1. #15681
    Quote Originally Posted by darkspace View Post
    When WoW started back in the day I guess the f2p model wasn't all that common. Most people interested in vanilla servers are people who already played it. They payed the sub-fee at the release, they most likely are willing to pay it now. Because, what difference does it make to pay for retail wow or a legacy server when in the end you pay for the fun you have? People are very willing to pay a sub... just look at the retail version and how many people are unsatisfied with the game. Legacy servers would offer people exactly what they want, therefore they sure would pay for it.
    Exactly, they are unsatisfied with the game, which suggests they won't be providing any meaningful feedback to it or the live game's community. So why exactly should Blizzard give these players what they want when they won't be adding anything of meaning to the live product & community?

  2. #15682

  3. #15683
    Quote Originally Posted by Pantalaimon View Post
    Exactly, they are unsatisfied with the game, which suggests they won't be providing any meaningful feedback to it or the live game's community. So why exactly should Blizzard give these players what they want when they won't be adding anything of meaning to the live product & community?
    Insert something different here
    Last edited by Gadzooks; 2016-04-14 at 05:18 PM.

  4. #15684
    Deleted
    Quote Originally Posted by Kolvarg View Post
    I address this in the speculation you're commenting on. All you're showing to me is you didn't even read it properly or tried to understand / follow the logic

    The specific numbers are speculation place-holders to follow a logic of propotions. I'm not saying these numbers are what would happen. I'm showing how you don't need that many players to make it profitable, because some people here think otherwise.

    Remember: 100k subscriptions can pay for 300 employees at $5k/month. Even just 10k subs can pay for 30 employees (which was how many people were running + developing Nost).
    I read it and followed your logic well enough, that's why I was able to provide such a spot-on summary in my post.

    You're of course very cute trying to show how many devs at 5k bucks per month Blizz can hire for the 100k magically generated new subs, but let me just counter that with a reality check: they're a company raking in $4.5 billion a year (or more) in revenue, mostly from microtransactions, a lot of it from WoW. They can make the kind of money you're talking about by releasing a couple pets/mounts/whatever (or HotS heroes, or Tracer poses that cause even more outrage, or how about a new set of HS cards?), without hiring anyone or spending jack shit, with zero risk.

    WoW is a cash cow franchise, you don't do risky new developments on a game like that. You milk it for what it's worth while investing as little as possible. Newsflash: it's still worth hard billions, only thing left to do is just coast till the end while taking the free $$$ it generates.

    They'd be stupid at this point to release and maintain a special snowflake "original hipsta" edition of their game with ZERO synergy with their current business model (again - microtransactions).
    Last edited by mmoc4588e6de4f; 2016-04-14 at 05:18 PM.

  5. #15685
    Quote Originally Posted by Gadzooks View Post
    It's like you're physically incapable of understanding the words "It's", "Too", and "Expensive".

    Desire does not magically create millions of dollars of dev budget.
    You either quoted the wrong person or completely misunderstood what I was actually responding to.

  6. #15686
    Quote Originally Posted by Roadblock View Post
    I just saw a fringe media outlet report on this issue.

    Some unknown news agency called BBW, BBC?
    or some other porn acronym.


    I wonder why ...
    Because most companies don't publicly comment on lawsuits until after they're decided. SOP.

    But you keep reading those tea leaves.

    - - - Updated - - -

    Quote Originally Posted by darkspace View Post
    Trolling Blizzard, what the hell are you even talking about? Is it so hard to believe there is a serious demand for legacy servers? Not for nothing is there such a big 'media coverage' about it.

    I don't doubt that there's interest, but I think the numbers are highly exaggerated, not enough to justify Blizzard changing their stance, and I see nothing to indicate any of the claimed accounts there equate to that many paid accounts.

    But this thread has been 800 pages of people who refuse to listen to anything except what they want to hear. And that's why they're going to be bitterly disappointed when legacy servers fail to appear on Blizzard's servers, and they continue whinging about it.

    - - - Updated - - -

    Quote Originally Posted by Pantalaimon View Post
    You either quoted the wrong person or completely misunderstood what I was actually responding to.
    I think I did as well.

    - - - Updated - - -

    Quote Originally Posted by Partysaurus Rex View Post
    Jail time = criminal.

    You want to go make a thread regarding the differences between crimes and torts be my guest.

    Don't bring your strawman bullshit here.
    This word, strawman, I don't think it means what you think it does.

    - - - Updated - - -

    Quote Originally Posted by Unholyground View Post
    Illegal but nothing they can do to stop it, the amount of people who do it is far to large to take action against.
    Nothing they can do...except of course issue C&Ds and sue them.

    Like what's happening now.

    Yeah, nothing they can do.

  7. #15687
    Nostalrius has received an estimated 529,900 visits over the last 30 days.
    In the last week Nos has been heavily linked via mmo-c, and reddit and talked about by popular you tube personalities.

    Mmo-champion.com has received an estimated 3,682,100 visits over the last 30 days.

    If anything Nos is weaker than the supporters had thought.

  8. #15688
    Quote Originally Posted by Frans Koomen View Post
    So tell me, hot did they create the Private Server in the first place? There is a reason for it being Copyright Infringement and not theft...
    Sigh. Here we go, again...

    They created the server with the Mango tools. It's a previous effort, using leaked server code from the original alpha of WoW.

    The server is the tool that allows access to the assets in the client - the maps, characters, dialog, sound files, instances, etc.

    Accessing the game without Blizzard's permission is the copyright infringement. It's also DRM avoidance (Blizzard's authentication servers are their DRM), which is illegal, but it will have to wait until we see what Blizzard actually sues for.

