1. #22441
    Quote Originally Posted by Dukenukemx View Post
    I wasn't there for it. I played for 3 months after 6.2 was released. And soon after that there was a 8% damage buff to everything.


    The good thing about Legion is that devs finally took notice and added it to the weapons. So the old talent tree sorta made its way to the legendary weapons. I'd prefer it just brought back.

    Difficulty modes are a lazy mechanic that tries to appeal to casual and hardcore audiences. It doesn't work for any of them. That was another big appeal about Vanilla WoW. There's just a raid, and not a LFR Raid, or Normal Raid, or Heroic, or Mythic. I'm going to pull my hair out for all the raids they have in the game.

    Just one raid, and make it so new players have to try and experience older raids first, cause that's where the epics are.



    MMO's were great when players were getting a lot for their money. But modern WoW devs are cutting corners with "copy and Paste quests" and dailies.
    Incorrect, since you're going to have every node on the weapon unlocked. Think of it as the spells we wouldve learned 100-110.
    Unlike the old talent trees, you can't fuck it up and become completely useless.

    I remember a paladin tank that I booted from a run. Why? didn't talent holy shield or hammer of the righteous. Took 2 pulls before I armoried him and gave him the boot.

  2. #22442
    Quote Originally Posted by kary View Post
    People mistake needing additional members for their group as socializing.

    Socializing is talking to people because you want to, not need to.

    But eh.
    Valid point. I enjoy socialising with people to achieve things but if I can avoid it I will.
    Just a personality thing. I like making friends while depending on someone.

    Unsure why :/ I am an introvert but I don't think that applies.

  3. #22443
    Immortal Zandalarian Paladin's Avatar
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    Quote Originally Posted by Darsithis View Post
    It didn't force you to do anything. You didn't have to socialize then and you don't have to now. It's always been a choice, just now it's even easier to socialize, despite the anonymity of the group finding tools.
    Once you understand the power of procrastination, you also subsequently understand why socializing in Vanilla was a thing compared to today: https://www.ted.com/talks/tim_urban_...or?language=en

    The same principle applies to socializing in Vanilla. Since you had no choice but to group with others, but also because servers were closed and thus were marginally forced to have a good behavior, socializing was more frequent but also more positive. Yes, trolls existed then - and I'm not speaking of the race - but you have to understand that because grouping was a necessity, it was a big motivator for people to group, just like the panic monster.

    You could argue that it's more of a thing for introvert. I know that I personally will dodge any interaction in-game as long that I can and will only group when forced. When in LFG, I don't bother speaking, maybe beside some "Gj" or something like that. I'm more vocal on forums because I have time to think. Well, the experience I had in vanilla was much more pleasant, but also had a nice incentive to keep working with others.
    Google Diversity Memo
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    Political left, right similarly motivated to avoid rival views
    [...] we have an intolerance for ideas and evidence that don’t fit a certain ideology. I’m also not saying that we should restrict people to certain gender roles; I’m advocating for quite the opposite: treat people as individuals, not as just another member of their group (tribalism)..

  4. #22444
    Quote Originally Posted by Freedom4u2 View Post
    Once you understand the power of procrastination, you also subsequently understand why socializing in Vanilla was a thing compared to today: https://www.ted.com/talks/tim_urban_...or?language=en

    The same principle applies to socializing in Vanilla. Since you had no choice but to group with others, but also because servers were closed and thus were marginally forced to have a good behavior, socializing was more frequent but also more positive. Yes, trolls existed then - and I'm not speaking of the race - but you have to understand that because grouping was a necessity, it was a big motivator for people to group, just like the panic monster.

    You could argue that it's more of a thing for introvert. I know that I personally will dodge any interaction in-game as long that I can and will only group when forced. When in LFG, I don't bother speaking, maybe beside some "Gj" or something like that. I'm more vocal on forums because I have time to think. Well, the experience I had in vanilla was much more pleasant, but also had a nice incentive to keep working with others.
    So basically you're saying that you don't talk because you don't have to? That doesn't make you any more or less social, lol.

