1. #21541
    Pandaren Monk Edison's Avatar
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    Quote Originally Posted by creb99 View Post
    If it was only a handful of fans asking for legacy servers then there would not have been this uproar we see now. So maybe Blizzard should really think about it hard instead of continuing to say NO, NO, NO.

    And nobody (in their right minds) suggest Blizzard drop everything and focus solely on legacy servers. Retail and future expansions are the most important, but surely they can make a slow start on legacy?
    The problem is that people here don't realize how big the movement for legacy servers actually is as most of the people wanting legacy servers don't visit this site anymore.
    I thought I did, but apparently I don't

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  2. #21542
    Quote Originally Posted by creb99 View Post
    If it was only a handful of fans asking for legacy servers then there would not have been this uproar we see now. So maybe Blizzard should really think about it hard instead of continuing to say NO, NO, NO.

    And nobody (in their right minds) suggest Blizzard drop everything and focus solely on legacy servers. Retail and future expansions are the most important, but surely they can make a slow start on legacy?
    Blizzard themselves are the ones who can figure out just what it would take to create Legacy servers. They see all the numbers for revenues and expenses that come from developing and operating the game. WE don't see any of that. I think they are more qualified to make the decision than we are. I trust whatever decision they make. If tomorrow they decided "hey, the numbers work and we're doing legacy!" I wouldn't care as long as it didn't take away from the development of the main game. I wouldn't play it, but you folks feel free to go crazy over in Legacy land if it ever happens.

    They're a multi-billion dollar corporation first and foremost. They aren't going to turn into a charity that provides game services to people at a loss. If they can't see some new idea bringing them in profit, they aren't doing it. If their estimated revenue from Legacy minus estimated cost to create and run doesn't equal "PROFIT", it ain't happenin'.

  3. #21543
    Quote Originally Posted by Thanatoss View Post
    So should content be out long enough for those casual groups to fully clear mythic too?
    That's why the final raid lasts as long as it does!

  4. #21544
    Deleted
    Quote Originally Posted by Camthur View Post
    Blizzard themselves are the ones who can figure out just what it would take to create Legacy servers. They see all the numbers for revenues and expenses that come from developing and operating the game. WE don't see any of that. I think they are more qualified to make the decision than we are. I trust whatever decision they make. If tomorrow they decided "hey, the numbers work and we're doing legacy!" I wouldn't care as long as it didn't take away from the development of the main game. I wouldn't play it, but you folks feel free to go crazy over in Legacy land if it ever happens.

    They're a multi-billion dollar corporation first and foremost. They aren't going to turn into a charity that provides game services to people at a loss. If they can't see some new idea bringing them in profit, they aren't doing it. If their estimated revenue from Legacy minus estimated cost to create and run doesn't equal "PROFIT", it ain't happenin'.
    Yes I agree. They have to make a profit.

    EDIT: Or find a way to license it officially to a 3rd party like Nostalrius.

  5. #21545
    Quote Originally Posted by Camthur View Post
    Blizzard themselves are the ones who can figure out just what it would take to create Legacy servers. They see all the numbers for revenues and expenses that come from developing and operating the game. WE don't see any of that. I think they are more qualified to make the decision than we are. I trust whatever decision they make. If tomorrow they decided "hey, the numbers work and we're doing legacy!" I wouldn't care as long as it didn't take away from the development of the main game. I wouldn't play it, but you folks feel free to go crazy over in Legacy land if it ever happens.

    They're a multi-billion dollar corporation first and foremost. They aren't going to turn into a charity that provides game services to people at a loss. If they can't see some new idea bringing them in profit, they aren't doing it. If their estimated revenue from Legacy minus estimated cost to create and run doesn't equal "PROFIT", it ain't happenin'.
    Don't disagree with that, I do however question just how much looking into it they've really done. Discussing it over lunch and drinks is one thing, sitting down and running numbers to figure out just exactly what it would cost and what the break even point is. Obviously they have done the first, I seriously doubt they have done the second, mainly because I don't think they really were that concerned with it or cared until all of this happened.

    My guess they have sat around and talked, someone probably went so far as to make a list of just exactly what would need to be done as far as rebuilding and integration. I figure after seeing that list they decided it was more work than they really wanted to put into it so they just say it is too hard or not economically feasible. I doubt they sat down and figured out start up costs, employment costs, and just exactly how many players it would take to make a profit from it, not to mention what kind of fees and things they would have.

    Now they may sit down and do it once Legion and Overwatch are out live, but I doubt they would have put that much effort into something they have shown no indication of wanting to do in the first place. I think that is why they checked with the lawyers on some kind of franchising so that they did basically no work and anything coming in was all profit, even if it wasn't huge.

  6. #21546
    Quote Originally Posted by Armourboy View Post
    Don't disagree with that, I do however question just how much looking into it they've really done. Discussing it over lunch and drinks is one thing, sitting down and running numbers to figure out just exactly what it would cost and what the break even point is. Obviously they have done the first, I seriously doubt they have done the second, mainly because I don't think they really were that concerned with it or cared until all of this happened.

