Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
I believe the current fad is if you enjoy current WoW, you are a.. was it 'Facebook game loving tard' or 'Blizzard ***licking drone'? Been seeing both pretty frequently.
Though to be fair if we want discussions to stay sane, lets not throw insults to either side so an actual topic can happen rather than 'My little red wagon is better than your little red wagon'
*shudders*
But you have to be a lawyer to interpret it correctly. And neither you nor me are able to do that.
So lets talk about what we know. We know Nostralgius violated copyright. No matter, if its a crime or not, they created damage for blizzard based on the idea of a loss of possible subs. Add to that the fact the community got hyped against blizzard negatively by both Nostralgius and Kern.
You literally posted right after this post and ignored it.Just to clarify how things work in the EU, as I see many need some enlightenment on the subject.
http://europa.eu/youreurope/citizens...n/index_en.htm
Wherever you buy a product or service in the EU the trader must provide you with clear, correct and understandable information about the product or service before you make the purchase.
This contract information should include:
the main product characteristics
the total price inclusive of taxes and all charges
delivery costs , (if applicable) - and any other additional charges
arrangements for payment, delivery or performance
the trader's identity, geographical address and telephone number
the duration of the contract (if applicable)
...
Specific information requirements apply when you buy digital content online, e.g. when downloading or streaming music or video. Before you make the purchase, you must also be informed how the content operates with relevant hardware/software (interoperability) and about its functionalities, including whether any geographical restrictions apply to the use of the content and if private copies are allowed.
.-
Now to clarify:
The CD case you bought, is a product that cannot be altered, had a specific function being a client with graphics, interface, maps for the game to connect to a service. That sold "good" had terms of use that you click "accept", which is illegal in the EU if the terms change in time for the sold product as-is: http://europa.eu/youreurope/citizens...s/index_en.htm)
However notice that I mentioned the purchase of the client. Not the service. The service, which of course is the server that provides the functionality of the game is a different product you pay on different terms by a subscription or other means, which makes it a different good sold altogether. You pay for the client but you pay a different amount to use the service.
There is absolutely no regulation that forbids you to use the client to any other service. The binary file you downloaded or the physical copy (CD/DVD) you purchased, you can use it any way you seem fit. You can also research it, data mine it, reverse engineer or even alter it if you wish.
There is no law that says that this is illegal. In fact these methods are supposed to be common industry competition practices. A patent that has even one tiny detail more, even one line of code that changes the functionality of the previous patent, it is considered a valid new patent, an improvement.
What happens is that when the terms of use that were "accepted", are not met, which can bring on specific consequences stated by the seller (in this case ban from service).
As for copyright law. It is a grey area but in this case is even more obscure simply because the product as it was does not exist anymore. It is dubious what violates any copyright for this case. No copies of the client are been pirated, you use the CD you bought. The server itself is entirely new code, not owned by blizzard. And no violation for art because you actually bought the game so you are entitled to enjoy its content. Even the duration in a form of license does not apply here, because Vanilla WoW client was not sold on a "you can use it for 1-year" basis. And even if it was, it is illegal to terminate a use of digital product by time limits. You can only discontinue support.
By my experience in the field, the matter is much more complicated. That is why in a previous post here, I said that the solution is simple:
Take it to court. I am sure that many young lawyers or new founded law firms would be interested in this case just for the publicity.
Many cases that they were thought "illegal" they were proved otherwise when taken to justice.
I know it when I see it: https://en.wikipedia.org/wiki/I_know_it_when_I_see_it
Solo content lets me still play the game on some level when my friends and main community are not around due to not working a traditional 9-5. LFR lets my older or medically troubled friends still see the content without having to be sat, as there's no 'getting better' over drugs you have to take in order to survive that harms your focus. It lets my community stay together despite occasionally doing other options rather than railroading everyone to one point.
Having groups of the community insult others and say they're trash is, in fact, a real split.
