1. #2001
    This

    plus this

    and it is golden.


    This would be just icing on the cake

  2. #2002
    Deleted
    Stellar Flare applying stellar empowerment doesn't work for a couple of reasons. It would cause all our damage except the Moon spells and PoG to scale with mastery which isn't ever going to happen. It would also need Stellar Flare to cost a very high amount of AsP and do no damage, otherwise it would be way too strong.

  3. #2003
    Quote Originally Posted by Gebuz View Post
    It would cause all our damage except the Moon spells and PoG to scale with mastery which isn't ever going to happen.
    Is not that already case ? all i have to do not to spec stfl/foe .

  4. #2004
    It might work if it gives a weaker version of SE(limited duration, partial bonus, whatever). Though it would probably be easier to just have all damage in StFl itself and not deal with that headache.

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    Quote Originally Posted by Madus View Post
    Is not that already case ? all i have to do not to spec stfl/foe .
    No, SW and LS only gain benefit in single target, DoTs only gain in AoE. Having StFl give Stellar Empowerment would give all benefits in single target.

  5. #2005
    Lets face it. All spells that do not scale with the mastery at a certain level become useless.

    For example if you can reach value there starfall make more then FoE you will not use it.

    We lost our haste breakpoints for dots but we got alot new one.

  6. #2006
    Quote Originally Posted by Owlkin View Post
    Lets face it. All spells that do not scale with the mastery at a certain level become useless.

    For example if you can reach value there starfall make more then FoE you will not use it.

    We lost our haste breakpoints for dots but we got alot new one.
    Technically, yes, but for example MF and SF are so strong that no amount of mastery that can be realistically attained will make SW stronger, and you don't want to use SW in AoE anyway, so it becomes a non-issue there. Moon Moon does effectively scale with Mastery by way of generating AP as well.

    The only skill that actually runs into that issue currently is FoE.

  7. #2007
    Quote Originally Posted by huth View Post
    No, SW and LS only gain benefit in single target, DoTs only gain in AoE. Having StFl give Stellar Empowerment would give all benefits in single target.
    Ye, but logically using of Stfl should reduce amount of solar/lunar empowerments so more of your sw/ls would be unempowered but all of your dots are empowered. Its matter of tuning asp cost (and maybe duration) of Stfl. It could be nice gameplay changer. You would just trade empowered nukes for empowered dots.
    Last edited by Madus; 2016-04-22 at 04:09 PM.

  8. #2008
    I don't get why we can't just remove Stellar Empowerment and boost the damage of Starfall and Stellar Flare accordingly. How obnoxious to add not only the ramp up of tab target multidotting before dropping a Starfall and dumping some more AsP on Stellar Flare before that.

  9. #2009
    Probably because they want Balance to stay a multi-dot spec.
    Quote Originally Posted by Madus View Post
    Ye, but logically using of Stfl should reduce amount of solar/lunar empowerments so more of your sw/ls would be unempowered but all of your dots are empowered. Its matter of tuning asp cost (and maybe duration) of Stfl. It could be nice gameplay changer. You would just trade empowered nukes for empowered dots.
    I'd be more for StFl only giving a partial SE in that case. Like StFl also applies SE for 6 seconds or something like that.

  10. #2010
    It is a multidot spec already without tying our aoe even more to multi-dotting beforehand. No reason to tie Starfall's performance to dots. Allowing you to starfall and then dot would remove the ramp upo to AoE, since starfall already has the ramp up of resource generation.

  11. #2011
    Quote Originally Posted by Gebuz View Post
    Stellar Flare applying stellar empowerment doesn't work for a couple of reasons. It would cause all our damage except the Moon spells and PoG to scale with mastery which isn't ever going to happen. It would also need Stellar Flare to cost a very high amount of AsP and do no damage, otherwise it would be way too strong.
    as it is, FOE is the only spell not benefiting from mastery and thats because its extremely strong, however more haste does itcreases its damage and its not up 100% of the time so we do dont waste mastery completely.

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    Quote Originally Posted by huth View Post
    It might work if it gives a weaker version of SE(limited duration, partial bonus, whatever). Though it would probably be easier to just have all damage in StFl itself and not deal with that headache.