    My guess they have sat around and talked, someone probably went so far as to make a list of just exactly what would need to be done as far as rebuilding and integration. I figure after seeing that list they decided it was more work than they really wanted to put into it so they just say it is too hard or not economically feasible. I doubt they sat down and figured out start up costs, employment costs, and just exactly how many players it would take to make a profit from it, not to mention what kind of fees and things they would have.

    Now they may sit down and do it once Legion and Overwatch are out live, but I doubt they would have put that much effort into something they have shown no indication of wanting to do in the first place. I think that is why they checked with the lawyers on some kind of franchising so that they did basically no work and anything coming in was all profit, even if it wasn't huge.
    You do understand that there's a separate department that does market research and shit, right? They provide collected information to other departments, when asked to do so.

  7. #21547
    Quote Originally Posted by lightspark View Post
    You do understand that there's a separate department that does market research and shit, right? They provide collected information to other departments, when asked to do so.
    I'm sure they do, but would they worry about something that the higher ups have no interest in doing to begin with? I figured they have probably been spending their time on the movie, Overwatch, HotS, and Legion. Granted, they may have some number cruncher dude that just loves it so much that he did it on his own time or something, but sitting around getting market research and running numbers on something the company as a whole has no desire to do seems rather odd, even for people paid to run numbers.

  8. #21548
    Quote Originally Posted by creb99 View Post
    Yes I agree. They have to make a profit.

    EDIT: Or find a way to license it officially to a 3rd party like Nostalrius.
    In many cases in business, people pay money to a company to get a license to use their idea/product. (especially if the idea/product has significant value) Unless a third party fan initiative can work out some back end deal for giving Blizzard the majority of the profit, where is the money supposed to come from to purchase the license?

    Actually, that brings up a much bigger concern for these fan groups. If Blizzard were going to license out WoW to somebody, one would think they would solicit bids or proposals. In that scenario, why would Blizzard pick a tiny group of fans over some established studio? I bet there are some independent, smaller studios out there who have way more resources and would make much better offers just to have the chance to establish their reputation by working on a known franchise.


    Another concern in that scenario would be that one would think they'd limit the number of licenses they allow. Surely, not every unsanctioned server out there would be allowed into the fold. Would Blizzard then be left alone by the fanbase when they did their legal duty to stomp the unsanctioned ones out of existence or would they still face fan backlash?
    Last edited by Camthur; 2016-04-27 at 07:31 AM.

  9. #21549
    Blizzard PR stunt letter to their fan is like saying no in a nice way. If we are ever going to get legacy servers we as a community have to keep on pushing onwards and make our voices heard! #MakeAzerothgreatagain

  10. #21550
    Quote Originally Posted by Camthur View Post
    In many cases in business, people pay money to a company to get a license to use their idea/product. (especially if the idea/product has significant value) Unless a third party fan initiative can work out some back end deal for giving Blizzard the majority of the profit, where is the money supposed to come from to purchase the license?

    Actually, that brings up a much bigger concern for these fan groups. If Blizzard were going to license out WoW to somebody, one would think they would solicit bids or proposals. In that scenario, why would Blizzard pick a tiny group of fans over some established studio? I bet there are some independent, smaller studios out there who have way more resources and would make much better offers just to have the chance to establish their reputation by working on a known franchise.


    Another concern in that scenario would be that one would think they'd limit the number of licenses they allow. Surely, not every unsanctioned server out there would be allowed into the fold. Would Blizzard then be left alone by the fanbase when they did their legal duty to stomp the unsanctioned ones out of existence or would they still face fan backlash?
    Wouldn't get any backlash from me, then again I don't blame them for shutting Nost down. I mean I hate it happened because I was having a ton of fun, but I understand they didn't have much choice in the matter.

    Heck that may be what they talked to the Nost guys about, how much it would cost and how it would go. My guess is they would want a pretty solid chunk of change that would put it out of reach of most private servers, and I never see Blizzard letting another company work on it's product again.

  11. #21551
    Quote Originally Posted by Camthur View Post
    In many cases in business, people pay money to a company to get a license to use their idea/product. (especially if the idea/product has significant value) Unless a third party fan initiative can work out some back end deal for giving Blizzard the majority of the profit, where is the money supposed to come from to purchase the license?

    Actually, that brings up a much bigger concern for these fan groups. If Blizzard were going to license out WoW to somebody, one would think they would solicit bids or proposals. In that scenario, why would Blizzard pick a tiny group of fans over some established studio? I bet there are some independent, smaller studios out there who have way more resources and would make much better offers just to have the chance to establish their reputation by working on a known franchise.


