When Burning Crusade came out people bitched that it was shit and they wanted vanilla back, when WotLK came out people bitched and said they wanted BC back, when Cata came out people bitched and said they wanted WotLK back. Humans by nature oppose change.
That's up to the company that owns it. It's like that fighting game for League of Legends that someone wanted to make. Riot told them so long as they make ZERO money off it and don't ask for money to make/run it, they're 100% cool with it. Hell they even advertised it.
Right, but they emulated the vanilla release schedule. Do you think that would work for long though after they finished the content for the game? That's where it becomes too much of a gamble. Part of Nosts charm was living the days of the game as they released it, I just don't see it lasting long after they finished the content cycle. I'm not saying living thru those days wouldn't be fun again, as if they did something like I said I would for sure roll on them every time with groups for the titles/mounts. I just could never see myself, being someone who's cleared everything in game while current, ever finishing the last raid and saying "You know what, I'll just stay here forever". There's too many good games on the market for me to ever consider doing that. Hell I've been bouncing between FFXIV, WoW, and a few other games based on how caught up in current content I am. I love WoW, current and old, I have fond memories of every expansion, even during the times when people claimed it was "at it's worst". I and many others (including Blizzard) just don't see the long term appeal in it.
Last edited by Boathouse; 2016-04-07 at 06:42 AM.
Bleh
Nope, under current laws they are illegal (barring hosting in a place like China that doesn't care about copyright laws). That's not just "against Blizzard's terms of use". Actually illegal as in "if this is hosted in the US or somewhere with an extradition treaty with the US, it can be raided by police, hardware seized, and people sent to jail" illegal. Now, modifying your client to connect to a private server isn't illegal in that way, but even that part is against Blizzard's ToU and they can ban you for it. The running the server part is illegal though.
The only way it could ever be legal is if Blizzard had given them permission to do so. I'm not saying I agree with the laws, just stating what they are.
Last edited by Theoris; 2016-04-07 at 06:47 AM.
Technically you're incorrect. And what does success has to do with anything? This is getting amusing. You never adressed my contributions other than saying one of my statement was stupid. Which I later proved it wasn't. All this only makes you look childish and stupid yourself. You are wasting everyones time because they have to scroll through all your crap. So please go to bed already.
Last edited by barackohmama; 2016-04-07 at 06:40 AM.
People still like private servers? They are buggy and laggy as hell. So many other FTP games that are better value for money these days than private servers. (If you don't want to pay the sub for WoW but still play a good game)
Last edited by ttak82; 2016-04-07 at 06:42 AM.
If Blizzard let that happen they wouldn't be able to shut down anyone doing that for any of their games in the future. Even if they wanted to look the other way they have to at least enforce their copyright on somebody in order for it to mean anything when it really matters.
this is a trick by blizzard to stop people from arguing whether its beta or alpha.
wake up sheeple!!
Your previous post about piracy is ridiculous. This post is absurd. A small business owner who has a lot of capital tied up in assets is going to have a hard time recovering from serious theft (even with insurance). Blizzard isn't a small business owner, and none of the entities pushing for DRM or prosecution against IP infringements are small business owners either. If Joe Schmoe pours thousands of hours into an indie game on his own, and it gets pirated (I won't use the word stolen, because you can't steal intangible stuff, it's not physically possible), he's screwed because now he doesn't have the financial power to win out despite his game being pirated. When a big company develops a game, it's entirely different because no matter how many people pirate it, they will still rake in hundreds of millions of dollars on a AAA release and come out way ahead in terms of profitability and forward momentum on future titles. If Joe Schmoe sold his indie game, he's lucky to get a fraction of decimal of what Blizzard rakes in for a game release.
The two scenarios are not equivalent, so the effects of piracy on are not universally equivalent. Ironic how it's the little guy who suffers despite all these big bad wolves who bellow on and on about piracy this and IP that. I'm okay with people having IP rights. I'm okay with people being prosecuted for pirating people's IPs. Corporations are not people. No one is directly harmed when I download a straight to DVD movie just to see how bad Nicolas Cages career has gotten. He's not in porn yet, so I guess that's a plus for everyone else. I'm sorry if you have a hard time understanding my unwillingness to support an industry that takes intangibles and then duplicates them at no cost for doing so, only to turn around and charge you or me $20-30 for said duplication.
