Yes and yes.
Yes and yes.
Small minds need an easy scapegoat to save the critical thinking. No.
“Logic: The art of thinking and reasoning in strict accordance with the limitations and incapacities of the human misunderstanding.”
"Conservative, n: A statesman who is enamored of existing evils, as distinguished from the Liberal who wishes to replace them with others."
Ambrose Bierce
The Bird of Hermes Is My Name, Eating My Wings To Make Me Tame.
No, Activision Blizzard acts as a holding company, they didn't touch the game, at best, they could have deprived Blizzard from its funding, which I doubt. They share investors that might prefer a certain direction over the others, there's one thing in particular that investors tend to dislike in the game industry, and it's innovating games, but exploiting strong game trademarks over and over was what Blizzard was doing even before the merge anyway
Vivendi was far more shadier than Activision Blizzard is actually. Blizzard is the only responsible for how WoW turned out.
Last edited by mmocafdd20634a; 2016-04-14 at 07:08 AM.
You only have to look at the Black Ops 3 supply drop system to see how scum Activision practices have become.
No. Ruining something means destroying something. Is WoW or Blizzard in ruins? No, it isn't, therefore nobody ruined them. A purely subjective view can be that WoW is now in worse state, but blaming Activision is just scapegoating. Unless we see the internal processes in Activision-Blizzard and Blizzard, we can blame tooth fairy with same credibility...
Yes.
/10c
Did Activision ruin Blizzard for gamers and game creators?
Yes.
This needs to be re-posted every year or so, because people have a short memory.
More valuable for the links and references than anything else, you can form your own opinion easily.
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A short history of Activision Blizzard or how B.Net 2.0 came to be.
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But they sure made the day for shareholders and some golden boys.
Last edited by Roadblock; 2016-04-14 at 02:21 PM.
I don't think Activision influences the games decisions, its still Blizzard thats fully working on their games. I just don't think Blizzard is not as good as they used to be, so the quality of their games dropped.
I remember end of wrath my ingame community was talking about it in trade, my faith in blizzard lessened that day and somehow I expected cata to be a bit worse than WOTLK,
Not ruined but made it worse.
If anyone has "ruined WoW", it's Blizzard.
Also Activision and Blizzard are both equal business units in ATVI.
The current day Activision doesn't have anything to say about Blizzard's design decisions.
And Blizzard doesn't have anything to say about how Activision should develop Skylanders or their other IPs.
They're equal business units (along with King.com and the new eSport Gamers League)
I think you meant to say ATVI - i.e the actual mothership.
They can of course steer Blizzard anywhere they want, but I doubt they are closely involved in the nitty-gritty of the design. They do business. Not game design.
don't forget bullfrog either.
but on topic, mmo-c (and wow forums) are the only place on the planet I have ever seen people claim a publicly traded company acquires a major division comprising almost half their total revenue yet doesn't exert any influence over them. Of course Kotick's mgmt team and philosophy impacted blizzard. Just look at the hard turn on tuning in 3.0.2 versus everythhing prior, including 2.4.
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merger closed june/july 2008, after 2.4.x but before 3.0.x prepatch.
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it was a reverse merger, technically, with vivendi ending up getting issues more than half the total outstanding shares, but kotick and team ended up over the overall company.
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only on MMO-C. Go try this theory on a financial board and watch a description of the LEGAL problems kotick would have if the claims about his lack of any involvement with blizzard were true.
I am not unsympathetic to this willful fantasy, though, because the alternative is realizing that a game which likely has taken up a great deal of your free time in life has been acquired and is being changed by a team that cares absolutely nothing for mmo's or the playerbase.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
I wouldn't say that "Activision ruined Blizzard", because they do benefit each-other with this deal.
However, Publishers are known to "whip" down developers and come up with all these rough schedules and objectives focused on profits.
So, while I don't think anything was ruined, I feel there was certainly a shift between the mentality of "For gamers, by gamers. And fun!" to a more serious, corporate style management.
one thing to be a small piece in a conglomerate, another to be half the revenue of a publicly traded video game company.
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He and a group he led bought a part of vivendis stake at a discount not available to the public. That is a problem, even though he got away with it.
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to anyone who had been playing a while in 2008 -
compare tuning, game-wide, between 2.4 and 3.0.x
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actually pann, the most likely explanation, given that LK was all designed in essence by that time, was just what it looks like happened. A mass nerf in mob-damage across wotlk content, from outdoors to instances to heroic instances to raids. Even chilton has specifically said naxx wasn't tuned as hard as they wanted.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
suppose, just suppose, blizzard suddenly had to get player participation in all content levels up across the board, with wotlk almost done or basicaly done. How could they quickly accomplish that?
remove threat, nerf all mob damage, nerf any and all gating/attunement mechanics for heroics and raids.
heroics were being steamrolled on release. raids (except harder sarth variants) were being easily pugged.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Well someone bloody well did, it's easiest to blame Activision since they already behaved like this way before Blizzard did.