I like all the bag optimization stuff that WoD introduced. Also, the new models were cool.
Garrisons seemed like a really cool idea at first but were poorly implemented, in my opinion.
New character models and levelling (for the first time). That's about it for 'launch' features: and even then including the character models isn't entirely fair as they were quite heavily tweaked in patch 6.1.
The best feature added over the course of the whole expac, though, was the weekly bonus quest, especially timewalking. I haven't been farming it (although I probably should if I ever want the infinite drake) so it's still something I look forward to and enjoy running when it's on.
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oh yes, this was much appreciated - reagent bank, toy box, bigger stacks. Of course now my packs are full again...
The poll is lacking other notable features such as leveling. The leveling experience was awesome and claims the #1 spot for me by far!
I voted terrain since this poll is missing a lot of things and mine is not on it.
Infractions: 2
Early Garrisons, when everything still felt fresh and exciting.
Now you see it. Now you don't.
But was where Dalaran?
That's a weird set of choices. If you think that WoD terrain is remotely puzzle like, I invite you to go play Heart of Thorns for a bit.
I enjoyed the 5 mans in this game for a brief while. They were a significant improvement over MoP's. Questing was polished but still suffers from 'on rails' syndrome.
Last edited by melodramocracy; 2016-04-10 at 05:19 AM.
skirmishes, though to be fair it wasn't really a new feature but it was the only addition in wod that wasn't complete dogshit
Garrison. Made me a multi millionaire (Gold) obv.
Since this is a purely relative vote, I voted for the Garrison.
However, looking back, I don't think any of them was implemented particularly well.
-Garrison had the best lifespan of those features, but its implementation devalued a lot of other gameplay
-Shipyard was complete crap in its original implementation, and only mostly crap after it was updated.
-When people talked about going back to Vanilla, I don't think they were referring to having to farm thousands of mobs which provide no challenge or engagement whatsoever
-The Lore was as good as I've come to expect from WoW... that is to say, it had brief moments which were entertaining in a vacuum, but overall it was complete and total garbage which cannot be taken any more seriously than I would take your average Power Rangers episode
-The "puzzle-like" terrain probably had the best implementation, but the shortest lifespan... in that I was done with it by the time the second week was over, and there was no reason to ever go back.
It really surprises me that the rep grind only has 4%(11 votes) it was one of my favorite activities. A simple grind is better than most of the activities in this game(in my opinion) and I'm kind of surprised that not many others share my view.