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  1. #141
    Quote Originally Posted by Redtower View Post
    Was in a world quest where the base drop was a normal raid drop. We cleared it with 14 people gathered in the zone. Mobs where about as strong as raid trash.

    Break down of loot was

    2 mythic ilv
    1 heroic ilv
    11 normal raid ilv.

    Don't currently know if the class hall upgrades effect ilv of mythic drops or the spawn rates of quests like this but I figured this is the kind of things people want to know about world quests. The quest itself seems like you could do it with just a tank and healer though the more dps you throw at it the easier/quicker it goes.
    What did you get specifically? Just gloves, belts, rings? Or helms, shoulders and better stuff like that.

    I don't think I'll even bother with it if it won't drop flashy and cool stuff like that.

  2. #142
    Quote Originally Posted by psn1993 View Post
    People really feel like it's fair they can get Mythic level loot from tagging a world boss then going afk till the rest kills it compared to hours of mythic progress?
    I think deep down they do, but toxic community is toxic. They refuse to listen to reason or logic.

  3. #143
    Immortal roahn the warlock's Avatar
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    Quote Originally Posted by thunterman View Post
    I think deep down they do, but toxic community is toxic. They refuse to listen to reason or logic.
    They just can't see the logic, it would be like saying you should get invincible from garrison missions, instead of having to farm it every week.
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  4. #144
    Deleted
    Quote Originally Posted by thunterman View Post
    Everyone wants the best items - that's a given.
    I dont know, i could live without the best items. I would prefer an intrinsic reward over the "great gnomen killers epic staff of envy".. You know, a fun gameplay instead of the shoulders with the largest stat.

    But i am sure thats just my personal preference here.

    Quote Originally Posted by thunterman View Post
    I like raiding, I like playing with friends, but if there is no advantage, other than the privilege of doing so, I, and the entire raiding community are better off playing a different game, that we don't have to pay monthly for. You CHOOSE not to raid - that's fine. You CHOOSE not to get the loot, that is also fine. YOU HAVE TO ACCEPT THAT.
    No, you actually got a lot of advantages in playing raids, not just the best items, but also playing with your friends, also playing in a organized group, with a challenge and the "yes we did it"-feeling. Organized raiding got three difficulty levels while the matchmade completely neglected and nerfed-to-oblivion version only has one incarnation, and still adresses the most players.

    Actually, the devs focus on your kind of gameplay, and add the best raiding content ever. And still that isnt enough for you. And still everything needs to be exclusive for you.. you actually sound like a millionaire who is unhappy that others may have a car as well.. while you sit at your pool drinking pina coladas.

    Quote Originally Posted by thunterman View Post
    Mythic loot is so much better because it is required to complete mythic raids, you can complete these events and world bosses in quest gear and dungeon gear, that is why non-raiders are cut off from the raiding gear.
    The real reason why raids drop the best loot is because Hazzikostas wants you to play raids. Operant conditioning. You are one of those who actually do it for the best items, so just feel conditioned.

    Quote Originally Posted by thunterman View Post
    You need to see this argument from my perspective.
    Your argument literally is that you want exclusivity. Thats all.

  5. #145
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    Quote Originally Posted by thunterman View Post
    I think deep down they do, but toxic community is toxic. They refuse to listen to reason or logic.
    It's funny, because there is a debate that can be had here. In real life, you and I would be considered republican or libertarian for thinking time and effort equal reward, and them socialist or communist in their view.

    But what I think people fail to realize, when taking a socialist stance on something like gear. Is that in the world of warcraft, everyone has an equal chance to do everything in the game, there's no corruption, or racism, or any otuside factor that hurts the reward system in the game. Wow is essentially a free market of loot.
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  6. #146
    Deleted
    Quote Originally Posted by roahn the warlock View Post
    To the first comment, no, that's why HFC caches only drop loot on the tier of raiding you are progressing on, unlike how in BRF, it gave you one tier higher.
    After so many people complained. Or lets say, some criers at the forums. And found an open ear with the devs. I think the devs should close their ears for envy, and give options for gameplay instead of trying to condition players to raid.

    Quote Originally Posted by roahn the warlock View Post
    Mounts have always been tied to reputations and world content, we only complain about the shitty store.
    Mounts have also been part of raids. The most shiney white special snowflake mount always dropped from raids.