    Another concern in that scenario would be that one would think they'd limit the number of licenses they allow. Surely, not every unsanctioned server out there would be allowed into the fold. Would Blizzard then be left alone by the fanbase when they did their legal duty to stomp the unsanctioned ones out of existence or would they still face fan backlash?
    Wanna hear the biggest concern about licensing something like WoW retail server?

    It's the easiest way to compromise their security/stability/etc. If WoW server (even compiled one) is leaked, they're are fucked. There's a whole industry that earns money by reverse engineering software and/or analysing source code to find vulnerabilities and sell them to either hackers and/or original authors of software.

    Blizz already have to deal w/ it, WoW client gets torn apart, thoroughly back engineering and inspected in search of various bugs, security holes, etc, that may allow item duping for example. And now imagine how bad things are gonna be if people w/ evil intent get their hands on WoW server. It may and will open doors to much worse things that simple item/gold duping.

    P.S. It's also one of the reasons why running legacy server compiled from PS source code isn't the smartest idea.
    Last edited by ls-; 2016-04-27 at 07:48 AM.

  12. #21552
    Pay special attention that while it was (probably padded) 15,000 online on their PvP server, there was less than 3,000 on their PvE server. Those who want to play on legacy server do not want to experience the classic content; they want only to gank and grief other players (for free).

  13. #21553
    Dreadlord zmp's Avatar
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    Quote Originally Posted by Tackhisis View Post
    Pay special attention that while it was (probably padded) 15,000 online on their PvP server, there was less than 3,000 on their PvE server. Those who want to play on legacy server do not want to experience the classic content; they want only to gank and grief other players (for free).
    Method and Serenity plays on a PVP server, therefore they must be ganking players in raids by uhm.. uhhh... nevermind..

  14. #21554
    Pandaren Monk Edison's Avatar
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    Quote Originally Posted by Tackhisis View Post
    Pay special attention that while it was (probably padded) 15,000 online on their PvP server, there was less than 3,000 on their PvE server. Those who want to play on legacy server do not want to experience the classic content; they want only to gank and grief other players (for free).
    A lot of vanillas charm was the World Pvp. So ofc the PVP realm is gonna have more players, the world pvp was awesome.
    I thought I did, but apparently I don't

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  15. #21555
    Quote Originally Posted by Tackhisis View Post
    Pay special attention that while it was (probably padded) 15,000 online on their PvP server, there was less than 3,000 on their PvE server. Those who want to play on legacy server do not want to experience the classic content; they want only to gank and grief other players (for free).
    I hope this is just bad trolling, for humanities sake.

  16. #21556
    Quote Originally Posted by Tackhisis View Post
    Pay special attention that while it was (probably padded) 15,000 online on their PvP server, there was less than 3,000 on their PvE server. Those who want to play on legacy server do not want to experience the classic content; they want only to gank and grief other players (for free).
    Troll

    10/char

    Infracted
    Last edited by Darsithis; 2016-04-27 at 04:23 PM.

  17. #21557
    If they make Vanilla servers and an updated Client for it, then those who wish to play it should have to pay a separate subscription fee to cover the costs. More work than people realize is needed for it to become a reality, the servers need working on, the client would need a huge overhaul they would need to integrate battle.net somehow into a classic client no small feat and other client changes. The costs of all this stuff would more than likely turn the game into a money pit. The only hope of getting some money back would be charging a separate sub fee. Everyone i know who plays on privet servers only do so because its FREE i highly doubt they would pay the sub fee.
    Last edited by Stacie; 2016-04-27 at 10:13 AM.

  18. #21558
    Pandaren Monk Edison's Avatar
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    Quote Originally Posted by Hugh Wattmate View Post
    If they make Vanilla servers and an updated Client for it, then those who wish to play it should have to pay a separate subscription fee to cover the costs. More work than people realize is needed for it to become a reality, the servers need working on, the client would need a huge overhaul they would need to integrate battle.net somehow into a classic client no small feat and other client changes. The costs of all this stuff would more than likely turn the game into a money pit. The only hope of getting some money back would be changing a separate sub fee. Everyone i know who plays on privet servers only do so because its FREE i highly doubt they would pay the sub fee.
    I think most of the players would be fine without the battle.net integration tho and just open Wow through the WoW.Exe
    I thought I did, but apparently I don't

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  19. #21559
    Quote Originally Posted by Edison View Post
    I think most of the players would be fine without the battle.net integration tho and just open Wow through the WoW.Exe
    Players might be blizzard won't be. They have been pushing to unite all games for a long time. They have spent substantial time, money and resources to make it happen. There is no way they will release Vanilla again without battle.net integration.

  20. #21560
    Deleted
    Quote Originally Posted by Edison View Post
    I think most of the players would be fine without the battle.net integration tho and just open Wow through the WoW.Exe
    All the payment stuff is linked to battle.net, you would need it to charge money for the game
    Last edited by mmoce8449a4f7e; 2016-04-27 at 10:17 AM.

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