Spell reflect is back, boys! (in pvp as a mandatory talent :/ )
Spell reflect is back, boys! (in pvp as a mandatory talent :/ )
Several builds now with essentially no rotational changes. Probably going to have to start accepting it for what it is.
Still pretty salty that other classes get multiple paragraphs of responses to their concerns, and we get piss and shit.
Last edited by Artunias; 2016-03-31 at 02:46 PM.
Its mindboggleling and its despite f. ex. Archimtiros giving constructive critisism.
I remember Celestalon responding on twitter to some "tourist" (to use Jaybee9084s words) thinking he was good at playing a warrior in the WoD beta, but not to legitimate questions.
What the fuck is it, that makes the devs answer some clueless clown and not people with experience and insight.... ?
HolgerDK Stærkodder Shocknorrís
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke.
HolgerDK Stærkodder Shocknorrís
"Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke.
Did they double bladestorm's damage for fury, or is that just a tooltip fix?
I've been trying to keep hope through the Legion process, but am quickly not caring. Fury isn't completely awful, just furious slash is really. But it's the gateway to the whole spec and has been for many builds now. Arms is just boring as balls.
The game is changing, for worse IMO, but they clearly are wanting to go in a different direction. Can't say I'm going to sign on for that, glad I haven't preordered yet.
New/Updated Warrior Legendaries.
http://legion.wowhead.com/items=4.4?filter=ub=1;qu=5
http://legion.wowhead.com/items=4?fi...y=-3%3A-2%3A-4
The Whirlwind belt in particular looks extremely powerful, both for AoE and synergy with Wrecking Ball.
"Special attacks that fail to critically strike will now immediately cause the Warrior to Enrage." Wish this was true
Indeed it does. It also looks like both rings will be used for all fights as Fury. I wonder what Arms will get for a ring.
Just wonder how rare these items are going to be... If super rare, then it's only fun for the lucky few. But if not, then it's not so 'legendary". Either way, I guess it's incentive to get folks out into the world looking for them, which is a good thing.
It's a little insane IMO how much classes will change from 100-110.
The artifacts change the gameplay quite a bit for both specs. Then with 2-3 legendaries they will be hugely different from that.
If the cap is actually 5 both Arms/Fury seem like they could be quite fun and even insane. I don't agree with locking a workable class behind multiple max level barriers, but I guess it's better than nothing.
Random question here. Can you transmog each of the artifacts to something different? Or if you transmog one it makes the other look the same?