That Katy Perry CD you bought? It's a copy of a copy of a copy. If I broke into Capitol Records and physically took the hard drive containing her fresh tracks from that CD, that's theft (and probably half a dozen other offenses). Something worth prosecuting over. Please explain to me how it's worth anyone's time to ruin a person's life because they wanted to listen to Katy Perry's newest CD before buying it?
I'm waiting.
My Gaming Rig: Intel Core 2 quad q9650|ASUS P5G41-T M|2x4GB Supertalent DDR3 1333Mhz|Samsung 840 Evo 250GB|Fractal Design Integra R2 500w Bronze|ASUS Strix GTX 960 4GB|2x AOC e2770s 27" (one portrait, one landscape)|Bitfeenix Phenom Micro ATX
Don't hate my rig, there's nothing quite like the classics.
Can't say anything about present private servers, but I was contributing to MaNGOS long time ago, we had to do few things to make server actually run, we had to extract data from WoW client, i.e. dbc files, map data and so on, and "feed" it to a server, servers and all needed tools are written by us, open source community, we also had to mod client a bit, to make it connect to a private server.
Writing server and tools code isn't an issue and can't be forbidden, originally MaNGOS was branded as an educational project, however, final "product", compiled server that uses extracted data from game client to run, and client modifications might be and usually are an issue. That's why open source projects like MaNGOS never had any binary data from client (no dbc, no maps, anything you had to extract from client) in their repository.
And yeah, you can make profit either directly by asking for donations/payment/etc, or indirectly via generated traffic and things.
If Blizzard wasn't currently making money off World of Warcraft I'd be (personally, yet still legally wrong) completely okay with it and probably on your side. The difference is that no matter what version of the game you're enjoying, it's still World of Warcraft. It's still a game that is owned and protected by law. It doesn't change depending on our moral views on it.
Bleh
You're angry that people were stealing an IP, setting it up on their own and taking paying customers and focus away from the actual game, and they wouldn't let them? Seriously, fuck you and your morals. If you think for ONE second that you would be fine with someone stealing a product you own and giving it away for free then you need a fucking realitycheck.
I hate people here demonizing Nost players. I probably paid Blizz $1000+ over the years, and I started playing Nost because it was way more fun for me. Blizz lost that fun factor a long time ago. So I wish well to all you liking WoD, but please stop demonizing us who like how it was in the old days...
Your post aside, did you respond to any argument? Because you didn't.
Yeah, adopt the Nostralrius crew into Blizz and have them work as volunteers in holding it under Blizzard sanctions, having it be a F2P version of Legacy, it's basically semantics on ownshiper that you are arguing.
It's crazy to me that people try to justify an illegal action (illegal in however you want to describe it) just because they liked doing it. For those that think there's nothing illegal with the servers, I'd argue that the individual users are more at fault for misusing the client. It reminds me of when the RIAA sued random people for obscene amounts of money in the early 2000s for using Napster for a couple of songs. Blizzard won't go after single users, but I think they probably could.
I don't want to turn this into a millennials argument, but man am i sick of the whole "this is really fun so I should be able to do it" routine for many things. Looking at this from the outside many people can see it's wrong and illegal, but those inside try to justify how they can keep doing it. Just an observation I see nearly every day.
Now get off my lawn and turn down your music!
en·ti·tle·ment
inˈtīdlmənt,enˈtīdlmənt/
noun
the fact of having a right to something.
"full entitlement to fees and maintenance should be offered"
synonyms: right, prerogative, claim; More
the amount to which a person has a right.
"annual leave entitlement"
synonyms: right, prerogative, claim; More
the belief that one is inherently deserving of privileges or special treatment.
"no wonder your kids have a sense of entitlement"
This is all it really boils down to, you're not wrong at all.
Bleh