    Quote Originally Posted by roahn the warlock View Post
    Oh, and no, I raid because I like looking unique. Really no other reason.
    You should try to find something thats fun for you as well.

  7. #147
    Immortal roahn the warlock's Avatar
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    Quote Originally Posted by rym View Post

    The real reason why raids drop the best loot is because Hazzikostas wants you to play raids. Operant conditioning. You are one of those who actually do it for the best items, so just feel conditioned.
    And the reason they give it out to people who don't want to try, is the same reason American Martial Arts hands out blackbelts to anyone who pays a monthly fee, and there's like 10 different belt colors. To keep the kids interested and happy. Because they have no adult concept of the true reward a black belt actually has. And real adults can see an adult with a black belt, and understand the dedication, while looking at a bratty 15 year old and understand they didn't deserve it.

    In this scenario, you are the bratty 15 year old.

    And by basically just handing out blackbelts to everyone who pays 100 dollars a month, you help destroy it's meaning.
    Last edited by roahn the warlock; 2016-04-21 at 07:36 PM.
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  8. #148
    Deleted
    I have a problem when a bot playing these quests can get decked out in full mythic gear in a expansion without stepping into a raid a single time compared to the people who actually are social, put hours and hours into organizing groups and guilds and throwing themselves at these challenges, and work for their gear, a crazy concent amirite?

    And these bots running around in the world do not. they get rewarded too much for doing absolutely nothing.

  9. #149
    Deleted
    Quote Originally Posted by roahn the warlock View Post
    But what I think people fail to realize, when taking a socialist stance on something like gear. Is that in the world of warcraft, everyone has an equal chance to do everything in the game, there's no corruption, or racism, or any otuside factor that hurts the reward system in the game. Wow is essentially a free market of loot.
    Apple virtual world. Orange real world. Dont try to apply real world philosophies onto a virtual simplified world where nothing has a consequence.

    - - - Updated - - -

    Quote Originally Posted by roahn the warlock View Post
    And the reason they give it out to people who don't want to try, is the same reason American Martial Arts hands out blackbelts to anyone who pays a monthly fee, and there's like 10 different belt colors.
    The black belt has no stat. It is a prestige item. Your comparison is going to backfire. So just dont try.

  10. #150
    Immortal roahn the warlock's Avatar
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    Quote Originally Posted by rym View Post
    Apple virtual world. Orange real world. Dont try to apply real world philosophies onto a virtual simplified world where nothing has a consequence.

    - - - Updated - - -



    The black belt has no stat. It is a prestige item. Your comparison is going to backfire. So just dont try.
    You're strange...
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  11. #151
    Random chance of upgrading an item? Fuck that. Either make it 100% or not at all.
    You are doing the same thing, but the person next to you get better things because he is lucky?

    This is even worse than wf.

  12. #152
    Deleted
    Quote Originally Posted by roahn the warlock View Post
    You're strange...
    Not really. Just think about the idea mythic raids would drop the best transmog gear in the whole warcraft-universe. And character progression would be available anywhere.

    Would you stop to play because your black belt is just the prestigious black belt and has no "+100 pwnzage" stat?

  13. #153
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    Quote Originally Posted by Teph View Post
    Random chance of upgrading an item? Fuck that. Either make it 100% or not at all.
    You are doing the same thing, but the person next to you get better things because he is lucky?

    This is even worse than wf.
    To Teph, don't you see, there's no reason to actually be skilled at a video game anymore.

    - - - Updated - - -

    Quote Originally Posted by rym View Post
    Not really. Just think about the idea mythic raids would drop the best transmog gear in the whole warcraft-universe. And character progression would be available anywhere.

    Would you stop to play because your black belt is just the prestigious black belt and has no "+100 pwnzage" stat?
    Well, that isn't the case. Sooooo
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  14. #154
    Deleted
    Quote Originally Posted by roahn the warlock View Post
    Well, that isn't the case. Sooooo
    Sure it already is the case. You already get special intrinsic rewards. You get group play. You play "with friends". You play a challenge, which you obviously like..

    Or do you just play for the items?

  15. #155
    Deleted
    Quote Originally Posted by rym View Post
    Not really. Just think about the idea mythic raids would drop the best transmog gear in the whole warcraft-universe. And character progression would be available anywhere.

    Would you stop to play because your black belt is just the prestigious black belt and has no "+100 pwnzage" stat?

    but you know that mythic gear looks different and objectively is better as it is rarer for transmog reasons right? theres prestige there that most people wont have the same kinda gear y'know, pride, that thing that most people don't have these days as they never accomplish anything, weird innit.

