Sure you did ... At level 70
https://www.youtube.com/watch?v=sBK4BmCK77o
/pats.
There was a hunter soloing BRD Emperor at 60 using smart pathing to kite the whole room while killing the boss and that was - deservedly - a big deal.
What the hell is Nostralius? Never heard of it. But as I am reading about it - good riddance I say. I just hope Blizz will sue them and win a lot of $$$ - that will learn those guys to not steal anyone's intellectual property.
I can understand what he means. walking, flightpaths, summonings. They were convenient enough that it made the trips bearable but they didn't throw you right inside the dungeon. It made more people travel around the world, having to catch zeps or boats. You'd have players running around and doing things. It's what made the world feel a little bit more alive.
I dunno I've seen some pretty large events over the years. The one that sticks out the most to me was all the treant druids who jumped off of dalaran to their deaths because the patch was coming that was removing tree form. You could organize everyone on current servers to some area to do X thing, it wouldn't mean a whole lot other then there is a bunch of people clumped up to lag everyone.
- - - Updated - - -
It also made the world fairly boring as you had long flightpaths to suffer through. I mean I know I did plenty of dungeons in Vanilla. Some times you talked to your group while getting there and then some times no one said a word and it was boring as fuck. I think removing of travel time to dungeons was a good thing. However when you combine that with dungeons getting WAY too easy and thus no reason to cc/plan pulls/have strats/threat gen for tanks being easy mode that was the main thing that killed off communication.
I actually enjoyed the whole flight path thing. It made the world feel huge. It's one of the reasons I dislike flying mount, I can't see the world as huge and expansive anymore.
Plus, the general struggle and grind of the came was like a community binding thing. Everyone had the same struggle and everyone has the same grind. Forcing players to travel is one of the reason that world pvp was a big thing. Having to go to hillsbrad to sign up for AV is the reason we had those huge Southshore vs Tauren mill fights.
You could, as long as you knew how to kite mobs. I'll just leave this here for you to see how difficult it was to kill elites in vanilla: https://youtu.be/5frS6BjaiD8
I had soloed East wing of Dire Maul with my warlock on Vanilla.
Fun times.
But I prefer the actual games, I'm a casual now, i took an arrow in the knee
In my opinion I think that Blizzard should release servers for each expansion, one for Cataclysm, one for TBC etc. All people like different things. I wouldn't say no to a WOTLK private server because that's where my glory days of WoW existed. If others disagree they can play on a Classic server. Of course people who don't like past content can just play the current expansion.
Just so you know, there was another topic that had some good discussion points in it and that @Splenda decided to indiscriminately close.
Biggest complaint from WoW players? Not enough content.
Current biggest ask? Give us a legacy server that will never be updated or have new content.
GOOD JOB, COMMUNITY!
As I said somewhere else:
I don't think people miss Vanilla. People misses the ambient of servers at that time, where you pretty much knew everyone, even the ones in the opposite factions. There, you created ties with those peoples, and you were cheering the major guilds in your server. You knew that this one or this one managed to down that boss, or have this rare mount.
There were a feeling of community back then, a feeling to belong to something. That was made the game more than just a game. We were part of something. With all the LFG-LFR system and all the other cross-realm stuff, you don't really belong to something larger. Yeah, you still belong to a guild, to a small group of people, but it is different.
The game in itself is not really relevant in the end. Now, we have come to an age of easy to get fun and everything must be consumed very fast. We just play a game, and, as good at it may be, it is just a game. And that's a little bit sad. But that how it goes.