    "Theft" is a specific, known legal term. Nobody has been charged with theft. "Theft" however is used as shorthand for "infringement" - but it's a distinctly different legal concept from theft.

  9. #15689
    Quote Originally Posted by McNeil View Post
    The petition is almost at 100k, keep it up:

    https://www.change.org/p/mike-morhai...raft-community
    Just think, maybe in another week or two they will have all those supposed active accounts signed up.

    IMO 150k should have been a easy goal for such an active server.

  10. #15690
    Quote Originally Posted by Tuesdays View Post
    Just think, maybe in another week or two they will have all those supposed active accounts signed up.

    IMO 150k should have been a easy goal for such an active server.
    Even if your ridiculous correlation had any merit ... 150k active over a 10-day period.
    So there's still time.

    But don't worry after it reaches 150k you'll always be able to say, "hey they had 800k registered accounts, where's the other 650k?"

  11. #15691
    Quote Originally Posted by Roadblock View Post
    Even if your ridiculous correlation had any merit ... 150k active over a 10-day period.
    So there's still time.

    But don't worry after it reaches 150k you'll always be able to say, "hey they had 800k registered accounts, where's the other 650k?"
    A registered account doesnt really mean much...like...at all
    Quote Originally Posted by Tonus View Post
    Anyway stop being such an ass fucktard.
    Quote Originally Posted by oblivium666 View Post
    Would you kindly go fuck yourself?

  12. #15692
    Quote Originally Posted by Roadblock View Post
    Even if your ridiculous correlation had any merit ... 150k active over a 10-day period.
    So there's still time.

    But don't worry after it reaches 150k you'll always be able to say, "hey they had 800k registered accounts, where's the other 650k?"
    Yeah, those 800k are reflected as "people who don't give a shit" hence registered vs active.

    I wonder how many of those sigs even play wow, or would be willing to pay a cent to play again.

  13. #15693
    Quote Originally Posted by Rurts View Post
    You're of course very cute trying to show how many devs at 5k bucks per month Blizz can hire for the 100k magically generated new subs, but let me just counter that with a reality check: they're a company raking in $4.5 billion a year (or more) in revenue, mostly from microtransactions, a lot of it from WoW. They can make the kind of money you're talking about by releasing a couple pets/mounts/whatever (or HotS heroes, or Tracer poses that cause even more outrage, or how about a new set of HS cards?), without hiring anyone or spending jack shit, with zero risk.
    Just because it would be insignificant profit for them, doesn't mean it's not profit.
    The point was that they could generate profit (ie it would make them more money than they would spend), as quite a few people are questioning even that.

    If you were more worried about reading and understanding what you're replying to instead of trying to be sassy, you'd realize I said exactly that not only multiple times on this thread but even in the original post you replied to:
    Quote Originally Posted by Kolvarg View Post
    So no, it wouldn't really be hard nor would they need that much people to make it profitable. The question is for a company like Blizz a few million dollars are nearly insignificant (WoD made over $800M in 2015) if the risk is not justified.
    Last edited by Kolvarg; 2016-04-14 at 05:40 PM.

  14. #15694
    Deleted
    Closure of Nos has reached the BBC news

    http://www.bbc.co.uk/news/technology-36044000

    How long do they keep burying their heads before they have to address the issue?

  15. #15695
    Quote Originally Posted by McNeil View Post
    The petition is almost at 100k, keep it up:

    https://www.change.org/p/mike-morhai...raft-community
    This is incredible! If only the current WoW community cared half as much.
    A crossfitter, a vegan, an atheist, and a vanilla WoW player all walked into a bar. I know because they all told me within 3 minutes.

    World of Warcraft: Dying on MMO Champion since 2004

    Pre-Alpha WoW tester since 2002.


  16. #15696
    Quote Originally Posted by McNeil View Post
    The petition is almost at 100k, keep it up:

    https://www.change.org/p/mike-morhai...raft-community
    Online petitions are laughable and pointless.

    - - - Updated - - -

    Quote Originally Posted by Blimey View Post
    Closure of Nos has reached the BBC news

    http://www.bbc.co.uk/news/technology-36044000

    How long do they keep burying their heads before they have to address the issue?
    They already have. Time and time again. This issue is moot.

  17. #15697
    Deleted
    Quote Originally Posted by Plutarch78 View Post
    They already have. Time and time again. This issue is moot.
    Yeah so moot infact that the biggest news outlet in the world has an article about it and there's a petition with 100k signatures

    Are you retarded?

    Infracted
    Last edited by Darsithis; 2016-04-14 at 06:49 PM.

  18. #15698
    Deleted
    Quote Originally Posted by Nosdrone View Post
    This is incredible! If only the current WoW community cared half as much.
    Don't play WoW anymore but signed the damn thing regardless. Just by seeing the sheer passion these people have for how they want to play the game they love so clearly. I so wish I could feel that again when I first started playing the game.

  19. #15699
    Quote Originally Posted by Tuesdays View Post
    Yeah, those 800k are reflected as "people who don't give a shit" hence registered vs active.

    I wonder how many of those sigs even play wow, or would be willing to pay a cent to play again.
    That's the part that's being willfully ignored. Every signature does not equal a paying account. It just means someone took 30 seconds to fill in a web form.

    That they think Blizzard is dumb enough to make that connection is hilarious.

  20. #15700
    Quote Originally Posted by Blimey View Post
    Yeah so moot infact that the biggest news outlet in the world has an article about it and there's a petition with 100k signatures

    Are you retarded?
    Right up there with the news of http://www.bbc.com/news/technology-36043996 "You can text in a movie theater" /s

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