  16. #156
    Deleted
    Quote Originally Posted by herpsderpsanon View Post
    but you know that mythic gear looks different and objectively is better as it is rarer for transmog reasons right? theres prestige there that most people wont have the same kinda gear y'know, pride, that thing that most people don't have these days as they never accomplish anything, weird innit.
    That could be easily changed. Just think about the idea any gear available in the open world would look like junk, and every items that drop from raids would look like as if the titans created them themself made out of blue and yellow steel. And then think about the idea raids also would drop exclusive mounts, as like "Super white special snowflake", the double as large flying horse!

  17. #157
    Deleted
    that has nothing to do with the topic which is people being randomly rewarded mythic gear, which they really didn't earn 'ala Warforged gear, considering the hurdle that is mythic raiding, which again will force me personally atleast to camp these goddamn quests everyday just to get bummed by RNG because I want to bring the best possible gear I can to the raid to help the guild progress. which again turns into UN-FUN content real quick.

    I honestly dont think its good for the game that everyone can get the highest tier of gear, this means that the progression of raids for everyone will be skewed because of the gear progression getting faster again, don't we already get like 10x the loot we used to before coins and such? its just taking out of the lifespan of an raidtier, contentpatch, call it whatever you will,for everyone playing the game.

    Dungeons will feel pointless by week 4 because people will be running in ( hypothetical ) 880 gear pieces and dungeons only can drop 830 pieces (I dont know the ilevels dont killme).

    What roahn said earlier about people earning black belts, working to prove their skill for years, and then someone else just goes and purchases one feels like shit considering you're just pulling down the guys accomplishments who worked hard for his black belt, and the guy buying it just buys it, doesn't earn it. it just cheapens the whole black belt.

    It just don't feel right.

  18. #158
    Deleted
    Quote Originally Posted by herpsderpsanon View Post
    that has nothing to do with the topic which is people being randomly rewarded mythic gear, which they really didn't earn 'ala Warforged gear, considering the hurdle that is mythic raiding, which again will force me personally atleast to camp these goddamn quests everyday just to get bummed by RNG because I want to bring the best possible gear I can to the raid to help the guild progress. which again turns into UN-FUN content real quick.
    Here comes the best tip for you:

    Don't. Just stop trying to maxmize everything. This system is not made for that.

    Quote Originally Posted by herpsderpsanon View Post
    I honestly dont think its good for the game that everyone can get the highest tier of gear, this means that the progression of raids for everyone will be skewed because of the gear progression getting faster again, don't we already get like 10x the loot we used to before coins and such? its just taking out of the lifespan of an raidtier, contentpatch, call it whatever you will,for everyone playing the game.
    Well, in your case it obviously extends the lifespan, as you are even willing to grind for the legendaries even if you cant grind for them.

  19. #159
    Quote Originally Posted by herpsderpsanon View Post
    that has nothing to do with the topic which is people being randomly rewarded mythic gear, which they really didn't earn 'ala Warforged gear, considering the hurdle that is mythic raiding, which again will force me personally atleast to camp these goddamn quests everyday just to get bummed by RNG because I want to bring the best possible gear I can to the raid to help the guild progress. which again turns into UN-FUN content real quick.

    I honestly dont think its good for the game that everyone can get the highest tier of gear, this means that the progression of raids for everyone will be skewed because of the gear progression getting faster again, don't we already get like 10x the loot we used to before coins and such? its just taking out of the lifespan of an raidtier, contentpatch, call it whatever you will,for everyone playing the game.

    Dungeons will feel pointless by week 4 because people will be running in ( hypothetical ) 880 gear pieces and dungeons only can drop 830 pieces (I dont know the ilevels dont killme).

    What roahn said earlier about people earning black belts, working to prove their skill for years, and then someone else just goes and purchases one feels like shit considering you're just pulling down the guys accomplishments who worked hard for his black belt, and the guy buying it just buys it, doesn't earn it. it just cheapens the whole black belt.

    It just don't feel right.
    Then they have to limit it somehow. So you can get 2-3 items per week or something like that.

  20. #160
    Deleted
    Quote Originally Posted by Mahcake View Post
    Then they have to limit it somehow. So you can get 2-3 items per week or something like that.
    I wonder if you would get one of those items a month.

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