This is exciting for me in a lot of ways.
After we had my son, I haven't been able to commit to a raid schedule. I play quite a bit, but the time blocks are very erratic and random. Sometimes I can play from 12am to 3am. Sometimes from 12pm-3pm. It varies day by day depending on the needs of my work and my family. We're having a baby girl in August too, so I'll be even more busy ><
As such, my favorite things to do as of late are casual BGs/skirmishes and finding things out in the world. Now that pvp gear can be anything you have on, I'll be able to do my two favorite things without having to focus on one or the other. I can spend a few hours doing world quests for some sweet gear one day, and wear it while I do BGs the next. Obviously I won't be pushing rating or anything lacking that top 7% stat difference Blizzard mentioned, but hey that's cool with me.
1. Do world quests for gear and fun.
2. PvP for cosmetics, fun, and artifact progress.
3. ???
4. Profit
This is just fantastic news for those of us who don't raid much or do rated pvp anymore. We won't be top tier, but we can progress our toons and do fairly well in normal raids/unrated PvP. The hardcores can still be rewarded the best stuff which should keep them happy too.
All in all, I can't see how anyone would oppose this. Even if the best player's stuff is only marginally better, it's still better and that's a good thing even to me. At least the rest of us will have productive things to do.
I still believe that what I said will be true. There's no way to know right now however. Otherwise what will happen is that you'll have these world quests become pointless at the end of the expansion just like garrison blues (560-600ilvl) became extinct after people started doing heroics.
Galleon sucked because it spawned like twice per week, TLPD respawn rates.
And it died faster than you could fly there from shrine on a 310% mount. It's a bane of any rare mob that drops something of value, it gets zerged down.
This quest is something that stays up for quite some time, it ain't something you have to camp for hours on end. It's a replacement for shipyard cache missions I think. Instead of mailing epix to you for doing fuck all, you now actually have to group up and do a world quest.
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And getting raid loot mailed to you in shipyard caches is what? Balanced and fair? Yeah, I pugged some mythic on my hunter, got to 8 bosses killed and since few months I'm getting loot from bosses I never even killed. Mythic Archimonde mail gloves? Yes, got that from ship yard cache!
These quests will likely have long cooldown, and raiding will be your go-to primary gearing source.
You're correct on that front, but not on that it's solely for later. They've mentioned they intend for world quests to scale to some degree with your ilvl (how we don't know yet really), but it's also technically possible from 'normal dungeon' level content to proc as far as mythic from day 1, at least that was the plan as blizzcon.
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My twitch channel https://www.twitch.tv/durbem I stream my guild's mythic raids, but I'm also streaming other games from time to time.
And if the open world is just as challenging as a raid environment, would the rewards not need to match that?
I'm planning on raiding again in Legion (was Hardcore pre WoD), but I don't want to go at it as hard as I used to. So I'm personally fine with this and I'd imagine the other 99% that don't play this game solely for raiding feel the same.
If this is true, and remains until the end of the expansion, then there is no point in me raiding - which is the only thing left in the game that I actually enjoy. I will opt for playing black desert full time if raiding is also made worthless. I really hope this is an oversight. Normal gear, yes, that would be a brilliant catchup mechanic, maybe even heroic gear (rare) but mythic? there shouldn't even be a small chance of mythic loot.
As i said, it only needs complains on the forums from organized raiders to get blizzard making the best gear available through raids only.
It already has begun. Envy will be the nail in the coffin for any extrinsically rewarding gameplay outside of raids.
Equal difficulty = equal rewards.
If these events were as hard as mythic raids - then sure, they deserve mythic rewards. the bottom line is that they won't be. They can be completed by 13 random people that just showed up and did it. this system would kill organised raiding, I for one would quit raiding if the rewards were equal to doing daily's, whats the point spending all the gold and time raiding if you can achieve the same outside of raids?
I started raiding in TBC, if not for raiding, I would not have played wow all this time, it is literally the only reason I play anymore.
So you say you dont play raids for fun but for the extrinsic rewards only?
At the end you only play raids because blizzard offers the best rewards for playing them?
How shocking. And i thought operant conditioning doesnt work.
And that playing with friends is so much fun.
Should people feel forced to play something they dont like only because it gives the best items?
Last edited by mmoc903ad35b4b; 2016-04-21 at 06:04 PM.
The thrill is great and all, but if I was rewarded the same things for simply doing daily's and playing farmville, why bother? I think your purposefully trying to take my words out of context here, I spend thousands upon thousands of gold raiding, I spend hundreds of hours, hundreds of wipes, hours of stress. You go out right click a mob and go AFK, why in the hell should your gear be equal to mine? I love my guild, they are all friends, I love raiding with them, but things like this make me want to just quit the game entirely, let alone raiding.
I don't pay £8.99 a month, hours of my time for the privilege of raiding with friends, part of it is ego, I'm a highly ranked player on my server. Somone else having the same gear as me, the same potential ceiling (thus matching my rankings) without even having to go through the hard part? It's not fair.
People crying out for the changes, accept them for the exact same reason (ego), they want better loot. this is the problem, people are getting something for nothing, what do I get for my time and effort?
That's what either side of this argument boils down too, we all want the best stuff, but giving the best stuff out to everyone isn't the right thing to do. It's really not that damn hard to join a guild and do raids, I've managed to take year long breaks, come back to the game and land in a guild within weeks and progress endgame. People are just put off by the effort, they don't WANT to do mythic - or else they would. As part of that decision you need to realise that you won't get MYTHIC loot.
Last edited by thunterman; 2016-04-21 at 06:44 PM.
Probably because you like to play in a group? Or you like a challenge? Or you like prestige from being a high end raider?
I mean.. if you only play raids to get the best gear and wont really like to play it, i wonder you are actually not advocating a solution where the best gear was available from something else than raids you even probably liked to play.
You know we talk about a computer game and nothing which should stress you? And nothing which should force you to play a game component because the things that would be fun wont drop them?
So it's just envy at the end? You dont want anyone else to have your gear?
Hey, we talk about a computer game. And not about a management department where you hope to get the job of the senior accountant when he dies.. and wont like the secretary to get as much money as you.
You love your guild. You love your friends. You like the rewards.
But do you like raiding? Think about it. Also think about it if those people really are your friends, or just a alliance of purpose. The word "friend" is used very inflationary nowadays.