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    No, SW and LS only gain benefit in single target, DoTs only gain in AoE. Having StFl give Stellar Empowerment would give all benefits in single target.
    you wouldnt be using starsurge with stellar flare so you'd only get the dot buffed or LS and SW buffed, not both. to use both should cause a lower dps

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    Quote Originally Posted by Madus View Post
    Ye, but logically using of Stfl should reduce amount of solar/lunar empowerments so more of your sw/ls would be unempowered but all of your dots are empowered. Its matter of tuning asp cost (and maybe duration) of Stfl. It could be nice gameplay changer. You would just trade empowered nukes for empowered dots.
    bascially this... while i came up with the idea, im curious how it'd work with the lvl 100 talents if at all and does Stellar flare even work with them now?
    `

  12. #2012
    Quote Originally Posted by garonne View Post
    as it is, FOE is the only spell not benefiting from mastery and thats because its extremely strong, however more haste does itcreases its damage and its not up 100% of the time so we do dont waste mastery completely.
    It's not. Once you have all SS traits, using FoE single target is a DPS loss.
    Quote Originally Posted by garonne View Post
    you wouldnt be using starsurge with stellar flare so you'd only get the dot buffed or LS and SW buffed, not both. to use both should cause a lower dps
    Why wouldn't you be using SS? You have to do something with the excess AP.

  13. #2013
    Quote Originally Posted by Lucrece View Post
    I don't get why we can't just remove Stellar Empowerment and boost the damage of Starfall and Stellar Flare accordingly. How obnoxious to add not only the ramp up of tab target multidotting before dropping a Starfall and dumping some more AsP on Stellar Flare before that.
    another option is also to remove the empowerments from stellar flare entirely but then it'd be a bit similar to FoE but its an option

  14. #2014
    Quote Originally Posted by garonne View Post
    another option is also to remove the empowerments from stellar flare entirely but then it'd be a bit similar to FoE but its an option
    There's still the fairly major difference of one being target based debuff while the other is location based AoE.

  15. #2015
    Quote Originally Posted by Lucrece View Post
    It is a multidot spec already without tying our aoe even more to multi-dotting beforehand. No reason to tie Starfall's performance to dots. Allowing you to starfall and then dot would remove the ramp upo to AoE, since starfall already has the ramp up of resource generation.
    its just a gameplay dynamic. you should be dotting with starfall anyway but someone who doesn't know should be able to read the spells description and figure it out themselves.

    you could also even say starsurge shouldnt be tied to LS and SW performance either. then its just a bit boring imo.

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    Quote Originally Posted by huth View Post
    It's not. Once you have all SS traits, using FoE single target is a DPS loss.
    honestly this is trivial, tuning can fix that. if not then FoE will be a complete niche 2 stack target cleave damage.

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    Quote Originally Posted by huth View Post


    Why wouldn't you be using SS? You have to do something with the excess AP.
    the idea would be to substitute Stellar flare for SS, whether they increase the cost of STF and/or tune damage, single target you wouldnt use Stellar flare, on 2 to 3( or 4 with howver they'd tune it) it finds its use and greater than that would be starfall.

    on two targets it would replace a SS every 12 secs. if you can get a SS without having a stellar flare fall off then thats just bonus and i dont think thats such a bad thing. (i would only be an empowerment every 25+ secs?)

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    Quote Originally Posted by huth View Post
    There's still the fairly major difference of one being target based debuff while the other is location based AoE.
    yup there's a difference but is it enough of a difference? also this method would completely diminish mastery if you had both FoE and StFl, dont know how much they want that, but as i said, its an option to test out.
    Last edited by garonne; 2016-04-22 at 07:24 PM.

  16. #2016
    Owlkin Frenzy never proc after patch...

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    Sentinel Owl
    Travel form glyph

  17. #2017
    yup, annoying, cos wanted to test moons interaction.
    reported in feedback arleady.

    Nice , was hoping that would be the model. looks good

  18. #2018
    Quote Originally Posted by garonne View Post
    honestly this is trivial, tuning can fix that. if not then FoE will be a complete niche 2 stack target cleave damage.
    Note that i was talking about 0 mastery rating. And no, tuning can't fix that on its own. They'd constantly have to retune FoE to keep up with gear.

    The biggest issue with that, though, is that we have no actual alternatives on that tier, and literally no useful single target talents in it.

  19. #2019
    Deleted
    Quote Originally Posted by huth View Post
    The biggest issue with that, though, is that we have no actual alternatives on that tier, and literally no useful single target talents in it.
    That is also a blessing in disguise, since it allows us to pick FoE without it substaintially hurting our single target dps. Obviously that doesn't excuse the other two talents being useless in pretty much every scenario, but being useless on single target is a good thing.

  20. #2020
    Quote Originally Posted by Gebuz View Post
    That is also a blessing in disguise, since it allows us to pick FoE without it substaintially hurting our single target dps. Obviously that doesn't excuse the other two talents being useless in pretty much every scenario, but being useless on single target is a good thing.
    Which means the talent tier utterly failed its purpose. It may be a blessing from a TC PoV, but from a gameplay design one, it's a cat ass trophy.

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