  5. #22445
    Quote Originally Posted by Saafe View Post
    Perhaps, but it would most likely be less than it already is. And it does make a difference, just level naked if you want a challenge It's just wasted resources imho.
    The legacy team wouldn't need to be massive, or they can just hire new people (Nost team or something idk). The Old School version of RuneScape got like 5 members on the team at launch, now it's like 10 since they create new content. Whereas the main game has 100s of devs.
    Also I said that gimping yourself isn't fun because you're not getting any new gear or talents (if you choose to not get those either). Also it doesn't give any incentive to do dungeons. Besides leveling is only 1 gripe many of us have with the main game.
    Last edited by GrimThunderbrew; 2016-04-30 at 04:18 PM.

  6. #22446
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    Quote Originally Posted by GrimThunderbrew View Post
    The legacy team wouldn't need to be massive, or they can just hire new people (Nost team). The Old School version of RuneScape got like 5 members on the team at launch, now it's like 10 since they create new content. Whereas the main game has 100s of devs.
    They're 16 or something I think. The success was so massive that they've decided to expand the system and make it its own independent game.
    Google Diversity Memo
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    Political left, right similarly motivated to avoid rival views
    [...] we have an intolerance for ideas and evidence that don’t fit a certain ideology. I’m also not saying that we should restrict people to certain gender roles; I’m advocating for quite the opposite: treat people as individuals, not as just another member of their group (tribalism)..

  7. #22447
    Quote Originally Posted by Puzzony View Post
    Noice.

    Hopefully they'll do the same as Valve did with the Team Fortress mod devs, and just hire them to create an official version.

  8. #22448
    The only thing I demand if they give us pristine servers is remove the chat limit restrictions they put in. Mmm yeah. People think /2 is bad on high pop servers nowadays oh boy were you in for a treat in the good ol days.
    Prot Warrior 2004-2008. Hunter 2008-2018.
    Retired boomer.

  9. #22449
    My experience at Nost was that after the first hour of leveling everyone was inviting everyone else. Even Teldrassil starting zone quests required groups. There were times where I had to finish a cave quest on my own, and it takes 5x more time because every mob aggros, many of them heal, and the graveyard runs are long.

    Btw, Nost had lots of Chinese players, even if all they could communicate was "inv" I'd invite them for a quest, or they'd invite me and carry me. Even without speaking the same language it was more social. I did a 3 hour Maraudon run with a Chinese, Russian, American and European player, and there was more communication than any dungeon I did since early Cata. This happened every time I played.

    There were obviously trolls, ragers, way too much loot reserving, but it was still far more social.

  10. #22450
    Quote Originally Posted by Shridevi View Post
    I did a 3 hour Maraudon run
    How the shit did you take 3 hours to clear Maraudon? Unless you went around the whole instance and killed every single mob. And wiped four or five times along the way.

  11. #22451
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    Quote Originally Posted by anon5123 View Post
    How the shit did you take 3 hours to clear Maraudon? Unless you went around the whole instance and killed every single mob. And wiped four or five times along the way.
    Took a similar amount of time to clear Deadmines. Probably closer to the two hours mark though, but still a lengthy ride.

    We had to be much more careful and plan our pulls, drink, eat, CC, etc. It was much less forgiving than today.
    Google Diversity Memo
    Learn to use critical thinking: https://youtu.be/J5A5o9I7rnA

    Political left, right similarly motivated to avoid rival views
    [...] we have an intolerance for ideas and evidence that don’t fit a certain ideology. I’m also not saying that we should restrict people to certain gender roles; I’m advocating for quite the opposite: treat people as individuals, not as just another member of their group (tribalism)..

  12. #22452
    Quote Originally Posted by Dukenukemx View Post
    The good thing about Legion is that devs finally took notice and added it to the weapons. So the old talent tree sorta made its way to the legendary weapons. I'd prefer it just brought back.

    MMO's were great when players were getting a lot for their money. But modern WoW devs are cutting corners with "copy and Paste quests" and dailies.
    Well, the Artifact Tree is sadly not anything like the old talent trees, you just max it out after around 3 weeks and the only choice you have is what you learn first.

