Current content isn't designed around addons - the addons are made for current content, thats silly to think otherwise lol. Literally every raid tier has addons specifically for it. Do you really think blizzard makes content expecting people to develop addons to complete the content? lol
Addon's really were not a thing in vanilla though haha there was very few out there. Closer to the end they became a thing but still not to many.
Tanks were bitching all the way through WotLK for people to wait for X sunders so thats kind of irrelevant to me.
My counter argument would be - lots of people thought it was worth playing vanilla and tbc in the last 4 months of their lives. For all this arguing they're doing here about whose raid tiers were the manliest, most of us play casual pve. For me, that kind of game was and still is worth playing. The linearity, simplicity, and lack of socializing in modern wow is not.
Raids doesnt have any story. All the story is in the ending cinematic what you can watch on youtube. All you do is gho there kill all those noname bosses withn few random yells and thats it. There is absolulty nothing wrong that only 1% got to see Kelthuzad. It only made raid more exciting and epic and yes even for players what didnt raid it made very exciting. Just that you know there is this huge hard raid with all this misterious bosses made game fun to play. It gived you goal. Even if you never raiding you still had that goal in mind ,,maybe one day,, thing what keept you playing the game.
I cant give less **** about current bosses what are just hollow npcs what are being killed by anyone who can press LFR button.
Last edited by mmoca9a2d58f1f; 2016-04-28 at 04:25 PM.
https://www.youtube.com/watch?v=O1vuknq2eBI
Video of my guild killing loatheb 40.
the addons existed, but for the most part only raid leaders had them.
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Tell that to the people who cried for several expansions, then
Yeah but Naxx was pretty late in the content and then people started farming honor gear for TBC. I mean hell the % of people seeing the end of content is still pretty weak even counting LFR.
I think Naxx was out June 20th 2006 and I think the honor patch was in 1.12 where people could grind for the warlord gear was Aug 22 2006 and of course TBC released on Dec 5th. So I know people I raided with stopped raiding to grind out honor gear and wait for TBC.
*shrugs* I remember addons being pretty common in MC for guilds I raided with. I also remember the patch that Blizz put out that changed how addons would function and it broke the origial Decursive so it couldn't just clean out the raid in no time flat by spamming names. Of course we're trying to all go off of memory from 12-10~ years ago here.
Haha exactly, I know I remember they great addon purge in MC as bosses that were well on farm thanks to people being used to quickly decursing became soulcrushing wipe fests as people had to learn how to properly decurse.
I don't remember when the first thread addons started but I feel like it was in TBC. I think boss addons like DBM and stuff were also in TBC. But my memory is shaky on those.
No mediocre as in there were better unitframe mobs available. I remember pitbull and I think shadowed unit frames debuted around the same time as xperl.
I used to frequent the EJ UI forums around that time. The names escape me but perl was pretty meh as far as UI addons went.
Nost people need to get a champion that at least can get a call back. This looser keeps confirming everything said about him.
https://twitter.com/Grummz/status/72...654529?lang=es
Well, even tho his creditability is weakened and he has left WoW early after start he still was the Team Lead of Vanilla WoW, the main product poeple of the Legacy crowd are asking for, his name was directly after Mike Morhaime in the Vanilla credits, so i dont think there would be a better person to "champion" at this point, even tho he is still only the messenger.