Except you miss the glaring point that Blizzard either A) Needs to hire even more people for customer support, maintanence, balance/design, etc, or B) Needs to take people away from the team/employee pool to support legacy servers which will contribute to slower content & potentially longer droughts due to fewer manpower resources.
Vanilla is a LOT easier with 10 years of exp on your belt. I mean, if I ever pulled 2 mobs it was most likely going to result in death, lol. Plus, it was all on the 1.12.1 patch, with raid/content being released progressively.. So classes had it a tiny bit easier than say the "Beginning"
Yeah probably. I just have no idea what makes them go after anyone. Was it they finally got noticed, finally got big enough to care about or finally the legal team got to it after higher priority items. Or hell did one Blizzard's staff members get banned by Nos. LOL that would be funny.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I want to interject with some numbers basically and you can continue with the throwing of rocks.
Registered Accounts for Nostalrius existence: 800.000 (rounded)
That includes everyone that registered, whether they played and for how long notwithstanding.
Can/should only be used as an indication of general interest.
Active Accounts (i.e unique logins over the course of 10 days): 150.000 (rounded)
This would probably be a bit higher if counted over the range of 30 days as is customary for active counts.
Concurrent Peak Players (i.e players logged in at the same time): ~19.000 (rounded up)
This counts both the PvP and the PvE realm with the PvP one being the most populated at a ratio of roughly of 4:1.
PvP realm was also the older one and further ahead in patch progression.
This is the only number that any player on Nostalrius can verify through the /who command
(note: the total was both factions, so seeing 13.5k meant everyone on the realm at that time)
or by using an addon like CensusPlus to cross-reference.
No discrepancies between the tracked accounts and actual players were ever detected
(and believe me with such a statistical sample, sooner or later someone would have detected "ghost" numbers)
We have no reason to believe the numbers were fudged in any way.
This number is both somewhat smaller due to some of these logins probably being multiboxers
(multiboxing was prohibited on the servers and bannable but some are bound to have slipped through)
and some of it probably being low level gold-sellers which one can argue are not really part of the server community.
Nostalrius GMs were very heavy handed with offenses, no warnings, no 3strike rule, I never saw such an account live to spam another day.
Number is also somewhat larger due to server being international so some timezone banding is to be expected.
Last edited by Roadblock; 2016-04-12 at 09:24 PM. Reason: removed data I couldn't find reference for
Nost had a team of 30 people. Out of those 30 people I believe 26 were GMs. It's not going to need THAT much because for 1, it's not going to need updates. No balance/design etc. Leave it alone. Customer Support and Maint. is all it needs.
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Absolutely c:
Once my Dwarf hit 40, I respeced from 5/XX (Disc for dat wand damage ;P) and went full shadow. Getting Shadowform was fucking amazing. Loved it. :>
Stains on the carpet and stains on the memory
Songs about happiness murmured in dreams
When we both of us knew how the end always is...
Stains on the carpet and stains on the memory
Songs about happiness murmured in dreams
When we both of us knew how the end always is...
Yup warrior was also brutal, the quest for the weapon was also a pain in the ass because you had to either struggle for hours being to low, or over out level the area. Those elemental's and that stupid level 40 rock thing that had the kobold party following him... I still think priest was worse.
Oh, nonsense. I was on an original 20 server in TBC, and your chances of finding a group depended on A. your class (Healers and tanks always found groups), B. Your gear (Raiders in partial raid gear always got snapped up by dungeon geared groups "Hey, we got a DPS with epics!"), C. what time of the day it was (prime time, 5-10 minutes. Midnight? Good luck. Mid morning? Hah.), D. what instance it was (Black morass? GTFO. Nobody ran that unless they had to. It took me weeks to get a run, let alone one that finished it, for the meta) and E. what point in the expansion it was. You had the first wave, when everyone was running them. Then it died off for a while, as everyone was in heroics on their main. Then the alt wave started, more runs, that died off.
This held true, until LFG came out. I remember the first night it came out, I ran my mage through 3 dungeons that night, and I was AMAZED at how easy it was. I hadn't run 3 dungeons in one day since vanilla, when my job in my raiding guild was to run new recruits through Blackrock to get them geared.
Talk about fucking over exaggerating!
Just some info on private realms after Nost shutdown and with the code not released to the public yet. Wont mention names as there is no need for it and isnt allowed anyway.
One server that i know of which wasn't very popular went 4 X on population just in the last week and seems to keep growing.
One server that was popular (but not even close to nosts popularity) currently has a 30 min queue to login.
The two biggest projects will be launching in the next weeks and they will draw the vast majority of Nosts player base (they haven't settled on a server yet) and maybe more.
So in the end all Blizzard did was advertise private servers and the new ones that will pop up aren't being hosted in countries Blizzard can reach as easily as Nost.
Imo if they are to launch vanilla servers they should do so soon. Maybe allowing access to vanilla realms with legion purchase wouldn't be such a bad idea. If they delay in the end they gonna launch their own vanilla realms but private servers will be "bulletproof" and people will have progressed their chars so much that they wont even bother coming back to retail.
Last edited by MarizzaDraenor; 2016-04-12 at 09:22 PM.
Yeah it wasn't that bad when you know how to play, what gear to get and find, and you know that certain quests means you better find or wait for some help to come around. Also it helps if you can remember which quests to skip because they just aren't worth the amount of time spent running and crossing zones to finish.