Then you need to convince Blizzard that you are all willing to pay AND in big enough numbers. This is the only way.
Repeatedly slapping Nostalriu's free-account numbers that are in no way comparable to paying subs and pointing "we have this many people!" is not going to do the trick.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
It's not arbitrary. All the numbers I used were brought to the table by the pro-vanilla crowd. Not my fault they want to use faulty reasoning to state that each and every account in that game translates to an unique player, when it's easy to disprove that claim.
And yet the pro-vanilla crowd keep acting as if those numbers do exist when they claim that '# of active accounts = # of active players'.Numbers he's after don't exist. And he knows it. Its cop out to "prove" his point that vanilla servers aren't wanted.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
What did Blizzard do wrong? Defend their product against piracy? GASP!!! BASTARDS!!! How DARE they stop people from using their work without permission.
I'm not saying that Blizzard hasn't made some bad decisions. If you bother to look over my post history you'd see that. But the simple fact of the matter is that no one ever bothered to ask Blizzard to use their source code. They just took it and used it without permission, made money off of it and then acted injured when Blizzard shut them down.
We know that Blizzard's stance is that THEY won't do Legacy servers, but what if people had offered to pay Blizzard for the code to make their own?
STRESS
The confusion caused when one's mind
overrides the body's basic
desire to choke the living shit out of
some jerk who desperately needs it
- There was a 20-40 page advertising thread on this very same forum page every month for at least past 6 months. There was plenty of advertising going on
- It's funny how you use "questionable legality" instead of the correct term: "illegal".
And then if you consider the fact that is was completely free to play - that retention number is pretty fucking horrible.
Last edited by mmocb3d24e6671; 2016-04-09 at 08:12 PM.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
actually blizzard can stop you. When the majority are awakened to what, how shitty vanilla was? Good luck with that, I have played since the WSG patch, and if they bring vanilla servers back I will never touch them, and if they try to make me pay more for my subscription to cover the cost of vanillas I'll stop subbing to wow.
I said it in another thread, but I'd love to hear how the individuals of World of Warcraft private servers feel. Do they approve as long as the servers make no money off of running and simply make beloved content available to their fans?
Why are those numbers faulty? Since when did number of players ever mattered? In every release by Blizzard or other companies they stated number of subscribers.
There is no such thing as number of players. There never was.
Your whole "show me player numbers" crusade is nothing but trolling.
I think the big reason many advocates even bother posting is on the off chance we'll get to learn ANY of this info:
1.) How can we prove that we want this?
2.) On top of this, how can we prove we will pay for this feature?
3.) What would be the estimated cost of creating and running these servers officially?
4.) What would a theoretical pricing model look like?
5.) How many estimated subscribers would it take to offset that cost?
6.) Would a certain level of interest have to be met regionally, or internationally?
7.) If done by region, would it have to be unanimous? (i.e. US/EU get Legacy if China has low interest)
8.) Would there be a server in every region? (Assuming OCE would use it's own datacenter theoretically, just asking to be safe)
9.) Is this just never going to happen while WoW is still receiving expansions and major content updates?
No one on the outside can answer these accurately, and any answer from either side is speculation. That said, it's info that we feel would be useful to the discussion (as well as other info from Nost staff, but that's a different list entirely), even if it's just a "no" answer to #9.
"Torturing someone is not an evil thing to do if it is done for good reasons" by Varodoc
"You sit in OG/SW waiting on a Mythic+ queue" by Altmer <- Oh, the pearls in this forum...
"They sort of did this Dragonriding, which ushered in the Dracthyr race." by Teriz <- the BS some people reach for their narratives...
Tbh I think the Nostalgia-types are the ones who can't see reason. It's expensive to maintain, support and bug-fix the server. Do you really think they'll get enough money to support the game? What patch should they do? Why not also make a BC and Wotlk server? Hell, Cata and MoP too! I can't see anyway they make enough money to warrant doing this when they can just use that same time and effort to make an expansion pack for Hearthstone and make 100x or more probably. I just can't see it ever happening since it's so much effort for such a small gain.
I think his point is mainly "potentially money generator".
If Blizzard start their own Vanilla server, that person can potentially hold 2 sub as well.
But that is a really big IF on Blizzard making Vanilla server and would the person get 2 sub if he suddenly has to pay for them.