What I find most telling in the whole debate is how many people out there don't want Vanilla to happen. These people keep making bogus claims and making up bogus facts. These same people keep bringing up the 150k number and the 850k number without taking into account that 1) many people willing to play wow would not play on an illegal server, or 2) didn't even know how to get into Nost or even know about its existance.
The problem is that the people who don't want Nost don't really have a say so. They act like they do, but it all comes down to Blizzard making the decision that makes them the most money. Over the life of WoW it is estimated that million people have played. How many still play? Less than three million?
The argument against Nost is either because 1) the player base feels like a lot of people would leave the current game or 2) they are sick of people telling them how Vanilla was harder or better.
Lets explore argument number 2. If this is your reason for hating Vanilla get over it. This is such a silly reason to not want a Vanilla server. I played Vanilla. I play now. My opinion is that Vanilla was much harder but who cares? It is just an opinion.
But the real issue is number 1. Would WoW lose its player base to Vanilla? I honestly don't know. If it really did you would realize that Vanilla was a legitimately better game. But I would argue that if you paid a monthly subscription and had access to current WoW and Vanilla it would actually increase the player base. People who love vanilla would be interested in experiencing the current version of the game as well.
Some other arguments I want to address here. Some people claim there is not enough demand for Vanilla. If there was not enough demand, these private servers would not exist. Yes they don't have to pay. They have to download a client that could damage their current game, that they have to modify a config file and they spend years of their life playing for no real gain.
But the most laughable argument I have seen so far is that players would get bored with no new content. Whoever makes such an argument does not realize what made Vanilla so great. The raids were not the content. The world was the content. People played in the world, fought each other. Wars became personal. People knew certain other players on the servers. The community thrived. Almost no one saw AQ or Naxx on Vanilla yet it remains a fan favorite. Yes, this time we would be able to see Kel Thuzad and all of Naxx, but the world is what makes World of Warcraft. It is the same reason the game currently is failing. They have taken people out of the world.
When I played Vanilla I was in college. Now I am an adult with a family. Can I spend all day playing WoW like I did back then? No. It would take me forever to level. But I am so excited to do it. Please bring back Vanilla. It will bring so many people back to the game.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
I really don't know the population size they would need to justify it. Was just using as an example, and from what I've google and found different server costs to be (all while ignoring that Blizzard probably gets it even cheaper). I really can't say for certainty, just for the sake of keeping the discussion going.
Pointing this out..
These people keep making bogus claims and making up bogus facts. These same people keep bringing up the 150k number and the 850k number without taking into account that 1) many people willing to play wow would not play on an illegal server, or 2) didn't even know how to get into Nost or even know about its existance.
Over the life of WoW it is estimated that million people have played. How many still play? Less than three million?
Try not to call people out for making claims they don't have proof on, by making claims you have no proof on. Not saying you're wrong, but you don't work for Blizz.. you don't know.
I can safely ASSUME that the bulk of the vanilla hate comes from people just being tired of hearing the vanilla crowd spout true nonsense of 'OMG it was so hard' and 'PVP was so gud', which, as a Vanilla player, is laughably, laughably wrong. Do you want that experience again? Cool, sure, awesome! Don't call me a 'Facebook game loving scrub' for enjoying what WoW is now and we'll get along just fine.
And then you have this, the crowd that believes older or unhealthy players should not be allowed to enjoy that aspect of the game in their own right, which does absolutely 0 harm to their own play.
It would definitely be a big tool for guilds learning strategies - download the replay of a world first team, watch how they do it. Definitely it would be a boon to Arena players. But it's a massive undertaking, recording all of that data for all of their live servers, the scale here is enormous, even if they just allow you to replay PvP/Arena or raids. If they can pull it off - and make it so replays can be shared, that's a pretty big feature.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
http://europa.eu/youreurope/citizens/index_en.htm
is clearly not out of no where. That is an actual website you can go to.