Good, you should have started by that.
Though you're objectively wrong on some points which have little to do with opinion (like being at the mercy of the number decided by some raid leader, which is objectively much worse since WotLK).
TBC/Classic were popular because they were better and deeper. Today's game is just shallow and boring.Doesn't make it any more credible than what I posted. TBC/Classic were popular at the time because it followed the very popular Warcraft lore, and because there was nothing more casual out at the time. WoW was the "Casual player's MMO". It is what it is.
You must have been pretty butthurt at the time to be so bitter about it. Also pretty narrow-minded and petty to be so obstinate in your venom.You must have been one of the people that was getting their boots licked if you're defending it so brazenly.
I'd prefer the Nostalrius model of following the original path anyway, no additional developing. Shouting raid leaders are still here, at least my guild in MoP had one, and I got shouted at hard one day but it was my fault anyway. I think you just found a guild more suited to what you wanted. Even LFR has people insulting you for bad dps and whatever.
Last edited by Akka; 2016-04-09 at 05:04 PM.
I have not played WoW since 2007 and never been on MMOChampion.
I have asked for legacy servers since TBC launch on their own forums until they disabled posting from inactive accounts, and 10 years later the conversation is finally allowed to occur on somewhere like MMOChampion so here I am.
I respect your game, but Vanilla offers a guild experience a lot of people underestimate the joys it brings. Vanilla was a pioneer and it's greatness needs to be accessible and enjoyed by the population.
I 100% believe people have the right to play a video game like 1.12 if Blizzard doesn't offer it officially. You cannot convince me of a just and lawful world in which a company can refuse access to a game like this. If it isn't financially viable then let private servers happen. There isn't a conclusion where vanilla wow ins't accessible that strikes me as a fundamental violation of human rights.
I know the PC world we live in will spout "That's the law" The law changes folks. Give me my damn guild back.
Ah, yes. the 'no true Scotsman' fallacy.
So was the official vanilla server back in the day.The fact it's a private server with bugs
Funny. I see a lot of people around here using its 'overcrowdedness' as a positive point.and which was vastly overcrowded
You say 'lower retention' because you're comparing Dobermans to Chihuahuas. They're both dogs, but they're not equitably comparable to each other. Your argument there would hold weight when you compare Nostalrius to Vanilla WoW's retention rate, or current WoW to a WoD private server.also lower considerably the retention that an official, Blizzard-supported server would have.
Which is exactly why its retention would be lower. 'Having to make a bigger investment' can stop some people from fully committing to it and would stop playing. Not to mention that on free servers, there is not this weight of 'having to make a bigger investment, so I can play any time I want, as much as I want, without worrying about the money I'm investing.False. Something not free requires a much bigger investment to begin with.
And again, I'll repeat: to top it all off, the private servers' low retention rate goes directly against the vanilla supporters' argument that 'classic servers are something in 'high demand' and 'really enjoyable'.
But the government didn't make vanilla illegal, blizzard just had someone freeride off their product.
Your false equivalencies are interesting.
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See the post above yours.
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It is their shit. Make your own vanilla. Oh wait, that takes years and millions of dollars.
So basically, "there's no challenge but the less challenging stuff is better"...? Or are you a better player than the people in a top raiding guild which wiped 900 times in HFC Mythic which could explain why you don't find bosses (assuming you speak of the highest difficulty here) hard.
And you don't "want to gimp yourself"? You could do an iron man challenge (not with a pet class obviously) but then you say you "gimp" yourself...seasoned veterans fail at this (optional) undertaking mind you. If you do the IM challenge, you're not gimping yourself (who are you competing with?) in any shape or form...
Could current leveling have more focus on grouping and making it beneficial somehow to have others? Yes absolutely, the reason for this is because Blizzard have been aiming world bosses (world elites) and objectives benefitting from grouped play at max level. Tanaan is a place where, as a fresh 100, you feel good if other players turn up to help you and this could easily be applied to aspects of the leveling experience.
And it could be done with proper tuning and maybe therefore also adding actual complexity to the AI of certain quest mobs and not just make it a matter of "I pulled too much holy shit!!"...