The so called intellectual property of Blizzard is a joke. They're copying their stuff out of other games and peoples ideas and you attribut it to them? The current changes in Legion reveal this again.
I don't give a damn about their copyrigh because of that.
"Everything is a copy is a copy of a copy of a copy of a copy..."
Wake Up. We can do whatever we want. Nost continues. This one fact already proves me right.
We want to play vanilla and we do it on our own cost. Mind YOUR business.
Another poster here suggested that the community could fund the development costs somehow. It would take some extremely principled people to oversee that, but it would advance the discussion it seems.
We've made a strong case for why vanilla WoW legacy servers are viable in terms of numbers. I hope legacy servers become a reality because there was something that was lost that some people hope to find again by any means.
What anyone who wishes to contribute to this discussion needs to do is see past all the nonconstructive criticism and all the insults and character assassination, and focus on the evidence.
Now personally, I miss vanilla WoW, but I also miss Live (I'm glad I was there to experience the magic of the early days even though I was terrible at the time). I really hope the goal here isn't to make WoW so unbearable that most of us want to escape into the past. Because we will, whether it's in the form of games, or real life.
Any attempts I have made to be civil have been met with extreme hostility. How are we supposed to respond to that?
If anyone wishes to contribute any further insights to this discussion now's the time.
A free to play model wouldn't be viable for vanilla WoW. The game would at least need to promote new Blizzard products internally somehow, and vanilla wasn't very good at that, not to mention it's immersion breaking.
Even with only 1 million subs, WoW can always be updated.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
It's fun reading all the justifications of why Blizz "deserves" to have their product stolen.
While I understand where they're coming from, I don't think Blizzard would let the community fund anything they themselves aren't willing to fund in the first place. That is simply not how they work as a game developer. On the bright side, if Blizzard one day does decide to implement Vanilla realms, you can be sure the development costs will be shouldered by them.
As for how viable Vanilla WoW servers are, numbers-wise... I've made a long post a bunch of pages back that explored that point. The problem is, only Blizzard knows their costs. I'm 100% sure I lowballed the costs significantly in my estimation, and I probably overestimated the conversion rates between free-to-play private server users and subscribers to possible official Vanilla WoW servers. Sure, 30% of people who play World of Tanks have spent any money on it at any time, but the statistics for F2P games point to nearly half of their earnings coming from only 2% to 3% of the users. That's not encouraging data for Blizzard.
Nothing ever bothers Juular.
Once you create something that is enjoyed by so many people, it is no longer yours as an entity. It belongs to everybody. On one hand.
On the other you have a version of the game that is nothing like the current one. The game you're currently playing is not even an mmorpg anymore. It's an arcade with a lobby. Not even an rpg anymore. There is no world. There is nothing about this wow that made it wow. Everything that has been added over the past 7-8 years is synthetic, for the lack of a better word. It's flashy and meant to steer you away from what the game has become. It's a zombie. Stitched up and pumped with various substances to keep it alive and have it feed the ignorant with the sole purpose of efficiency. Efficiency translated into lengthening its life for the sole purpose of money. Sole purpose.
Probably because they destroyed a community they claim doesn't exist(EDIT: or rather, they're not interested in). There's very few, if any, people that'll claim the server shouldn't have been shut down because it was perfectly legal. It wasn't, we know. A large part of the backlash comes from the people that want to play different iterations of WoW, but have no legal way of doing so.
Last edited by Pieterman; 2016-04-10 at 02:07 PM.