Originally Posted by
Mokuna
The spec is more than playable in lvl 100 dungeons mostly because it's tuned really low and a lot of 750+ items are available but once you queue a lvl 110 nm dungeon and you're scaled to a rather low ilvl you can feel how weak the spec is, 16+ seconds cd on brews force you to choose beetween mitigating and purifying if the fight lasts more than a few seconds, if you're not purifying you're taking a lot of damage but quite constant damage, if you're purifying you're spiking and as a result often have to get your GoTo orbs which still spawn randomly really far away from where you're standing, making the boss do awkward movement all the time
Even weaving through brews, stuns and cds and trying to maximise your brew generation it's a pain to tank content that's faceroll on other tanks