Man, you're swinging and missing *a lot* today.
http://us.blizzard.com/en-us/company/legal/wow_tou.html
Womp womp.Ownership/Selling of the Account or Virtual Items.
Blizzard does not recognize the transfer of World of Warcraft Accounts or BNET Accounts (each an “Account”). You may not purchase, sell, gift or trade any Account, or offer to purchase, sell, gift or trade any Account, and any such attempt shall be null and void. Blizzard owns, has licensed, or otherwise has rights to all of the content that appears in the Game. You agree that you have no right or title in or to any such content, including without limitation the virtual goods or currency appearing or originating in the Game, or any other attributes associated with any Account. Blizzard does not recognize any purported transfers of virtual property executed outside of the Game, or the purported sale, gift or trade in the “real world” of anything that appears or originates in the Game. Accordingly, you may not sell in-game items or currency for “real” money, or exchange those items or currency for value outside of the Game.
Nos is P2W.
A crossfitter, a vegan, an atheist, and a vanilla WoW player all walked into a bar. I know because they all told me within 3 minutes.
World of Warcraft: Dying on MMO Champion since 2004
Pre-Alpha WoW tester since 2002.
Blizz is pretty much obligated to its protect its IP, its perfectly reasonable to do what they did.
More to that, I suspect this was more of a last resort by Blizzard, would imagine theyve contacted the guys running it previously to ask them to take it down, and only went to the courts when they were ignored.
Wrath was easier = more enjoyable, but that doesn't make it a better game. I honestly think TBC was the sweet spot, difficult to level but not terrible. Dungeons were hard but not overly so. Social Aspect was in full swing still. The game grew the largest when it was consider more massively difficult. Yet, has completely tapered into almost obscurity when it's considered the easiest.
While it might be slightly disingenuous, because just different times. A thriving Vanilla server leads credence to the statement.
Yeah that's all understandable especially since I also greatly miss all those RPG elements we used to have that Blizzard took out of the game. They made WoW less and less of an RPG as time went on and it annoyed the hell out of me, it still does but I don't dwell on it. As the game changes I change along with it. I adapt to my class changes I relearn how to play them and in the end I still have fun with it. Yeah it's really annoying having to do this almost every expansion because of Blizzard not knowing how they want their classes to play but it is what it is. I love this game. Have been with it since 2006 and I don't plan on ever quitting the game indefinitely until the servers finally officially go down. Changes to the game isn't going to make me quit because at it's core it's still a great game and I still enjoy the content the game offers.
When it comes down to it you either enjoy the game or hate it. If you enjoy it you'll continue playing despite the changes and if you hate it you'll quit and move on. Crying about how vanilla WoW is better than current WoW is like crying over spilt milk. What's done is done, we're never going back to those days so like I said people either have deal with it and adapt or they're going to have to quit and move on to something else if it bothers them that much. If you want to play on private servers that's fine but don't be surprised and throw a hissy fit if Blizzard finds them and closes them down.
Last edited by Pony Soldier; 2016-04-07 at 07:25 PM.
- "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
- "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe
I'll start by saying I don't like the fact we can buy a max level toon, never did. That being said... where exactly is the advantage? All you did was save some time. Maybe a week, maybe a few days. The guy playing the traditional way can still catch up to you easily.
A crossfitter, a vegan, an atheist, and a vanilla WoW player all walked into a bar. I know because they all told me within 3 minutes.
World of Warcraft: Dying on MMO Champion since 2004
Pre-Alpha WoW tester since 2002.
After a small conversation with my girlfriend regarding this topic, she informed me of Runescape (yes I know) which seems to do something in a really nice way which makes a lot of players happy and keeps them occupied. This is purely an example and a different imput regarding the topic.
The basic idea is that the people who want to play Oldschool Runescape (comparable to Vanilla WoW, Legacy WoW) have to subscribe to the main game. This gives them access to both the main game and OS Runescape. This means that the company doesn't lose any customers to private servers (which seems to be the fear of Blizzard in this case) and gives the players who subscribe a choice to either play the new game or to play the OS version.
This means that there is not a subscription loss for the hosting company, and it makes your customers happy by giving them what they want/desire.
This is of course only possible if the company in this case wants to put in the effort and resouces to make this happen as a long-term project, which is of course a risk, yet with the changing gaming-industry in mind this might be a good idea to keep people hooked to your game (whatever version you prefer).
In no way or form this is a final idea or something I personally admire, but it would solve a lot of problems for the playerbase which in a lot of ways feels neglected/ignored on those aspects.
The only "issue" which will have to be solved and kept track of, is how you implement everything and keep pushing out content on the "new" servers at the same pace as it currently stands, without losing too much profit (something Blizzard is hungry for).
"If you are what you HAVE and you lose what you have, what then are you? But if you are what you ARE and you lose what you have, no man controls your destiny".
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