to use their desire to learn to push themselves to interesting places. This combined with their need to protect themselves, their home, and others I think could get them there, and they're already pretty close to two of the pre-existing paladin races (Humans and Dwarves).
Worgen Paladins: Much like the Gnomes, they already have Warriors and Priests. Unlike Gnomes, they've shown a much closer relationship to the Light already, having their own Cathedral and views similar to Stormwindian Humans. I feel like there's no reason they couldn't have Paladins who have been afflicted by the curse and transform.
Worgen Monk: This one may be a bit of a stretch, but we've seen just how far the Pandaren trainers have managed to travel, so why not to Gilneas? They may have only just started training people before the Curse hit pre-Cataclysm. It only takes one trainer.
Draenei Rogues: Having hooves does not make it impossible for someone to sneak. We see this in-game with hostile Tauren and Satyr NPCs, and even Mishka, an Alliance Draenei NPC who wears leather, uses energy as resource, has stealth, and wields daggers. This tells me Rogue is a possibility for them. More than that, we have the Rangari from Draenor, who seemed all about being sneaky and infiltrating places.
Night Elf Paladin: Now, I know what you're thinking... Night Elf Paladin? What? They wouldn't be Paladins in the sense of Humans, Dwarves, and Draenei, but rather much like Tauren are as Sunwalkers. Only for the Night Elves, they would be Paladins of Elune.
Horde
Goblin Monks: Much like Worgen Monks, it only takes a single Pandaren teacher to make it to Kezan in order to pass this one on. And hey, what Goblin wouldn't jump at the chance of learning some mystical martial arts mumbo-jumbo from a lost civilization? Think of the profit you could make teaching other mooks once you mastered it!
Undead Paladins: Sir Zeliek is the biggest contender here, and while he was personally raised by the Lich King, I think it's possible you might have other Undead who managed to rekindle or find faith in the Light and muddle through the pain to do it. We already had it confirmed by Blizzard that the Forsaken can use the Light to heal, but it is uncomfortable/painful for them. Forsaken are known for their willpower and discipline, and some are known to hate or despise themselves, so I feel this could work out fine.
Blood Elf Druid: Blood Elves have been known to use Arcane magic as an approximation to Nature magic in the past. They've reshaped their forests, bound animals, created treants, and made gardens bloom with it. More than that, there was that one NPC in the Botanica who could shapeshift. Take all that and add in the teachings they've learned from the Tauren and the Trolls recently and I feel you have plenty of justification for Blood Elf Druids.
Tauren Rogue: It's been joked about, but there are Grimtotem Rogues, Satyr Rogues, and Mishka. Give these heifers some love too, eh?