Originally Posted by
Dastreus
I have a level 57 prot paladin. So far my experience is mixed all to hell. At times, I notice my health plumet and at others, I am just facerolling. What I like about the other tank classes are some relatively short (10-25 sec) mitigation cooldowns to keep up in a fight. Paladin seems to have... none? I mean Protadin has Shield of the Righteous and it only reduces physical damage, whereas for Warrior it's an absorb shield, completely, and DKs get a short cooldown Anti-Magic Shell plus Blood Shield. Does the class become more engaging later?