Originally Posted by
KrayZee
Hunter was mobile throughout all expansions even though they had turret skills, what exactly is stopping them now?
Aimed shot had 3s+ cast time (classic)
Steady shot didn't allow you to move (BC)
Aimed shot didn't allow you to move (BC)
Aimed shot Arcane shot were instant but on a 6-10s CD and the most used spell / GCD was a 2s cast, steady shot. (wotlk)
etc. etc.
Yet in these 3 expansions, we were the most mobile class in the game.
Yet they were still able to kite adds and do mechanics on their own.
Get your shit together, just because you can't jump around like a flipping retard while doing your rotation, doesn't mean you'll become the least or mobile and the world isn't falling apart either.
It's a skill to do your rotation without suffering much of a DPS loss when you need to move, that's it, that didn't change, that won't change. There is absolutely nothing you gain from having 100% mobility gameplay wise other than an easier class to play.
This will just leave us with the best out of both options. *I* prefer high hitting spells/skills with less mobility, than less DPS overall with high mobility. If I can have both, then that's just unfair compared to other classes.
Does that mean I should pick another class just because dude A says so? No, because as I said, they still play differently, have a different feel to them, do different things and have a different theme.