All of these are pvp servers, have fun at stv
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©
Please, do point out the faults. I would love to hear them. Those numbers were received from Blizzard themselves as far as I can tell (or at the very least, someone with much more industry experience than you or I), so this is not as much conjecture as you would like to believe.
I'll admit, there is absolutely an initial start up cost, but I cannot estimate that, only how many subs would be needed to maintain server costs. Guess what? That's way more than you have ever provided to this thread.
Refrain from the useless, extraneous comments. I will not be entertaining them.
Last edited by Propainn; 2016-04-11 at 08:19 AM.
They didn't have to maintain the same level of service, hardware, code, and support as Blizzard. Here we go again, the endless task of explaining to boneheads that the illegal server is a small fraction of what a real server is, in cost and support.
And, yet again, it has to be explained that the vanilla game does not exist anymore, and most of it would have to be rewritten to work on current technology - and they will not ever, under any circumstances, use the reverse engineered hack that the illegal server was running.
The illegal server could od it, because they're not Blizzard, were not offering the 24/7 uptime and support does, or Blizzard's connectivity.
But sure, it's exactly the same thing. Of course it is. Just because you say so.
Their legal reasoning is that they own the IP. The reason they actually made a move may be something else but they own the IP and art assets. There's this stupid argument making the rounds that all of the art assets are in the client so hey it's all OK, but from a legal perspective if any of the scripts they create touch or manipulate those assets (like player characters or spell effects among many others), that's infringement. There's very little grey area on this. Not every server is reachable by American or EU law. You can issue a cease and desist to some server in Russia--and I'm quite sure they do in the name of defending the IP--but if they cannot get co-operation for a take down from local authorities there's not a great deal that can be done. Nostalrius among other incomprehensible decisions was hosted in France. Really the only question here is why did Blizzard take so long to do anything about it. Maybe it was the donations, maybe not. That's between Blizzard and their lawyers and it's unlikely they'll ever go into that.
Last edited by MoanaLisa; 2016-04-11 at 08:24 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I think it comes down to the fact that Nost was the biggest private server in terms of population and cash flow.
Bigger the server, the easier the lawsuit.
Nost was the biggest server and therefore, the easiest lawsuit to win.
No court is going to indict a dozen friends playing together on an unadvertised emulated server.
But 150k active players? That's grounds for some serious copyright infringement.
Legal court cases are really expensive - running them globally in different countries more so. The laws vary - but lawyers are expensive.
When you start a case, you want to be pretty damn sure to get the effect you're looking for - you don't want to get caught in the appeals for years and years or you don't want to fail on technicality.
This is why some servers are still up, while others have been shut down.
Yes. Somewhere between it being too expensive to do that, and paying lawyers to C+D companies that are making *profit* out of this there must be a compromise though I'm not saying a compromise *must* be found, just that it exists. To say it is impossible to provide the 1.12 servers and make a profit is evidently untrue. Blizzard have, after all, taken a stand against gold selling on retail by taking a share of the market themselves.
- - - Updated - - -
This isn't even the case though.
Not really making shit up, if you read it correctly. I, "I think" there's multiple reasons. Donations are illegal, sales are illegal, hosting them are illegal, advertisement are illegal. Nostalrius did at least two of them. And other servers might be, but there is human beings working, and they still need to process before they start dragging more to court.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Let's start with that the infographic is based on financial date from 8 years ago. Oh, you didn't notice that? Hey, did you know, things cost more over time? There's this thing called "inflation".
And, in other articles that discussed the PR release that included that data (which I've read, have you?) stated that the numbers did not reflect all of the costs, but that it was an overall cost in terms of just keeping the servers turned on - in other words, things like bandwidth were not included. And, I'm pretty sure they upgraded the data centers for Cata, along with the hardware.
But you keep thinking you discovered something.
I guarantee you that 137k/day wasn't the electric bill. Also, I wasn't aware we were in 2018. 2010 isn't horribly far off (check the sources, thats when server info was obtained), and Blizzard would be using older, cheaper hardware. The old code runs on old hardware, not the new stuff. Blizz has said this themselves.
Did I miss anything?
Last edited by Propainn; 2016-04-11 at 08:28 AM.
1.Private servers are against ToS
2.ToS is an agreement everyone makes when installing the game.
2.ToS/EULA are a written contract.
3. Each person who has owned an account has promised to use Blizzard's services as they intend it to be used.
4. Contracts are enforced by Civil Law in the U.S.: where Blizzard headquarters are.
Basically if you run/play on private servers, you lied and broke your word. That is basic morality. You can always try to renegotiate the contract, but that is not what happened here. Such a renegotiation would need Blizzard to actually sanction a 3rd party to host a server or run it themselves. Other than lawful action, I don't have any personal grudge against private servers and do not begrudge others having fun in their own way.