    And yes, it really confuses me where all this Dev time goes into, they have more devs than ever before yet we only see a decrease in content (and sometimes quality).

  13. #22453
    Quote Originally Posted by anon5123 View Post
    How the shit did you take 3 hours to clear Maraudon? Unless you went around the whole instance and killed every single mob. And wiped four or five times along the way.
    High caliber nostalrius play I'll tell ya h'wat.

    - - - Updated - - -

    Quote Originally Posted by Reapocalypse View Post
    Well, the Artifact Tree is sadly not anything like the old talent trees, you just max it out after around 3 weeks and the only choice you have is what you learn first.

    And yes, it really confuses me where all this Dev time goes into, they have more devs than ever before yet we only see a decrease in content (and sometimes quality).
    Where's the reduced quality? In WoD you got cutscenes and voice acting and phasing. Please stop being fallacious.

  14. #22454
    Quote Originally Posted by Kaito92 View Post
    yeah i had really make hard choices as warrior because it was so unforgiving, like pressing sunder armor or maybe pressing sunder armor



    Ofc is not like the old talent tree, that would mean only one spec per class would be playable
    Remember when warriors used to macro sunder and afk? Pepperidge farm remembers.

  15. #22455
    Quote Originally Posted by Freedom4u2 View Post
    Once you understand the power of procrastination, you also subsequently understand why socializing in Vanilla was a thing compared to today: https://www.ted.com/talks/tim_urban_...or?language=en

    The same principle applies to socializing in Vanilla. Since you had no choice but to group with others, but also because servers were closed and thus were marginally forced to have a good behavior, socializing was more frequent but also more positive. Yes, trolls existed then - and I'm not speaking of the race - but you have to understand that because grouping was a necessity, it was a big motivator for people to group, just like the panic monster.

    You could argue that it's more of a thing for introvert. I know that I personally will dodge any interaction in-game as long that I can and will only group when forced. When in LFG, I don't bother speaking, maybe beside some "Gj" or something like that. I'm more vocal on forums because I have time to think. Well, the experience I had in vanilla was much more pleasant, but also had a nice incentive to keep working with others.
    I'd also like to add that a person's reputation was the biggest factor back in vanilla. If you were known to be upstanding in group/raid...it spread server wide. Ninja'ed a piece of loot...and you were doomed because everyone knew. Now though? Who's going to care? Other than the person(s) involved and hold a grudge...the rest of the population is just a sea of nameless faces, they don't care.

    The social component from vanilla added an extra layer to content, without that it's just 1d business as usual.
    If you are progressing through content just to obtain gear, you are doing it wrong. You, in fact, are doing it exactly backwards.
    You are the leader of the Black Harvest, go harvest some squirrels and crack some more nuts. Sir.

  16. #22456
    Quote Originally Posted by KrazyK923 View Post
    Which could always happen.
    A 12 year old who's never played video games in his life could boot up WoD and level to cap without dying once, and it isn't a rare occurrence. You know damn well it was harder back then. Hell even Wrath leveling was harder, and that was when leveling became a cakewalk.



    Quote Originally Posted by KrazyK923 View Post
    I did have to resort to grinding mobs. That doesn't mean the system was good. The opposite, in fact.
    Then don't play on legacy servers...? Your opinion means nothing to me, just as I'm sure my opinions mean nothing to you.



    Quote Originally Posted by KrazyK923 View Post
    Hahaha, yes you did. You did not have 1000 gold unless you were hardcore farming for months and months and months or you where a AH whore.
    Yea, it did take months unless RNGesus gave you a decent world drop to sell. I never said it didn't. But you didn't have to whore the AH, you could go out and farm which counters your original point of being forced to play the AH to get an epic mount.


