Add Brawler's Guild to the list of things that won't be joining us in Legion. https://twitter.com/WarcraftDevs/sta...70689836376064
Interested to see if this "next big thing" comes to fruition.
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I actually completely disagree. Both preach and asmon recently made videos about the current wow community and the constant hate towards things based on false information. They have both been giving adequate feedback throughout the beta/alpha progress. Asmon, who is more extreme imo, in terms of differing philosophies, doesn't think there should be such a level of gratification and reward at such a quick pace in the game. Preach agrees, just doesn't voice that stance as loudly and as often. Neither of them advocate people going on forums and spamming others. Whereas people such as Az make videos taking things way out of proportion, promoting uninformed bitching and hating directly.
The problem is they have no informed opinion. They talk about removing LFR while that also would mean blizzard had no incentive anymore to create bigger raids. At the end, they would remove their own gameplay.
They just tell everyone how LFR sucks, and how detrimental it is for the game.. people consume that and create forums threads out of those talks.
Sure they may have their opinion. But i believe they should work with facts and not made up pseudo arguments. As both do.
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Thats what i mean by "being hyped". Thanks for the example.
I hope they keep Silver Proving Ground requirement for dungeons.
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I don't know, I'd kind of like it to remain a "one-time and done" thing rather than something you keep going back to, which kind of favours cosmetic rewards rather than a gear cycle. At least unless it changes drastically.
Some incentive to repeat fights would work to make the area more populated but I don't necessarily know if that would be a great thing or not.
Don't see that there would be much harm in letting it award some measure of artifact power though, or some class hall resources. The addition of this currency is useful in making all activities seem worthwhile (at least... until you finish your artifact).
Hm, interesting. Maybe we will see new bosses this time. I haven't fought all bosses yet (not all special ones), but beating most bosses twice wasn't that great, even with the reshuffle.
Maybe we will see actual 1 player dungeons? I mean, that would definitly be cool. There is a severe lack of challenging solo content. Brawler's guild was cool the first time, but most bosses weren't that hard with very few exceptions and even then they relied heavily on gear. Maybe something on that front could be improved.
I have yet to see a video of preach hyping me to create a "nerf xxx" or "remove yyy" thread somewhere. That's more Az' thing.
Well, we already get gear sets that improve regeneration on the Broken Isle outdoor zones. Something similar could be done for the Brawler's guild. It could reward gear with various set bonus like "Increases your damage done to creatures in the Brawler's guild by 20%." and later bonuses actually improve stats that help you in dungeons/raids. Like the mastery/haste proc from certain skills we have on the other sets.