@Cellineth - I don't really feel that way, but if you do, I highly recommend you post it on the official forums. It's feedback that the developers ought to hear.
@Cellineth - I don't really feel that way, but if you do, I highly recommend you post it on the official forums. It's feedback that the developers ought to hear.
Well I don't see what else I'm meant to spend my time on ingame? It's no secret that this whole expansion will be about grinding artifact power to unlock all the talents of your artifact weapon.
As I said, I could be wrong because I'm not done with my artifact missions in my class hall, but I fail to see what else I'm meant to spend my time doing ingame.
Whatever the hell you want. At least, that's the design goal. Not telling you what to do, just giving you a bunch of options and letting you decide.
Besides, if you think the main goal is grinding Artifact Power, then why are you rushing to get that done? You're essentially depriving yourself of a reason to play that way.
I thought the world quests were worthwhile, with the faction caches + possible ilvl upgrades from them (people are already whining about mythic ilvl stuff sporadically dropping from them)?
LFD will become obsolete in 1-2 weeks after launch as heroic dungeon gear will be eclipsed by Mytic+ dungeon gear and Mythic+ dungeons are not queable (thank god). LFR gear will hopefully be just as shit as it was in WoD. I don't think anyone ran HFC LFR for reasons other than legendary quests as the gear was soooo bad.
So if I looted an item once but now its deleted will I keep the appearance or do I have to obtain it again?
Really? Maybe I've just been unlucky or the chance of getting such gear is really low. As said, I don't have months worth of experience, but already a week in seems a bit repetitive.
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This might be the design goal, but players are lazy fucks and will do whatever is the easiest and most effective way of gearing/progressing their character, even if it means afking in the class hall all day and spam lfd/lfr instead of exploring the world. I know some like to explore, but the majority always take the easiest way out.
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I've done a couple of mythic dungeons and completely forgot about the need to run to them (probably because you can port on alpha due to test reasons) - Good point, at least this gives an incentive to run around in the world. In the long run through, it feels extremely grindy unless there's a cap on artifact power gain, since your character is obviously balanced around having every perk, you will want to max out as fast as possible. On the other hand, it might create this "meh" feeling like valor cap - Something that *has* to be done every week.
Is new transmog class-limited ? Can I transmog my mage with priest sets ?
First : world quests can give better rewards than dungeons (and reputations). Second, world quests can give you mats for professions. Third, world quests can give you pets. Fourth, world quests can give you mounts. That's enough for me to run them.
Fifth : hc dungeons become obsolete really fast. Sixth : class halls missions give you quest to do something in the outer world.
Seventh : wow and most of mmos always were about "afk in X place waiting for a dungeon/raid or whatever" if the only thing you care about is getting better gear.
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Homophobia is so gay.
I'm more worried about world quests becoming irrelevant by the first content patch of Legion. They really need to stay on top of that shit and update it throughout the expansion life.
You know what blizzard are like, they'll make something great and then balls it up by focusing on something else.
Butts.
I can see them adding stuff in like the seasonal legacy servers that many have talked about in 7.1 Will probably find out more about 7.1 at blizzcon (I swear If legion has less content patches than MoP I will call it quits.