    Quote Originally Posted by KrazyK923 View Post
    No, sorry. I'm not going to sit there and pretend that waiting 15 minutes while flying on a taxi was good. There was nothing to prepare. You were sitting there doing nothing. It's amazing to me that you're defending this as some kind of good thing. This wasn't like Dark Souls where you need to prepare your every single action when you landed in a city.
    No. YOU were sitting there doing nothing. I was alt tabbed reading about quests, my class, WoW news, or was replying to whispers/guild chat/world chat while I waited. Again, I couldn't care less about your opinions. The actual paths were poorly implemented, yes, but it wasn't the end of the world when you had to wait a little bit to fly across an entire continent. Nor is it hard to see how that act in and of itself can add immersion.


    Quote Originally Posted by KrazyK923 View Post
    Yes, it did. Vanilla was horribly optimized, full of bugs, with terrible class design that left almost every class having a "this is the only good spec" situation. Maybe if your crowd had actual good points instead of "the game is bad now," then people wouldn't constantly saw you guys are just looking through nostalgic goggles.
    There are plenty of good points, hundreds listed in this thread alone. You just don't like them, or disagree with them. Which is fine, everyone likes what they like.

    So with that said, you can keep playing the current version, and I'll stay unsubbed until we get legacy servers so I can play the version I like playing. Sound good?



    Quote Originally Posted by Shridevi
    You're right that it isn't WoD's fault, but it has been pervasive since WotLK, and seeing it applied to classic WoW was kind of a buzz kill. I almost hate that WoW did this to me, because it's impossible for me to play a game without min-maxing, researching approaches and strategies online, and being super competitive in general. It also means that WoW eventually became one of the best strategy games of all time, but approaching games intuitively is much more relaxing and fun.
    It's been pervasive since at least BC when I started raiding hardcore. We had spreadsheets, ElitistJerks theorycrafting forums, the whole nine yards as early as SSC/TK that I can vouch for. Likely before then, as when I started hanging around that community it was already very well established.

    You don't have to play that way at all, though. I raided 5-6 nights a week for hours on end during BC, but at the same time my two best friends IRL only played casually. We'd do a Kara on the weekends together (sometimes SSC/TK after the Sunwell patch), battlegrounds, farming up shit they wanted...neither of them gave a shit about min-maxing and they still played.

    Contrary to anti-legacy sentiment, casuals could very easily play Vanilla and BC and have a shit load of fun with it. They weren't the best, but if they don't care then why should I? Do what you find fun.

  17. #22457
    Deleted
    Quote Originally Posted by darxide View Post
    I didn't realize Blizzard was running for public office.
    Eh dafuq are you on about?? You were crying about copyright laws being old.
    Guess what you have to do to change laws? Vote in politicians who will change them.

    So if you really want change how things are - vote correctly.

  18. #22458
    Quote Originally Posted by kary View Post
    Where's the reduced quality? In WoD you got cutscenes and voice acting and phasing. Please stop being fallacious.
    Sometimes was abit too wide-spread, my bad, i meant bad design choices (celestalon lol), (imo) overused bar-filling dailys, copy-paste 6.2 garrison table 2.0 (same with legion), Blizzcon tournament rules (could be the CM team), reusing the same mounts over and over (boars, wolfs), shopmounts being the firsts with a new skeleton (decrease in quality of obtainable mounts for the normal subs) and a few more.

    But thats just a minor point and abit of cherrypicking by my side, the decrease in actual gameplay content in comparison to other expansion is definetly weighting more in but were getting off-topic here.

  19. #22459
    Scarab Lord Mister Cheese's Avatar
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    Still think the Nostralius team being invited to Blizzard HQ is just gonna end in an FBI raid at the airport or something... would not surprise me.

  20. #22460
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    Quote Originally Posted by kary View Post
    Incorrect, since you're going to have every node on the weapon unlocked. Think of it as the spells we wouldve learned 100-110.
    Unlike the old talent trees, you can't fuck it up and become completely useless.

    I remember a paladin tank that I booted from a run. Why? didn't talent holy shield or hammer of the righteous. Took 2 pulls before I armoried him and gave him the boot.
    I obviously don't have access to Beta. Really, you unlock every node? That's stupid.

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